…the comparative success or failure of any given war becomes dependent on securing ocular dominance. (Mark Featherstone, 436)
…a supply of images would become the equivalent of an ammunition supply… (Virilio, War and Cinema: The Logistics of Perception, 1)
Comics, as much as pornography or video games or theme park attractions, are products and producers of what Jean-Louis Comolli described as the modern “frenzy of the visible.” They are designed to make us look, and to look closely, at the same time as they supercharge that seeing. While comics studies has tended to focus on how comics are at their core story-telling media, comics readers—especially children—know that the story or its characters often matter little. Much of the pleasure of the text emerges from the way a comic frames our vision. We take delight in the comic’s lexicon of close-ups and low angles, point of view and reaction shots, and detail inserts. We are seduced by the chiseled chin, the bulging bicep, and the punch at the reverberating instant after it has hit its mark. In even the most facile comics story, moody shadows and spotlights, jagged lines and cloud-like bubbles can provide deep satisfaction to a gaze that lingers.
This paper departs from the premise that, despite its medium specificities, comics belong to a broader visualculturewhere they work alongside other practices to generate and replicate ways of seeing and produce observers. In order to understand the ideologically persuasive force of comics and their complicity in inculcating certain kinds of beliefs it is necessary to consider the comic’s construction of vison as part of a far larger set of technologically-mediated culturally-determined practices of seeing. Doing so makes it possible to connect the comic’s embeddedness in systems of representation—that is, in ideology[i]—to its participation in broader representational systems—that is, to a schema of technologies and techniques that frame a perspective of the world.
Comics and Media Studies
Despite the similarities between comics and other visual media like film or picture books, the discipline of comics studies has grown largely from the assumption that comics are unlike other visual art forms, and require medium-specific critical approaches.[i]However, the discipline’s need to delineate its own contours by asserting how comics differ from other media has been unnecessarily restrictive. In the afterword to a special issue of Critical Inquiry devoted to comics,W.J.T. Mitchell seeks to take away the protective barriers between comics studies’ and other media studies. He poses two questions: “Where do comics fit among the media, and what can the study of media tell us about comics?”[ii]
The first part of his question about comics, where do comics fit among media, asks comics scholars to do some inter-disciplinary and cross-disciplinary work. To understand comics, he hints, one needs to acknowledge that media do not emerge in isolation from one another; many practices feed into and out from comics such as drawing and writing as do many technologies such as newspapers, magazines, and pulp publications.[iii]Mitchell would caution against a reductive, linear understanding of media history in which each medium would be seen to remediate the one that came before it.
The second part of Mitchell’s question, “what can the study of media tell us about comics?” (255), hints that the kinds of questions that other disciplines ask can be productively imported into comics studies. Doing so would not condemn comics to a subordinate position within some specious hierarchy of media, as many comics scholars have suggested.[iv]Rather, one of the implications of Mitchell’s work is that understanding comics as a visual practice within a media culture,for example, would make it possible to enrichen the questions we pose about comics.
Prompted by Mitchell’s invitation to widen the optic of comics studies, we should therefore not only ask what comics are and what modes of engagement they demand from the viewer. Neither should we only ask about what they do when they traffic in stereotypes to transform ideology into myth and convince the masses of the rightness of systems of belief. We could use a “form sensitive analysis,” which according to Dilip Gaonkar and Elizabeth Povinelli, asks “how to engage [cultural and technological] forms as mobile vectors of cultural and social imaginaries…to foreground the social life of the form” rather than merely “reading social life off of it.”[v]
Works cited
bibliography…
Images in this online exhibition are either in the public domain or being used under fair dealing for the purpose of research and are provided solely for the purposes of research, private study, or education.
The Canadian Whites were World War II-era comic books published and written in Canada that featured coloured front and back covers and a black and white interior. These comics came to be due to the War Exchange Conservation Act which restricted the importation of non-essential goods from the United States into Canada and this included comic books. There were four companies that came to be during this time period and took advantage of the demand for an emergence of Canadian heroes that would offer civilians comfort and hope. One of the most popular companies being Bell Features, the Canadian comic book scene grew and prospered during this time period giving Canadians a real image of what their heroes overseas looked and acted like. This industry was created as “…an entrepreneurial venture built from Canada’s war time economic situation and its political response to that situation…” (Kocmarek). This was the one chance for Canada’s comic book scene to be built and thrive.
In Active Comics no. 10 there are heroes of all kinds depicted in the 68 page, 10 cent comic including “Dixon of the Mounted”, “The Brain”, “Captain Red Thorton”, “Active Jim”, and “The Noodle”. These heroes are all diverse individuals in their own right but seem to have significant overlaps in terms of what makes them heroes in Canada.
“For a brief six-year window, and for the first time, we had comics that we could call our own. These Bell Features books, along with the other WECA books (from Anglo-American Publications, Maple Leaf Publishers, and Educational Projects) were as Canadian as comic books ever get, and they laid the foundation for any future comic book that wanted to earn the designation ‘Canadian'” (Kocmarek).
Masculinity for a Canadian World War II Soldier
For young Canadian soldiers during World War II, masculinity was something that was both learned from their elders but also ever-changing in definition based on what the civilians of Canada needed them to be. Soldiers were often depicted in posters and wartime advertisements as well put together, tall and slim men with shiny boots and a stern face often with some sort of facial hair. The following photo suggests “…how war would reassert an officers masculine image and bearing” (Goodlet and Hayes).
Young soldiers not only had to look the part to be considered masculine but they also had to act in an obedient, disciplined manner which was taught to them by their superiors. These men were taught to lead very simple lives with little to no entertainment and “Officers were permitted to have fun, but within bounds” (Goodlet and Hayes). Overall, the image of a masculine soldier who could be looked up to as a Canadian hero was stern, serious, well put together and well disciplined.
Canadian Superheroes
During World War II, Canadian solders were seen as “man-gods” (Beaty) which is how the idea of a Canadian Superhero came to be. All these heroes have one interesting thing in common: they have no superhuman power. Their job was to be “…exciting, but not overly exciting; active in the war, but not so active as to accomplish much of significance” (Beaty). All in all, the main goal was to give Canadians heroes that they felt they could connect to as people which is why they didn’t seem unreal and the ideas in each comic were not unimaginable in real life context. “Dixon of The Mounted” could be your neighbourhood police officer, while the brain could be the businessman who lives in your apartment building. Being a Canadian hero meant to be distinctly un-American while also being humble and able to fit into typical Canadian society.
In the first section “The Dynamic Adventures of Dixon of The Mounted” (Figure 2) (pp 1-9) we are shown a hero who is known for his patriotism and manly pride. Dixon’s super power is simple and functions perfectly with this story line: he is a Canadian Mounted Police trying to find out who is selling marijuana to “Indians and half breeds” (p1). He is pictured in typical mounted police uniform with a stern look on his face.
In the next comic titled “The Brain” (pp 10-18) our superhero is younger than the previously pictured Dixon and he is shown wearing “typical” superhero garments: a mask, tights, a cape and boots. The Brain is what one may picture when thinking of the word “superhero” and his purpose is completely different from that of Dixon. He is saving a “damsel in distress” from what looks like alien captors. Similar to Dixon, The Brain does not have any super-human powers. The Brain is simply strong, fast and masculine. He is an example of a stereotypical “macho-man”.
Next, we have the story of “Captain Red Thorton” (pp 26-34) whose superpower is once again being manly, patriotic and defeating a Canadian enemy of this time: the Japanese people. He is pictured with a muscular build, slicked back hair and nothing but a gun strapped to his hips as protection.
We then have “Active Jim” (pp 36-38) who is shown saving a young woman from another Canadian enemy: the Nazis. This story serves as encouragement for young men and woman to serve their army as it says “Like all you Canadian boys and girls, Jim has solemnly pledged his services to eventual allied victory…” (p26).
Lastly, we have “The Noodle” (pp 39-42) who is animated completely differently from the rest of our heroes as he resembles a baby. His mission is to save the world from “the jeeter-bug” and similar to our other heroes, he is saving a woman.
All these comics have a common enemy as to ensure that the Canadians enjoying the comics make an enemy of the Japanese people, Nazis, drug dealers and anyone who is not of “good moral standing”.
Establishing Canadian Indentity
Canadian Comics during World War II were so much more than a medium for entertainment. They were a connection to the outside world that Canadian people, children especially, had never had the chance to experience and “…a didactic vehicle, a means to popularize certain philosophical and religious ideals” (Bell). During World War II, Canadian comics were the only option for comic book readers. “These comics were different from their American counterparts in their scope as well as their levels of violence and patriotism” (Reyns-Chikuma and de Vos). Though Canadian heroes did not have superhuman powers per say, their powers were an uncanny sense of masculinity, patriotism, and religious morals. These comics were a mirror of everything a good Canadian citizen would be during the war and that one could be just as helpful and important on the Homefront as on the battlefield. Some ways Canadians on the Homefront helped out were victory gardens, or children collecting war stamps; young or old everyone did their part. “These comics solicited readers’ opinions about what was and should be inside them and offered up contests for those same readers to participate in with almost every issue” (Kocmarek).
The purpose of these comics were “…to produce exciting adventures designed to intstill patriotism in Canadian kids” and also to “…explore complex mystical beliefs and the nature of good and evil” (Bell).
These qualities are what separated Canadian Comics from the rest of the world and what made them so special. They were unapologetically Canadian and distinctly un-American.
The End of An Era
The Canadian Golden age of comics ended in 1945 and the superheroes that were so revered and popular became obsolete. These comics were the first to explore “the utilization of comics as a lens for reading history as well as contemplating the future of
artistic interpretations of Canadian identity” (Reyns-Chikuma and de Vos). Unfortunately, “…the next generation of Canadian kids thrilled to the adventures of foreign heroes” (Bell). Thus, Superman, Spiderman and all the popular American comics reemerged.
Though many Canadian artists have been persistent in the Canadian Comic book scene in trying to ensure its success, other Canadian artists view superheroes in comics “…represent cultural immaturity” (Bell) and “…an artistic deadend” (Bell). It is possible that superheroes simply do not represent Canadian history and culture and that we need a comic medium that includes “…literature, autobiography, history, and other sources” (Bell). because “…Canadians are probably way too wary of the uncritical portrayal of unrestrained heroism and power for the superhero genre to ever become a mainstay of the country’s indigenous comic art” (Bell).
Though the intense popularity that Canadian Comics experienced has ended, “…the dream of a national superhero is likely to persist as long as Canadians produce comic art” (Bell).
Beaty, Bart. “The Fighting Civil Servant: Making Sense of the Canadian Superhero.” American Review of Canadian Studies, vol 36, no. 3, October 2005, pp 427-439.Canadian Business & Current Affairs Database, 10.1080/02722010609481401
Bell, John. Invaders from the North. Dundurn, 2011.
Grace, John. “The Canadian Soldier and the Study of Current Affairs.” International Affairs (Royal Institute of International Affairs 1944-), vol. 20, no. 3, 1944, pp. 341–46.www.jstor.org/stable/3018560
Kocmarek, Ivan. “Truth, Justice, and The Canadian Way: The War-Time Comics of Bell
Features Publications.” Canadian Review of Comparative Literature / Revue Canadienne de Littérature Comparée, vol. 43, no. 1, March 2016, pp. 145-65. Project Muse, https://doi.org/10.1353/crc.2016.0008
Kulbach, Rene, “Dixon of the Mounted.” Active Comics, no.10, Bell Features and Publishing Company Limited, 1945, pp. 1-8, Bell Features Collection, Library and Archives Canada, http://data2.collectionscanada.gc.ca/e/e447/e011166511.pdf
Reyns-Chikuma, Chris and Gail de Vos. “Exploring Canadian Identities in Canadian Comics.” Canadian Review of Compartive Literature / Revue Candadienne de Littérature Comparée, vol. 43, no.1, March 2016, pp 5-22. Project Muse, https://doi.org/10.1353/crc.2016.0003
In Active Comics No. 4 from May 1942, there are not only an arrange of heroes that intrigued young children from this era, but there are enemies that these heroes fight that also engage readers to continue reading about their favourite heroes. These enemies are the main reason why heroes like “The Brain” or “Capt. Red Thorton” have a purpose. The enemies portrayed in this comic are not all centred around war enemies that the Canadian army had during the second World War such as the Japanese or German. These enemies stand out in particular due to the way they complement each other, leading to the success of the heroes at the end and the enemies ultimate defeat.
Through analyzing each comic heroes in the comic number from “Dixon of the Mounted” to “Thunderfist”, it is evident that these heroes do not have the same extravagant powers that deem them able to defeat any enemy. Each enemy for the hero is created to fit what the hero is able to do ability wise, so that the inevitable end of the comic would be the hero winning. The enemies within these comic books are the important factor in the evolution of these heroes because without them, these heroes would not be the heroes’ children of the 1940’s looked up to in a time of despair. If not for the enemies within each comic that were specifically designed to fit the heroes’ capabilities, the heroes would not only be subject to not having much enemies, but to also face enemies that they cannot handle. Through this strategic design to have the enemies centred around the comic heroes’ skills, the outcome is creating a world for children of the second world war to escape to knowing that their favourite heroes are able to defeat the enemy quickly.
The Heroes Companion: The Enemy
The first comic series of the comic number focuses around “Dixon of the Mounted” trying to actively solve the case of the disappearance of his friend, Constable Wicks, but he is soon ambushed by an enemy that is hidden out of his site. This enemy is sent by a sheriff that is helping an enemy get away with a crime that they are scheming and getting rid of Dixon is on their plan list to be able to achieve their goal. Dixon is the hero in this comic series due to the fact that constable Wick had died in the process of uncovering the enemy that Dixon is after. Since constable Wick was facing an enemy that was greater than what his capabilities were, which is unknown in this comic number, he fails to defeat them and dying from his attempt. Dixon is put on the job to not only seek vengeance on behalf of his friend, but to put his skills into use. His capabilities are made to be better since he is the hero of the comic, hence why the enemies are drawn to him. These enemies are designed for Dixon because if anyone could defeat them than constable Wick would have been able to as much as Dixon is considering they are both men in the law enforcement. It is evident on page 6 of “Dixon of The Mounted” that Dixon has skills in quick thinking, strength and agility that the enemy lacks due to them always attacking and scheming from afar. With the enemy being distant from their target, it is a perfect opportunity for the hero, Dixon, to counter their cowardly attempts by doing the opposite: hunt them outright.
Even with enemies being sneaky in their ways of getting over the law enforcement by strategic planning, a law enforcement dominated by one hero allows there to be enough security within the region. The enemy is consisted of a sheriff that is familiar with how the system works and has criminals join him in his pursuits of defeating Dixon, who they cannot defeat. Dixon could be imagined as being a counterterrorist strategy to help the enemy stay away from Canada by using the skills he embodies to defeat them (Chalk 15). Elaborating on this, Dixon is Canada’s most skilled mounty that can defeat even the worst criminals that have entered Canadian territory. These precautions are usually taken by an army or complete law force, but the enemies that they are facing are a greater issue since they have a sheriff helping them achieve their goal of sabotaging Canada. The enemies that Dixon faces are his perfect match due to him being able to be Canada’s sustainable counterstrategy that has the ability to face an underhanded enemy. If these enemies were forward and came in a larger number, Dixon would fail to achieve defeating them since he is only one, ordinary Mounty.
Opposite of a comic of a semi realistic storyline, “The Brain” is a comic that focuses around the supernatural, meaning that the enemies are not human. The enemy he is facing is a mummy and a ghost that have come alive to defeat him. The Brains’ expertise as a hero is to defeat creatures and monsters that have come to Canada to overtake it. These enemies are designed for the Brain since he is able to connect with the supernatural world unlike any other heroes within the comic book number. Also unlike the other heroes in this comic number, the Brain has the power to fly, meaning that he possesses otherworldly powers that makes him a stand out hero. By having these ability, it is easier for him to fight the mummy that is after him and ultimately being able to defeat him for good. The enemy that he is faced with is stronger and otherworldly than regular human enemies, making him a hero with a unique capability, but having harder enemies to defeat. The mummy is a complex enemy to have due to the notion that the Brain would have an easy time defeating it since such creature would be very fragile from years of decomposition, but the twist of this concept is that the mummy is an ordinary man with powers. The mummy is made to be an equal match against the Brain because they both possess similar characteristics of being men with powers. By having these similarities, it is easy for the Brain to use this to his advantage since defeating the mummy only takes minimal effort if they are compatible ability wise through their common grounds. The ghost enemy is even more complex due to the fact that there is no body meaning that he is left to fight a spirit. Surprisingly, the mummy and the ghost are a match for the Brain when it comes to strength and strategy, something that the Brain was not expecting. On page 24 and 23, it is shown that the Brain is able to defeat such supernatural beings without any real harm done to himself.
Viewing the Enemy
Within Active Comics No. 4, the enemy is undermined by the hero of their respected comic series, but the enemy is much more valuable than they are perceived. Even though these enemies are causing destruction among society, it leads to comic heroes to be able to be the heroes that they are. Without enemies to cause mayhem within a heroes’ city or country, a hero cannot be the hero that they are. A hero is only a hero when they do something that protects others from evil within their living spaces. Such evil can consist of robbing a bank, murdering someone or even trying to sabotage a city. The comic series entitled Crime Does Not Pay, one of the first true crime based comics, plays on the idea of the enemy having a purpose within a larger picture: being the reason there are heroes who want to put an end to crime.
Going off of this concept, this comic focuses on the criminal and the crimes that they have committed, which drives the series. In Chris and Rafiel York’s book, Comic Books and the Cold War, 1946-1962, they discuss how this comic series glorified the enemy to the point where readers were left to wander whether they should be intrigued by the crimes that these criminals have committed or be scared of them (York 160). This crime centric comic book evolved the way readers viewed criminals and enemies within comic series because they were interesting to read about. This curiosity of what kind of crimes criminals can commit and all the chaotic behaviour they embodied allowed readers to crave more of the exciting lives that these law breaking people lived. Even with these comics depicting graphics that were questionable for the age group reading, it did intrigue a well needed focus on characters that were not the hero. This was needed because the hero of a comic such as Dixon from “Dixon of the Mounted” only depicts the good that a hero has to bring. By following storylines that focus on the enemy brings in the other side of the spectrum as to why heroes are needed to protect their city or country from criminals.
With this comics’ concept of focusing on the enemy, enemies of sorts have gotten interesting storylines that compel readers to be interested in them as well as the hero. The enemy having a back story or a plot that gives some information as to why their favourite hero is trying to defeat them causes readers to have a stronger connection to the comic. With this in mind, Active Comics No. 4 channels this concept of bringing some attention to how the hero and the enemy have to be on par to bring interest to the comic. Without having an interesting hero or enemy, the comic has no way of bringing any substance to a reader.
An Enemies Crime is a Heroes Glory
The dependence of a hero on their enemy counterpart is more crucial than it may seem when thinking about a comic. The heroes of the Active Comic No. 4 are depicted on the front cover to display who the readers, mostly children, should be interested in to intrigue their interest. This all changes while they are reading the context of the comic and getting to know characters outside of the hero, which are most likely their enemy. In Nickie D. Phillips and Staci Strobl’s book Comic Book Crime, they acknowledge that the hero and enemy of the comic are like “yin and yang” since they need each other to function (Phillips and Strobl, 82). This is true when thinking about a comic hero without an enemy counterpart to defeat and an enemy without a hero counterpart to try to defeat. This back and forth of trying to claim power over the other is the driving force of comics and what readers stay for. Both characters drive one another to great lengths to continue a plot line that is stimulating and has a purpose, not just a plot that lasts only one comic.
Conclusion
In Active Comics No. 4, the it is evident that the enemy plays a bigger part in a comic series than it may seem from the cover. A hero is nothing without an enemy counterpart who is a match for them ability wise, enough to be an interesting duo that children or young adolescence would be thrilled to read about. Through being each other’s back bone in a comic series, the heroes and enemies in this comic number grants that there will be well played out plot and storylines to follow along for both characters.
Images in this online exhibit are either in the public domain or being used under fair dealing for the purpose of research and are provided solely for the purposes of research, private study, or education.
Work Cited
Active Comics, no. 4, May 1942. Bell Features Collection, Library and Archives Canada. http://data2.collectionscanada.gc.ca/e/e447/e011166505.pdf
Chalk, Peter and William Rosenau. Confronting the “Enemy Within”: Security Intelligence, the Police, and Counterterrorism in Four Democracies. Santa Monica, CA: RAND Corporation, 2004. https://www.rand.org/pubs/monographs/MG100.html.
Crime Does Not Pay Front Cover. N.d. Sequart Organization. http://sequart.org/magazine/9981/the-year-in-comics-week-five-crime-does-not-pay/
Bachel, Leo. “The Brain: The Return of the Mummy Man.” no. 4, May 1942, p. 23. Bell Features Collection, Ryerson University Library and Archives. http://data2.collectionscanada.gc.ca/e/e447/e011166505.pdf
Phillips, Nickie D., and Staci Strobl. Comic Book Crime, edited by Nickie D. Phillips, and Staci Strobl, NYU Press, 2013. pp. 82. ProQuest Ebook Central, http://ebookcentral.proquest.com/lib/ryerson/detail.action?docID=1225007.
York, Chris, and Rafiel York. Comic Books and the Cold War, 19461962, edited by Chris York, and Rafiel York, McFarland & Company, Inc., Publishers, 2012. pp. 160. ProQuest Ebook Central, http://ebookcentral.proquest.com/lib/ryerson/detail.action?docID=867075.
Bravery, heroism, and patriotism are some of the themes found in the Canadian Whites comic books. These themes found in comics for children were also found in the war itself. Specifically, in number 15 of the Active comics (January 1944) series, one can see these themes being portrayed and projected on to the readers (children).
The influence of the great war on children was greatly underestimated. However, adults, older brothers, and uncles had started to disappear from the lives of these children when the war started and these children were just as much involved (Cook). This exhibit looks at the use of comics and their demand as a platform for grooming children in the 1940’s. These comic books were not for the sole purpose of grooming children to support the war but a lot of the stories and advertisements within the comics represent the war and patriotism to Canada. The stories in this comic book usually end happily when the heroes defeat the “enemies”, teaching children that safety, victory, and happiness can be achieved from helping with and winning the war in whatever ways possible.
Summary
The Canadian Whites are a series of comic books made on white paper with black ink during the second World War. Canada was unable to purchase non-essential goods and comics were one of those goods. Canadian children needed something to do/enjoy and the popular American colored comics were not available. Since this was the case, Canadian authors and illustrators including Adrian Dingle, Frank Keith, Leo Bachle, Kurly Lipas, Harry Brunt, Paterson, Al Cooper, and Jon Darian contributed to Canadian Comics which were called the Canadian Whites and were for the benefit and entertainment of children. These comic books consist of continuing series as well as intermittent stories that take up one or more pages. The stories are told in boxes mostly through drawings and a few words called sequential art. The comic books also include advertisements for readers to buy other Canadian comics, war stamps, toys, and notices/challenges for members.
The comic book specifically being discussed in this exhibit is number 15 from the Active comics (January 1944) series. In this comic book, the representation of guns is prominent as it is portrayed as an asset in a few of the stories and it has a full-page advertisement for a toy anti-aircraft gun as well.
Grooming children
Adults were disappearing from children’s’ lives after the war began expecting them to help around the house, working for money, and purchasing war stamps (Cook). One of their primary sources of entertainment and one of the few activities for children was reading comics. At that time, war toys were becoming normalized (Fisher) and one of the ways this was possible was through advertising them in comic books and portraying gun users as the ones who succeed in the comics. These comics showed children who their enemies are by showing them Canadian heroes fighting people of the enemy countries. Children who were from the enemy countries were bullied once the children learned who Canada was fighting in the war, as explained by Galway “Canadians of German or Italian descent were not allowed to participate in war efforts, were teased, taunted, or assaulted” (Galway).By closely examining the stories and images, contrary to what I expected there is only one story that has the hero handling a gun. “Active Jim” is the only story that shows a hero using a gun while every other story that contains guns has them in the hands of the enemies. In “Active Jim” the police officer is handling the gun to stop a driver while “Dixon of the Mounted”, “King Fury and the Robot Menace”, “Capt. Red Thortan” and “The Brain” have the heroes fighting with their fists, knives, or swords.
The representation of guns in the comics were being used to groom the kids to want to be soldiers especially considering that the only advertisement directed to children in this comic book is for a gun. The advertisement itself has an image of a soldier with a gun above the image of a child with a gun. Children tend to do what they see and if they are seeing an image of a soldier alongside a child with a gun they will want to imitate the soldier first of all and then, of course, the image of the child. The representation of guns seen through the comic strips and advertisement is just one of the ways in which toy guns were being normalized for children in the twentieth century.
Guns were becoming normalized for children in the twentieth century, with the primary cause being the World War. They were being sold through such captivating advertisements that the children were excited to receive toy guns for Christmas and the guns were becoming consumer items (Brown). At the time children wanting to play with toy weapons was a new concept and even then the guns were used to encourage them to become familiar and skilled with weapons for the war (Brown). At the cost of the children’s childhood, weapons were being normalized so that the children could contribute to the war with more skill and enthusiasm (Brown). Another factor for guns becoming normalized was economic, as described by Brown:
“Businesses heavily marketed cheap, mass-produced arms in this period. Gun manufacturers and retailers employed several aggressive sales techniques, such as emphasizing that using firearms could inculcate manly virtues, and redefining some weapons as toys to make them into acceptable and desirable consumer items. (Brown)”
The fact that guns were being produced in a mass amount that was benefiting the economy gave more reason for encouraging children to buy and play with them. The results of gun use being normalized for the war was not very smart as weapon use was not enforced well enough (Brown). Weapons were being misused and there were little to no laws on mishandling them. The laws that were placed were broken and were not enforced (Brown). Guns were becoming a danger to Canadians but were still being encouraged for the sole purpose of the children growing up to fight and prosper in the war.
Active comics and romanticizing guns
“Active Jim” is the only story that shows a hero using a gun. On pages 33-35 in the 15th edition of the Active comics the story of “Active Jim” and his assistant encounter a sanding crew mishap. Jim and a police officer use a gun to take down the driver who is sprinkling fine glass instead of sand. In this story, the reader is being taught that using a gun can lead to victory and justice. On the other hand, there are multiple stories with the enemies handling guns like in “Dixon of the Mounted” by R.L. Kulbach on pages 1-7 of the Active comics. In this story, the Japanese officers attack and capture Dixon using their guns to keep him from escaping. Another example is “King Fury and the Robot Menace” by Kurly Lipas on pages 22-28 of the Active comics. In this story, a doctor builds a robot and the Germans successfully steal it with the use of their guns.
These stories not only show the obedience and power a person with a gun can have but also teach the readers about Canada’s enemies. The enemies in this comic book are clearly shown to be of a different racial background through their facial features and butchered English dialogue. They were illustrated to portray the people Canada was at war against. This showed readers who their enemies were since they were also from Canada and in order to show patriotism to Canada, they were made to believe in having the same enemies as their country. The children of war were taught who their enemies were and how to treat them from such a young age. They were being groomed to make these people their enemies and dislike them through the beliefs of their country without their own intellect. In the same way, these kids were learning to romanticize the acceptance of self-sacrificing death as a price of heroism for their country (McKenzie). War was becoming their way of life.
Apart from stories in this comic book, there is also an advertisement that strikes as utterly surprising. The advertisement is for an automatic anti-aircraft toy gun for children. It is so bluntly placed on the entire back cover (recto and verso) of the comics book. As a reader, it takes one by surprise that such a violent toy would be advertised to children. The way it is advertised is quite disturbing as well because it has an image of a soldier holding and aiming a gun similar to the toy one while there is an image of a child right underneath playing with a toy gun that looks like the one the soldier is holding. Some of the words used to capture the child’s attention are ” JUST LIKE THE REAL THING! SHOOT IT FROM THE TRIPOD, SWING IT INTO ANY POSITION SIMPLY TURN THE HANDLE AS FAST AS YOU LIKE FOR LOUD RAPID FIRE ACTION!” This advertisement is a great example of how guns were being normalized for children in such a blunt way, grooming them for war at the time they are the most vulnerable, their leisure time.
These themes of heroism, bravery, and patriotism can be seen in the comics and everything else surrounding the children of the war. In number 15 of the Active comics (January 1944) series one can clearly see the representation of guns as a primary war weapon as well as the enemies of Canada that the children soon learn to accept as their own enemies. Comics were used as a platform to groom children into accepting and wanting to fight for Canada. They used the love of comics and mixed in patriotism to Canada, Canada’s enemies, and guns. All this by capturing the children’s attention while teaching them who to like, how to behave, and to work for the war.
Works Cited:
Brown, R. Blake. “Every boy ought to learn to shoot and to obey orders” The Canadian Historical Review, vol. 93, no. 2, 2012, pp. 196-226
Cook, Tim. “Canadian Children and the Second World War.” The Canadian Encyclopedia. N.p., 04 Dec. 2016. Web. 09 Feb. 2017.
Fisher, Susan R. Boys and girls in no man’s land: English-Canadian children and the First World War. Toronto u.a.: U of Toronto Press, 2011. Print.
Galway, Elizabeth A. “Border Crossings: Depictions of Canadian- American Relations in First World War Children’s Literature.” The Lion and the Unicorn, vol. 39, no. 1, 2015, pp. 100-115 Research Library
Mckenzie, Andrea. “The Children’s Crusade: American Children Writing War.” The Lion and the Unicorn (2007): 87-102. Web. 4 Mar. 2017.
Comic books became an important source for providing information and education for children about the World War. Active comics were used to display adventure through war stories and demonstrating to children about Canadian identity through superheroes. The period of Canadian superheroes started around the 1940’s releasing the “Canadian Whites”. According to Beaty, “These comics, so-called due to the black and white interiors that distinguished them from the four-color American comics of the period, arose in response to the wartime importation ban on non- essential goods that removed American comic books from Canadian newsstands” (Beaty 429). Active comic #1 has carried out a way to demonstrate children about war in a way where they are separated from reality, thus still being taught war in a much more fun approach. This exhibit’s critical aim is that the superheroes in Active Comics Issue #1 (February, 1942) like Dixon of the Mounted and Thunderfist explore the depictions that show children about Canadian society and values. In particular the masculine role that these two superheroes perform in order to demonstrate that all Canadian soldiers were brave and strong. The comics have never been as effective, as advertising, but the ideology of maintenance for Canadian military is still there. However, as long as they are considered a ‘children‘s book’ the comic book will serve as an active way of teaching them.
The Children being drawn into Canadian-ness:
Active Comics was served to explain the importance of strong and intelligent superheroes to illustrate what it means to be Canadian. These comics portrayed all sorts of action and fun stories in order to catch the children’s engagement and the conformity on the battlefield. Moreover, the two superheroes Dixon of the Mounted and Thunderfist’s goal was not only to defeat the enemy, thus to engage children that these superheroes were strong Canadian figures. These two superheroes summon into question the theme between connecting popular culture and nationalism about Canadian-ness through comic books. Moreover, Active comics put forth the idea of importance for those children who have brothers, fathers and uncles serving in war. The adolescent and pre-adolescents of Second World War read the comics eagerly. The comics provided that young audience, which did not read newspapers and had no television to watch, with probably their only source of information on the war.
Moreover, Bell Features seemed to work in giving life and durability to these Canadian comic books and “looking back at them they were a significant piece in the puzzle of our Canadian-ness”(Kockmarek The war-time Comics of Bell Features Publications). Bright, bold and with colour only on front page, this comic reveals how the publishers wanted to get as much attention as they could for children to buy it. These publishers know exactly of what the comics provided and what type of audience’s the comics would have. Beaty questions, “Why superheroes? Why comics? They are not just entertaining fantasy figures. They are important to our history because they are symbols of our Canadian identity” (Beaty 431). Through making the superheroes play the role of what it means to be Canadian, this embraces the popular culture and makes children aware of what it means to be Canadian. Representing Canadian-ness was a brilliant way to let children, who were the main consumer’s to get a copy of this comic, engage with Canadian nationality. Beaty states, “Superheroes of the Second World War into legitimated representations of Canadian wartime aspirations that could be affectionately regarded in hindsight as examples of Canadian popular culture” (Beaty 431). According to Beaty, these superheroes were the finest way to represent the Canadian culture to children during the war. Dixon of the Mounted and Thunderfist were superheroes that fit the role to represent their Canadian abilities that children learned from. Active comics was a great source for children to engage and know what it meant to be Canadian, thus the only Canadian popular culture the children was being open too was the whole concept of masculinity features.
Masculinity taking action during World War Two:
The two heroes in the Active Comic #1; Dixon of the Mounted and Thunderfist are adventurous and demonstrate the representation of masculinity throughout their stories in order to keep the Canadian ‘identity’. The first story in the issue, Dixon of the Mounted, plays out the strong and brave man as he is going through a blizzard in the mountains searching for his female companion, Ruth Barton. He was a Corporal in the Royal Canadian Mounted Police labeling for Canada then the beaver and even the maple leaf. Thunderfist opens up as a strongman and as a scientific man known for the strangest inventions. His abilities are his allow him to advance at great speed and makes him fly through the electrical currents. Thunderfist’s costume makes him immune to electrical attacks and he has an intelligent mind that leads him to create devices and his own costume. The realization of the need for mental and physical toughness on the battlefield demonstrates the presumed virtues of dominant masculinity for both Dixon of the Mounted and Thunderfist, which men bring to the military service. Both of these heroes portray what its like to be in Canadian popular culture through their intelligence and strength. Saying that, this makes them Canadian and the children take on that every soldier who fought in the World War two and was Canadian; they had to be like Dixon of the Mounted and Thunderfist. There was even aToronto Evening Telegram portraying Men of the Mounted, which contained a strip about the Royal Canadian Mounted Police. Dixon of the Mounted is a Royal Canadian Mounted police and through this telegram, it is portraying that the superhero is being advertised in a different media form than the comic. Kockmarek states that, “The ‘Men of the Mounted’ daily strip was created by Edwin Reid “Ted” McCall and drawn by Harry S. Hall for the Toronto Telegram on Feb. 13, 1933” (Kockmarek Men of the Mounted). Dixon of the Mounted was so popular that he began to be advertised in other ways. Through both superheroes encouraging Canadian-ness towards children in a masculine way, this started to educate children they way the comic intended too.
Active Comics #1 played a significant role in education a young populace before, during and after the war, encouraging the children that the soldiers that they would win and defeat their enemies just like the Canadian superheroes. Beaty affirms that, “The effect of The Oreat Canadian ComicBooks was twofold: first, it introduced into comic book fandom an awareness of the specifically Canadian contribution to the development of the medium during the war; second, it initiated an association between comic books and nationalism that would subsequently shape the discourse surrounding Canadian comics” (Beaty 431). Throughout the war, the comic book super heroes were involved in helping soldiers defeating their enemies. The representation of the superheroes action was always good, since they are fighting the evil enemies away. The characters always illustrated war aims and how children can be assured that their fathers or brothers were strong and would win the war because they are brave just like the Canadian superheroes. According to the article Part of golden age of Canadian comic books, “Peter Birkemoe, owner of the Beguiling comic book store in Toronto, said that during the war many artists like Riley realized the commercial potential of their comics…these were businesses, this wasn’t an art collective or art-driven,” (Riley Part of golden age of Canadian comic books). In compliance with Peter’s statement, the comics had a specific reason that they wanted children to look at which how the superheroes portray the Canadian popular culture in a masculine way. Children had the mindset that Canadian heroes would always win because of their strong Canadian strength and intelligence. Comics present combat most often as the business of ordinary men and the courage and ability to fight as intrinsic to all men. The Comic promotes the idea that every man, is able to rise to the occasion and defeat the enemy, but only if they have the Canadian-ness powers that Dixon of the Mounted and Thunderfist portray.
Superheroes and Canadian Nationalism:
The mobilizations of clichés that are in the place of these superheroes are substantial. Active Comics mentions stereotypes with its two superheroes Dixon of the Mounted and Thunderfist and it is clear that the overt nationalism of Canadian superheroes in the contemporary era had as much to do with frustrations over sustaining a viable Canadian comics publishing industry as it did with representational issues of Canadian identity. For Canadian superheroes to partake in the discourse of Canadian nationalism, therefore, it was necessary for the proponents of those heroes to disavow cultural production. With these two Superheroes Dixon of the Mounted and Thunderfist the children were becoming aware that since these superheroes were Canadian they knew all about what it was to be a Canadian. The comics were demonstrating that these superheroes fought and thought like Canadians, since they were strong and intelligent because of their actions and were Canadian. Children were being drawn to all the masculine aspects of these superheroes which made them believe that all Canadian men were supposed to act as accurately as they performed. Furthermore, Willard’s Chocolates, a shop that opened up in Toronto in 1917 and came up with an idea of, chocolate with trading cards inside. Willard’s, “…came up with the “Sweet Marie” caramel and nut filled chocolate bar in 1931 and was eventually purchased by George Weston in 1954” (Kockmarek Men of the Mounted).The trading cards consisted of Men of the Mounted, which was inspired by the superhero Dixon of the Mounted; the Royal Canadian Mounted Police. Saying that, with Willard’s chocolates connecting to Dixon of the Mounted, it is portraying Canadian-ness. The superhero was being portrayed into popular culture through a company who sold chocolates with these trading cards in them. This idea was made because Dixon of the Mounted made great success in the first Canadian adventure strip to appear in Canada. With this being said, the superheroes were becoming popular, which was a great way to influence the Canadian-ness to everyone especially the children being targeted. These chocolates influenced children with their trading cards, which was a good way to get children involved with Canada’s popular culture.
Conclusion:
Conclusively, Active Comics Issue #1, examined the portrayal that displayed to children about Canadian popular culture through Dixon of the Mounted and Thunderfist encouraging Canadian-ness towards children in a masculine method. Canadian superheroes in the contemporary era had many clichés, in particular the masculine role that these two superheroes perform in order to demonstrate that all Canadian soldiers were brave and strong during the World War two. Through making the superheroes play the role of what it means to be Canadian, this embraces the popular culture and makes children aware of what it means to be Canadian. Representing Canadian-ness through these two superheroes was a brilliant way to let children engage with Canadian nationality. Saying that, these comic books limited the children’s concepts of what it means to be Canadian since it was being portrayed in a masculine way.
Images in this online exhibit are either in the public domain or being used under fair dealing for the purpose of research and are provided solely for the purposes of research, private study, or education.
Beaty, Bart. “The Fighting Civil Servant: Making Sense of the Canadian Superhero.” American Review of Canadian Studies, Oct. 2006, pp. 427–439., doi:10.1080/02722010609481401.
Kocmarek, Ivan. “Truth, Justice, and the Canadian Way: The War-Time Comics of Bell Features Publications.” Canadian Review of Comparative Literature/Revue Canadienne De Littérature Comparée, Canadian Comparative Literature Assn, 2016. https://muse-jhu-edu.ezproxy.lib.ryerson.ca/article/611725
Legault, E.T. (w) and M. Karn (a). “Dixon of the Mounted and Thunderfist.”Active Comics, no. 1, February, 1942, pp. 1-29. Canadian Whites Comic Book Collection, 1941-1946. RULA Archives and Special Collections, Ryerson University, Toronto, Canada.
During the Second World War comic books were already in the pockets of the children of Canada and the United States. Heroes like Superman and Batman had already captured their imaginations with their stories full of action, adventure, and of course, dastardly villains. When the War Exchange Conservation act prevented those stories from coming through the Canadian borders. Children were left without their favorite heroes and villains, which in turn led to the creation of the Canadian Whites, Canadian comics which could have not competed with the colorful American comics before. The Canadian Whites brought with them new heroes and new villains for those heroes to fight. While everyone likes a good hero, what is a hero without its rogues gallery? Without the villains that fight against those heroes there would be no stories, action, no comics! Despite being written during a time of war however, the villains of these comics remained largely like those of American comics of the time, mostly divorced from the war happening at the time. Why is this? UsingActive Comics #2 from March of 1942 as examples I will try and figure out why the comic book villains of the Canadian Whites were so strange and divorced from the very real enemies that were fought in the war at the time.
The Villains and Stories:
In Active Comics #2 there were four stories, each featuring a hero and a single villain or a cabal of evil doers. The first story stared Thunderfist, a hero with super strength and flight fighting Dr. Bruzzack (Figure 1), a mad scientist attacking a New York City with robotic dinosaurs. The second story featured a regular, if not extraordinarily brave Mounty by the name of Dixon of the Mounted who fought a demon known only in the story as “The Devil”, though this devil is unlikely Satan himself. After Dixon’s story there is Captain “Red” Thortan, an incredibly athletic man with no discernible superpowers fighting against the Japanese army, and finally the is The Brain, a hero with super strength and clairvoyance fighting against a criminal organization led by a man known as The Saboteur. Only one of these villains is connected to the war, with two of them seeming much like standard comic book villains, and one seeming like a threat that could exist in the real world, if not for their over the top way of doing things.
Why Not Focus on the War?
It is important to note that the Canadian Whites were written, at least in part by teenagers and younger people in general, some of which would have enjoyed comics before the ban. While much of my information is about American comics of the time these younger comic creators would have likely been influenced by the comics that they read before, and even if they were older it would have made sense for them to mimic the style of comics that were already popular with children in the first place. Because of this despite the information that I will be using comes from studies of American comics, they are still viable for the Canadian comics of the time as well. Many villains of the Canadian Whites are similar to the villains that American heroes would be fighting at the time, in that they were usually divorced from the war, or were taking part in the war in less important ways than being at the front lines. Many of the villains in Canadian comics at the time were using villains bred from the same tropes and ideas that their American counterparts were using. Things like evil geniuses, gang leaders, and mythical beasts were popular types of villains in the Golden Age of comics, so it only comes to reason that these teenagers that are writing the Whites would write villains that follow these sort of archetypes. Due to the format of the comics having several stories in one issue, there was not a lot of time to develop these villains, so making them recognizable as a certain type of villain immediately was important.
When Canadian comic books began to become popular due to the inability to import American comics it would come to no surprise to see comics with similar themes and characters. The heroes and villains of Active Comics #2 are no exception to this. In The Fighting Civil Servant: Making Sense of the Canadian Superhero Bart Beaty claims that “the concept of the man-god, a dedication to principles of justice, the secret identity, a conflict with the father, and the belief in the magical power of science.” (428) are key elements in superhero mythology. While the heroes don’t hit all of those traits they all hit at least one. The villains on the other hand are quite the opposite. Dr. Bruzzack certainly no “man-god”, using robotic dinosaurs in an attempt to destroy humanity, starting with New York City. Rather than believing in the “magical power of science” he believes only in himself, his robots being extensions of himself having been created by him. The Devil (Figure 2) appears to be no man, has no dedication to justice, or any of the above traits. The Saboteur is no “man-god” either, relying on his gang for help, and threatens to kill a woman helping The Brain. These villains are meant to be the opposite of what is traditionally seen as heroic back in the Golden Age of Comics according to Beaty.
Much like the superhero comics in America, superhero comics in Canada were in the golden age. While the Golden Age of Canadian Comics is differentiated from the Golden Age of Comics in America, they were happening in the same timeframe, the Canadian Golden Age happening between the years of 1941 – 1947, whereas the American Golden Age was happening from 1938 – 1954, both starting before and ending after the Canadian Golden Age (Fennell 305). This means that both Golden Ages were happening during the time of World War II. So the question remains: Why weren’t the villains in these stories representative of the war? Why are the most of the villains in Active Comics #2 divorced from the war that was going on at the time? Why would the heroes ignore the people fighting and dying against fascism? The reason, according to Jason Bainbridge in “The Call to do Justice”: Superheroes, Sovereigns and the State During Wartime, is because of the things that made them “super”, their superpowers, which could easily allow them to singlehandedly end the war, which could somewhat diminish the efforts put in by real soldiers on the battlefield (751). It was for those reasons that superheroes were often stuck fighting crime or monsters on the home front rather than helping with the war effort. Even those with no superpowers such as Dixon of the Mounted were still much more athletic and competent than any real man. Even when heroes were allowed to fight the same enemies that the soldiers were fighting in the real world they were often relegated to stopping either far-fetched schemes that only a superhero could stop, like the aforementioned robotic dinosaurs, or schemes that had little to do with the actual war effort, like capturing the daughter of a British commander, often to mask the horror of what the real war was like (751).
Why These Villains?
Now that we know why superheroes rarely interacted with the war directly, choosing to instead help the home front, why are the villains that they fight so outrageous? There are several reasons for that in fact. One reason is that the heroes of the time needed to be demonstrably good. In the Golden Age it was thought that heroes needed to be selfless and aid others who needed it because if they didn’t, then that character was not truly heroic (751). For villains to come in line with that line of thinking they had to be outlandishly evil. For example Dixon of the Mounted finds himself fighting an actual demon in Active Comics #2, even going as far as to call it “The Devil”. Even the less obviously evil villains in this issue are still extreme in their villainy. The Syndicate from The Brain story have James Bond villain style machine to kill those who betray them (Figure 3), and Dr. Bruzzack attempts to destroy New York City with robotic dinosaurs. Strangely the villains that have the least dastardly plans is the Japanese army that Captain “Red” Thortan fights, who have only kidnapped the daughter of a British commander, but still fall under the category of “plainly evil” by merit of being part of the Axis Powers. The villains of Active Comics #2 did not view themselves in anyway but evil.
Another reason for the villains being divorced from reality is that the heroes, and therefore the villains as well, are based on standards of justice of the time they were made (“Superhero Comics” 333). The morality of the time for fiction was influenced by Judeo-Christian ideals, combining the above self-sacrificing hero, with the idea of a crusader against evil, according to Ryan Edwardson in The Many Lives of Captain Canuck: Nationalism, Culture, and The Creation of a Canadian Comic Book Superhero (187). As such it would make sense for the villains that they fight to be the opposite: Self-serving, and completely evil, the perfect enemy for a self-sacrificing crusader against evil. While not all of the villains in Action Comics #2 are necessarily self-serving, with The Devil appearing to be a beast who mostly relishes in evil acts, with it saying nothing throughout the story and having torture implements in its lair, they are all most certainly evil. Dr. Bruzzack wants to kill all humans because he hates them, and The Saboteur is the leader of a group of gangsters who are going to kill a woman for betraying them to help The Brain.
Conclusion:
It seems that the answer to the question of why the villains in Active Comics #2 is simple. They were divorced from both the war, and in many ways reality, because they had to be at the time. Both heroes and villains of the Golden Age, both Canadian and American, were simple in their conception. The heroes were meant to be the ultimate forces of good, being self-sacrificing and forces for good, and the villains had to be the opposite of them, self-serving and evil. Their villains were not made to be villains that would have any place in the war so that the efforts of the soldiers in the war would not be diminished, and even when they did participate in the war it was in ways that did not directly affect the war effort itself. The heroes could not use their powers to end the war themselves, and so the authors had to find some way to make sure that they could not, and that way was to simply make other threats that were bigger or more immediately dangerous such as Dr. Bruzzack’s robotic dinosaurs, or that were closer to home, such as The Devil or the Saboteur, both being in Canada, and both being immediately dangerous for the people on the home front.
Bibliography:
Bainbridge, Jason. “’The Call to do Justice’: Superheroes, Sovereigns and the State During Wartime.” International Journal for the Semiotics of Law vol. 28, no. 4, May 2015, pp. 745-763. Springer Link, DOI: 10.1007/s11196-015-9424-y
Beaty, Bart. “Superhero Comics.” Fueling Culture: 101 Words for Energy and Environment, edited by Imre Szeman et al., Fordham University, NEW YORK, 2017, pp. 333–337, www.jstor.org/stable/j.ctt1hfr0s3.93.
Beaty, Bart. “The Fighting Civil Servant: Making Sense of the Canadian Superhero.” Amerrican Reviews of Canadian Studies vol. 36, no. 3, October 2006, pp. 427-439. Scholars Portal Journals, DOI: 10.1080/02722010609481401
Edwardson, Ryan. “The Many Lives of Captain Canuck: Nationalism, Culture, and the Creation of a Canadian Comic Book Superhero.” Journal of Popular Culture vol. 37, no. 2, November 2003, pp. 184-201. Scholars Portal Journals, DOI: 10.1111/1540-5931.00063
Fennell, Jack. “The Aesthetics of Supervillainy.” Law Text Culture vol. 16, no. 1, January 2012, pp. 305-328. Hein Online, http://ro.uow.edu.au/ltc/vol16/iss1/13
Legault, E.T. (w) and M. Karn (a). Active Comics, no. 2, March, 1942, pp. 1-15. Bell Features Collection, Library and Archives Canada. http://data2.collectionscanada.gc.ca/e/e447/e011166503.pdf
Images in this online exhibit are either in the public domain or being used under fair dealing for the purpose of research and are provided solely for the purposes of research, private study, or education.