Tag Archives: Canadian Comics

On Paper and The Front Lines: WWII Heroes in Relation to Wow Comics no. 15

Introduction

The Second World War produced a great number of heroes including soldiers who fought to protect their country, along with mothers and children who supported the soldiers from the home front. At the same time, comics were produced on the home front by new Canadian publishers, eager to provide content to Canadians who no longer had access to those from Canada’s primary trade partner. In his book, Invaders from the North, John Bell describes the comic medium as an “ultimate form of communication” (15), one that was able to convey to young readers during World War II an image of what a hero resembles. These heroes were provided to children to mirror the soldiers who fought for them in WWII. In Wow Comics No. 15, the fictional heroes produced during the golden age of comics demonstrate the patriotic, selfless and courageous traits of the real heroes of WWII, as depicted by Whiz Wallace, Crash Carson, and Dart Daring.

Origins of Canadian Comics

Canadian comic books flourished during the Second World War. After the outbreak of the war, the War Exchange Conservation Act was established in December of 1940 to strength the Canadian dollar and to protect the economy. It restricted all non-essential goods from being imported from the United States, including comic books (Bell, Invaders 43). As a result, an influx of publishers entered the industry, and they began creating Canadian comics without competition from American content. They produced the “Canadian Whites”, which were known for their coloured covered and black and white pages. These comics were produced at an expedited pace in order to fill the gap that was now present in the Canadian industry.

In late 1942, a comic book titled Canadian Heroes was created by Educational Projects of Montreal to provide “more wholesome and edifying fare” for children (Bell, Canuck Comics, 26). It was an informative comic that featured profiles of political leaders in Canada, such as Prime Ministers, governor generals, and RCMP cases. Eventually, publishers “came to realize that Canadian children had developed an appetite for somewhat more thrilling narratives” (Bell Invaders 50). They then began to create additional content of fictional Canadian heroes, which provided children their very own set of heroes to look up to. They paved the way for other publishers to use reality as inspiration for their heroic protagonists during this bleak period in Canadian history.

Cy Bell, his brother Gene, and Edmund Legault produced the adventure comic, Wow Comics. During the 1930s, the brothers owned an art firm by the name of Commercial Signs of Canada. After hearing of the ban on comic books, Cy Bell contacted Legault, who had previously shown interest in working on a comic book together, and they began producing Wow (Bell, Invaders 48). The first issue was very successful, selling nearly 50, 000 copies (Bell 25). John Bell observes, “at no time since have English Canadian children grown up with such a wide array of indigenous heroes and superheroes” (Invaders 54). The comics provided a source of heroes for the children, motivating them to support the war effort.

Heroes on The Front Lines

During World War Two, heroes were not only fictional; the war was a catalyst that produced selfless individuals, who were patriotic towards their country and courageous in fighting for a safer nation. Of the Canadian servicemen who fought, very few had experience in the military prior to the war (Engen 25). Many individuals who came to serve in the war became known as “citizen soldiers,” as they were amateur combatants who usually had volunteered for the war effort (Engen 34). They were seen as superior to those who were conscripted as a belief was held that “citizens should provide their own defence” (Engen 34). Citizens were encouraged to join the war effort on their own account, without being required to do so.

Individuals who volunteered for the war were much more revered than those who were conscripted. The soldiers who served overseas, were almost all volunteers; Canada had the second largest all volunteer field force, after Britain, during the war (Engen 33). For most of the war, those who were conscripted remained on the home front, ready to fight for the defence of the country. The National Resources Mobilization Act (NRMA) was issued in 1940 in order to provide defence for Canada. The soldiers “mobilized” under this act were not required to serve overseas, at least not for the majority of the war (Engen 33). It was thought that only soldiers who had volunteered of their own free will should serve overseas.

Many soldiers who did sign up to serve were the children of veterans of World War One. These soldiers were influenced to volunteer because of their family connections to war and the pressure to serve (Engen 30). In Strangers in Arms, Robert Engen describes a soldier named Charles “Chuck” Daniel Lloyd, whose father had served and died in the First World War, and whose older brother had been a peacetime militiaman (Engen 37). Although the soldier’s reasons for joining the war were not recorded, Engen theorizes that his family connections with war were a cause for him joining the war effort. Lloyd joined his brother in the Hastings & Prince Edward Regiment of the militia and together they enlisted upon the declaration of war in 1939 (Engen 37). Lloyd, who died in 1943, was an example of an individual who was motivated by past generations, and who no doubt influenced the next generation of soldiers.

Among the real-life heroes of the war, was an individual who saved a small Dutch town, called Wilnis, from harmful destruction. On May 4, 1943, Warrant Officer Robert Moulton set off with almost 600 bombers for a raid on Dortmund Germany (Wattie 2). Upon turning home, his plane was attacked by a German bomber and began to burn (Wattie 2). As it descended, he instructed his four crew members to eject, though only two of them were able to parachute to safety (Wattie 2). Witnesses reported that Warrant Officer Moulton’s bomber was directed at their village, but suddenly banked away from it (Wattie 2). Moulton demonstrated selflessness as he sacrificed his life for the lives of the civilians in the town. According to one captain, “this still has a great impression on the citizens; In their mind, Moulton was a hero” (2). Volunteers like Lloyd and Moulton demonstrate the attributes that Wow Comics sought to illustrate to children through the fictional heroes they created. In demonstrating these characteristics, the comics were preparing the soldiers of the next by presenting them with the heroes and roles models they needed to look up to. They sought to raise the next generation of soldiers, modelled on the fictional characters of the comic.

Heroes on Paper

In Wow Comics no. 15, the heroic protagonists demonstrate selflessness, patriotism and courage in an effort to teach children the exemplary qualities they should exhibit. In “Whiz Wallace and The Desert Demon,” Whiz Wallace and Elaine are travelling through the desert, trying to reach ‘El Frasher. When Elaine expresses her concerns for their lengthy journey, Whiz Wallace reassures her by saying “Courage, Elaine!” and offers her a cooling drink to refresh her. They are confronted by a group of wild horsemen who plan on stealing their horses, and Elaine. Whiz selflessly attacks some of the men, even though he is outnumbered and unarmed. He attacks them, using only his fists, while the desert men have large knives and guns. Though he fights heroically, he is eventually overpowered.

Whiz Wallace is tied up by the desert men, while Elaine is restrained. As Elaine is pleading for their lives, a unit of German bombers fly overhead and notice the desert men, “Himmel! Two white people is being tortured by desert savages!” (Legault 17). They decide to rescue the two from the desert men, and then take them as prisoners of war. Even when facing more danger, Whiz remains heroic and brave. The Nazis who capture them declare that their Fuehrer has a plan of invasion, and will strike soon. Whiz counters “All I have to say is, your Fuehrer better not be too sure of himself!” (Legault 19).  Whiz is portrayed as confident in his country’s ability to defeat the Nazis, even though he is being detained by them. He exhibits heroic qualities that illustrate to children to be courageous and selfless in order to protect others, and support their country.

In “Crash Carson and His Devil’s Angels,” Crash Carson is fearless and courageous as he takes on Nazis and German bombers. Carson and two other soldiers attack a group of Nazis to prevent them from getting away. Carson’s sidekick, Tank, throws a grenade, and the three of them charge the Nazis. Later, Crash and the other soldiers encounter another group of Nazis who are armed with a machine gun. One of the soldiers drives straight for the Nazis as Crash and Tank fire at them.

Crash Carson yelling "I'll stop him!"
Tremblay, Jack. “Crash Carson and His ‘Devil’s Angels.’” Wow Comics, no. 15, 1943, pp. 26-35.
Bell Features Collection, Library and Archives Canada. http://data2.collectionscanada.gc.ca/e/e447/e011166677.pdf

At the height of the story, a Nazi escapes and tries to steal one of their allied planes. Crash Carson runs after him immediately to prevent the Nazi from escaping and harming others. He puts himself at risk in order to save the lives of those the German may hurt. By running to stop the German from taking their bomber, Crash Carson is teaching children to be courageous in supporting the fight against the Nazis, and to be patriotic in fighting for their country. Crash Carson, after defeating the Nazi, takes control of the bomber as he and another soldier come under fire. They defeat the German bomber, but then are mistaken by their ally to be an enemy bomber, but Crash Carson saves them again using his piloting skills. This illustrates Crash Carson’s ability to think and act under pressure while they are being attacked by the enemy. As a hero, he demonstrates courage in the face of danger as he puts himself in harms way to avoid potentially harmful situations from becoming onto others.

Dart Daring scales a wall to save Loraine
Legault, E. T. “Dart Daring: The Castle in the Sea.” Wow Comics, no. 15, 1943, pp.47-55.
Bell Features Collection, Library and Archives Canada. http://data2.collectionscanada.gc.ca/e/e447/e011166677.pdf

Dart Daring in “Dart Daring and The Castle in The Sea” exhibits courage and selflessness as he tries to rescue Loraine after hearing her scream. Dart Daring is thrown into the water after their ship hits a castle in the middle of the sea. After being tossed overboard, Dart is shown sinking into the sea, with one panel only showing his hand above the water. His companions, Loraine, the captain and Frank, enter the mysterious castle after a drawbridge is let down for them. They mistakenly believe that whoever lowered the bridge, would help them find “the brave sir Daring.” His companions are then trapped inside the castle, and suddenly Dart resurfaces from the water. Though his own life is in danger, Dart is concerned about Loraine when he hears her scream from beyond the now closed drawbridge, within the castle. Upon hearing her scream, Dart courageously scales the wall, with shaking fingers, in order to selflessly rescue the damsel in distress. After almost drowning in the sea, Dart emerges ready to save Loraine from the “great danger” she may be in.

Conclusion

During the Second World War, heroes existed in real life and on paper. The fictional heroes of Wow Comics no. 15 were created to illustrate the heroic features that soldiers demonstrated during the war, in order to raise children and adolescents to exhibit those qualities. The soldiers of the front lines, and the protagonists of the comics displayed selflessness, patriotism, and courage in the face of their opponents. Whiz Wallace, Crash Carson and Dart Daring exemplify the same qualities of WWII soldiers, and provided role models for children. They helped to raise individuals who cared about and protected others, were brave in all situations, and who were loyal and supportive of their country. The heroes of the frontlines and those on paper helped to create future heroes.

Works Cited

Bell, John. Canuck Comics. Matrix Books, 1986.

Bell, John. Invaders from the North: How Canada Conquered the Comic Book Universe. The Dundurn Group, 2006.

Engen, Robert. Strangers in Arms: Combat motivation in the Canadian Army, 1943-1945. McGill-Queen’s University Press, 2016.

Legault, E. T. “Dart Daring: The Castle in the Sea.” Wow Comics, no. 15, 1943, pp.47-55. Bell Features Collection, Library and Archives Canada. http://data2.collectionscanada.gc.ca/e/e447/e011166677.pdf

Legault, E. T. “Whiz Wallace and The Desert Demons.” Wow Comics, no. 15, 1943, pp. 12-20. Bell Features Collection, Library and Archives Canada. http://data2.collectionscanada.gc.ca/e/e447/e011166677.pdf

Tremblay, Jack. “Crash Carson and His ‘Devil’s Angels.’” Wow Comics, no. 15, 1943, pp. 26-35. Bell Features Collection, Library and Archives Canada. http://data2.collectionscanada.gc.ca/e/e447/e011166677.pdf

Wattie, Chris. “Last of Doomed Bomber Excavated: World War II Mission: Canadian Pilot Praised as Hero for Steering Plane Away from Dutch Town.” National Post, September 2002. http://ezproxy.lib.ryerson.ca/login?url=https://search-proquest-com.ezproxy.lib.ryerson.ca/docview/330182777?accountid=13631.

The Missing Details: A Nation Without Automobiles

 

INTRODUCTION

The Canadian Whites are comic books that circulated during the WWII era. The writers and illustrators of these comics do well to reflect what was happening on the Canadian Homefront during the war and relay specifics about the problems of the time that Canadian citizens braved. A close analysis of the entire twenty-second issue of Triumph Comics (June 1944), reveals something curious about transportation during WWII. The comic incorporates examples of unique and diverse modes of transportation such as jets, boats, dirigibles and animals and almost completely omits automobiles as a means of transportation.

This paper argues that there is a conscious exclusion of automobiles so as to reflect social and economic details such as an insufficient number of cars being produced as a result of strikes, gentrification and a high demand of steel for weaponry. In aims of a detailed analysis and genuine comprehension of these sub-categories, it will be helpful to divide each topic into three parts. First, it is important to unpack the history of each problem so as to help understand context. Following will be a close reading of the comics in relation to these topics and how the stories’ details convey messages that speak to these troubles. Finally, the analysis will deepen as I dissect how the issues have resulted in much larger problems concerning the transportation industry. The paper’s larger aim is to emphasize to modern audiences, readers and scholars how the absence of automobiles throughout the comic communicates much broader issues that focus on social and economic problems on the Canadian home front that negatively impact the automobile market.

STRIKES

On the Canadian home front during WWII, people were primarily fixated on the development and progression of the war. Similarly, citizens on the home front were enduring their own battles concerning economic challenges. It was discovered that there was a massive strike called by General Motors Corporation workers mid-twentieth century across eight plants who demanded a 10-cent raise, this affected approximately 100,000 working men and set back vehicle production and manufacturing for years to follow (“Strike Called” 11). This hitch was crippling to Canada’s transportation industry and could have plausibly sparked problems regarding access to automobiles and further, shifted peoples’ preferences on how they travelled as they adjusted and began using other modes such as boats. The absence of cars and road vehicles within the comic is a subtle nod to the economic wars raging on the home front.

Fig. 1. ‘Villains exiting automobile’. Ross, Saakel. Panel from “Captain Wonder.”  Triumph Comics No. 22, p. 24, June 1944, Digital, Bell Features Publishing.

Throughout the entire comic, there is almost no reference to or mention of automobiles, apart from a single brief illustration of villains exiting a car in “Captain Wonder” (24). The illustration is a small panel featuring a medium shot, honing in on the villains accompanied by bold typography that relays their malicious plan (see Fig.1). The persisting absence of automobiles is trying to inform readers about a very real strife on the home front. The illustrators in “Captain Wonder” chose to incorporate a sole image of a vehicle attended by villains so as to suggest an alliance with the workers of General Motors and depict the cooperate officials as criminal and foul figures. This comic is ultimately a commentary on cooperate greed and the ramifications of low wages and injustice for the working people, thus shedding light onto economic specifics of the Canadian home front during the war.

After initial consideration, a strike does not stand as an obvious culprit to the problems transpiring on the Canadian home front, especially not one large enough to be so heavily integrated into comic books. In recognizing this speculation, it is essential to highlight the vast scope and importance of automobile manufacturers to society. During the twentieth century, automobiles were regarded as symbols of modernity, as a result, manufacturing plants boomed and moulded the economic and social dimensions of urban life on account of being large employers and creating prosperity in the wake of their success, leaving cities and citizens bound to the fortunes of these corporations (Pizzolato 419).  This breakdown of the correlation between automobile manufacturing companies and social life emphasizes how the two were inextricably dependent, making reasonable the idea that something as simple as a strike had such paramount ramifications on society and – more broadly- the transportation industry. The automobile industry’s wide reach and influence underlines why there is an emerging narrative subtly woven into the details (or lack thereof) throughout the comics.

GENTRIFICATION

Economic problems expanded far beyond production strikes as complications branched into the social lives of Canadian citizens. Several exceedingly insightful and informational clips from the National Film board speculate on and broadcast issues concerning housing and gentrification on the Canadian home front during WWII. One short clip highlights a significant lack of housing within Canada, so much so that employees were unable to make it into work from their distant residences and families were being encouraged to rent out rooms in their houses in an attempt to remedy the problem (Ragan). Moreover, an alternative clip delves into the dire circumstance and emphasizes the industrial boom and the subsequent influx of skilled workers (10-20% increase in population sizes), resulting in congestion, lack of proper housing and unhealthy living conditions making it difficult for citizens to find a place of residence close enough to their place of employment (McInnes). This surge of people and acceleration of gentrification posits that there was a noticeable absence of workers in factories and production companies, thus inhibiting and slowing down production, especially in massive industries such as that of transportation.

The continual absence of automobiles throughout the comic grows increasingly apparent as the mediums of transport gradually become more peculiar and uncommon to reality in Canada. This absence supports a parallel between the comic’s subliminal narrative (via the lack of cars) and the rising issues concerning gentrification on the Canadian home front. In the story “Speed Savage”, there is detailed mention and focus on a dirigible (blimp) as a means for getting around and travelling the country, not exactly an agency that frequented the city skies of Canada (Triumph Comics 30-32). To make matters progressively unusual, the story “Race for Life” follows a dog named Zip who couriers messages to soldiers on the warfront, as opposed to humans on a tank or by plane (Triumph Comics 32-34). These analytical extractions from the comic do well to highlight the “cultural lexicon” of visual references that cartoonists and illustrators of the time strived to incorporate in order to capture the social and intellectual context of a specific time period (Retallack). In understanding the function of comics in this manner, it becomes easy to apply meaning

Fig.2. ‘Zip the dog delivering documents to the war front’. Jerry, LaRare. Panels from “Race for Life.” Triumph Comics No. 22, p. 31, June 1944, Digital, Bell Features Publishing.

and deduce ideas from core and repetitive conventions within the comics. In dissecting the comic, there are interwoven elements of reality in the stories that provide context and a narrative on societal issues concerning transport during WWII. Zip – the dog in “Race for Life”- is used and dispatched as a way to mock the Canadian government and urban planners who failed to take action and remedy a social and economic epidemic that widespread across large Canadian cities (see Fig.2). The illustrators are using hyperbolized parody in order to foster a satirical and bizarre storyline in efforts to underline the widespread housing problem and communicate both the absurdity surrounding it and dire need to remedy the situation. The comic is not only highlighting the problem but also using the story as a beacon for change and call for action from those in positions to do so in order to sustain jobs and meet resource demands.

Effective urban development did not transpire until the 1950s, leaving the 1940s in a state of lack and concern for citizens regarding finding a place to live (Arku 378). Recognizing this position of the people conveys a displaced societal focus, where citizens’ primary worries were not on buying and producing automobiles, but rather on finding housing so that they could actually make it into work on a daily basis. The continuous absence of Canadian workers suggests that that the volume of automobiles being produced likely declined and the entire industry plummeted on account of social problems, namely gentrification.

MONOPOLY OF STEEL FOR WEAPONRY

Wartime housing was, however, an infinitesimal problem in comparison to the growing demand for steel in response to the war front’s need for weaponry. A short screening captured by the National Film Board reveals that majority of manpower was being used to create tanks and other warfare (such as guns) and thus, steel was being monopolized for these purposes, the clip even underlines that, “they could not have enough steel” (McDougall). As a result, attention on the home front and its shortage of automobiles was not of priority and so supply and volume of automobiles nosedived (see Fig.3) .

Fig.3.”Canadian workers during WWII in a manufacturing plant producing steel for usage in warfare and tanks”. Front of Steel, Directed by John McDougall, National Film Board, 1940. Public Domain.

Throughout the comic, there is a continuous presence of bizarre modes of transport. The stories are littered with peculiar methods of travel and hone in on them as there are constant close-ups on panels that encompass agencies of travel. The comic spans boats, blimps, jets and animals which range from horses to donkeys to dogs (47). The varying mediums highlight the consistent absence of automobiles and unusual alternative means, which is striking as in the mid-twentieth century, automobiles transformed Canada, shaping the landscapes, mobility and norms of society (Leighton). The absence of automobiles communicates a significant message as the illustrators excluded the most common, convenient and readily available method of travel, replacing it with an array of diverse and outlandish means that occupy the entirety of the stories. Also noteworthy is that the comic is filled with an abundance of war paraphernalia, such as tanks and weaponry, as is evident in “Jake McSwine” and “Lank the Yank” both of which heavily feature guns and tank machinery (29-48). The heavy presence of warfare supports underlying ideas that emphasize a shortage of steel for the transportation industry that resulted in a decline in volume and production.

The prime years for tank production were between 1915 and 1945 (Castaldi 548). Tank technology was essentially being proliferated, perfected and mass produced during the release of the comic. The time link solidifies the notion that heavy focus was placed on the war front and that the priorities of the working people and government were geared toward the needs of the soldiers and all efforts to advance and win the war. On account of this overarching objective, steel was monopolized and vehicles were plausibly not as common on the roads resulting in a decline for the automobile industry.

CONCLUSION

WWII is a period of history commonly studied for its loaded political, gender and race wars. As a result, there are gaps in research from this time that continuously overlook telling details which do not slot into any of the aforementioned topics. The goal of this paper is to shed light on a scarce and unfamiliar topic and provide an in-depth examination of the transportation industry during the war. This research looks at the comic as a piece of history with details of reality embedded within it and expands and studies those elements in order to discover growing social and economic issues. The main problems have been identified as manufacturing strikes, gentrification and a monopoly of steel for war weaponry and machines. In recognizing these issues, it is evident that the stories within the comic provide valuable information about the transportation industry during WWII and the struggles it endured on account of rising social and economic strife.

 

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Works Cited 

Arku, Godwin. “The Housing and Economic Development Debate Revisited: Economic Significance of Housing in Developing Countries.” Journal of Housing and the Built Environment, vol. 21, no. 4, Dec. 2006, pp. 377–95. Springer Link, doi:10.1007/s10901-006-9056-3.

“Canadian workers during WWII in a manufacturing plant producing steel for usage in warfare and tanks”. John McDougall. “Front of Steel”, National Film Board, 1940. Public Domain. https://www.nfb.ca/film/front_of_steel/

Castaldi, Carolina, et al. “‘Chariots of Fire’: The Evolution of Tank Technology, 1915-1945 RD.” Journal of Evolutionary Economics; Heidelberg, vol. 19, no. 4, Aug. 2009, pp. 545–66. ProQuest, doi:http://dx.doi.org.ezproxy.lib.ryerson.ca/10.1007/s00191-009-0141-0.

Empty Rooms Mean Idle Machines. Directed by Ragan, Phillip. 1942. www.nfb.cawww.nfb.ca/film/empty_rooms_mean_idle_machines/.

Front of Steel. Directed by McDougall, John. 1940. www.nfb.ca, https://www.nfb.ca/film/front_of_steel/.

Jerry, LaRare. “Race for Life.” Triumph Comics, No. 22, June 1944, p. 31. Canadian Whites Comic Book Collection, 1941-1946. RULA Archives and Special Collections, Ryerson University, Toronto, Canada. http://data2.collectionscanada.gc.ca/e/e447/e011166543.pdf

Leighton, Douglas. “Automobiles – Cars.” The Oxford Companion to Canadian History, Oxford University Press, 2004. www.oxfordreference.com.ezproxy.lib.ryerson.ca, http://www.oxfordreference.com/view/10.1093/acref/9780195415599.001.0001/acref-9780195415599-e-101.

Pizzolato, Nicola. “Workers and Revolutionaries at the Twilight of Fordism: The Breakdown of Industrial Relations in the Automobile Plants of Detroit and Turin, 1967–1973.” Labor History, vol. 45, no. 4, Nov. 2004, pp. 419–43. Crossref, doi:10.1080/0023656042000292234.

Retallack, G. Bruce. “Cartoonists.” The Oxford Companion to Canadian History, Oxford University Press, 2004. www.oxfordreference.com.ezproxy.lib.ryerson.ca, www.oxfordreference.com/view/10.1093/acref/9780195415599.001.0001/acref-9780195415599-e-304.

Ross, Saakel. “Captain Wonder.” Triumph Comics, No. 22, June 1944, p. 22. Canadian Whites Comic Book Collection, 1941-1946. RULA Archives and Special Collections, Ryerson University, Toronto, Canada. http://data2.collectionscanada.gc.ca/e/e447/e011166543.pdf

“STRIKE CALLED BY C.I.O. FACTION IN G.M. PLANT: Die Workers’ Walkout May Affect 100,000 Production Men ASK TEN-CENT RAISE.” The Globe and Mail (1936-Current); Toronto, Ont., 6 July 1939, p. 11.

Triumph Comics: No. 22. Bell Features and Publishing Company Limited, 1944, data2.collectionscanada.gc.ca/e/e447/e011166653.pdf. Ryerson University Library and Archives.ca

Wartime Housing. Directed by McInnes, Grham. 1943. www.nfb.cahttps://www.nfb.ca/film/wartime_housing/.

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Images in this online exhibition are either in the public domain or being used under fair dealing for the purpose of research and are provided solely for the purposes of research, private study, or education.

 

Native Americans & Colonial Racist Stereotypes in 1940’s WOW Comics no. 10

INTRODUCTION

Native Americans are now known for being spiritual, environmental, and nomads and unfortunately, colonizers have used stereotypes to create an alternate assumed identity with this knowledge. Previous to now the stereotypes of the Native identity was wrong, but as time has progressed it has slowly corrected itself. Thanks to the education high school now offers on the basics of native heritage and history stereotypical aspects have faded slightly and the presumed slights have become less prominent. This is a step in the right direction to reconciliation for the atrocities Indigenous North American communities have faced, from residential schools to cultural assimilation to the numerous issues surrounding reserves and broken treaties.

The “right step forward” to reconciliation mentality in North American society has not always prevalent in history. Throughout the 1800 and the 1900s, First Nations fought and defended Canada in both World Wars but were not given the right to vote. Indigenous people were consistently depicted as the enemy in mass consumed media even in medias geared towards children. In the collection of comics called the “Canadian Whites,” it was common to find this villainous depiction. Even more so it was common to see the reliability these comics had on racist, propagandistic stereotypes of the Indigenous community. In order to understand this racism, analyzing how Canada has treated Native Americans in the past will explain how these people and society interacted. Researching into the specific comic “WOW, no. 10” (published in January of 1942) and the origins of the racism found in this specific comic created numerous questions.

Why is the native populace depicted in mass consumed media negatively and in a severely racist way without the care for separate tribal identities? Even with Native Americans aiding the war effort greatly through enlistment the government refused to acknowledge the help until much later. Instead, deciding to show off propagandistic comics that portrayed “true” Canadians to be solely white Canadians who are superior and used this belief to fuel what the government of past and present 1940s wanted for Canada’s imagined future. Examining the Native influence on Canada prior, during, and after the war, the understanding of how this racism and altered depiction of Natives will become more clear and highlight that the imagined identity was a predominantly white, European, Christian population. All those who were not these characteristics, be it those who were First Nations or otherwise, were to be expunged or assimilated.

THE IMAGE OF THE “RED SKINNED SAVAGE”

In the short story found in WOW no. 10 called “The Iroquois are Back,” by Kathleen Williams, the time period revolves around the mid 1600s. The features three young men; Henri, Jaques, and Louis, all who venture out of the community against previous discretion due to “red devils,” the Iroquois being seen in the surrounding area. First Nations people have survived on this land for thousands of years, promoting spirituality and prosperity. As colonization became the dominant identity to cultivate the land for its resources, Native Americans became closed off on reserves, far off from society all while colonizers lived on the ground that the tribes once claimed. The use of ‘red devil’ is used as a depictor of the red undertone skin (a racist stereotype of First Nations people) and disassociates any good inherent reason for the Iroquois to be in the area or attack. It makes Indigenous people the enemy before they had really caused any issues, an enemy who is weaker and less formidable than other white people.

Colonization created a bias against Natives and that is shown when Henri, Jaques, and Louis single-handedly kill Natives for over two hours, a feat that is then congratulated when they are rescued by others from their community. They slaughtered many Native Americans to represent that they are protecting themselves from the “red deviled savage.” The murder of people was celebrated because they were the antagonist of the story for existing in an area that was once theirs solely. They were villainous for existing as Indigenous tribes and people were viewed as “primitive, strange and alien” (Sangster. 191-200) and were shamed for acting like “the behavior of the Eskimo.”(Sangster. 1991 200) The actions and values of the First Nations were shamed as the “cultural hierarchy that cast white, Euro-Canadian modernity as preferable and superior” (Sangster. 191-200) was always considered better.

This “savagery” is seen again in the story “Jeff Waring” by Murray Karn when the Native chief and his soldiers arrive on a Native war canoe and automatically it’s assumed that the natives torture and kill them. It then progresses to Jeff Waring, and his friends being tied to be burnt at the stake and are only saved when the chief’s son is cured by the “white man’s” medicine. Savagery is assumed in the comic just as common nature for the  Indigenous creating only negative, primitive depictions of the supposed tribe. The need to immediately resort to burning them on the fire as an act of savagery and then only transitioning from an evil portrayal when the white man’s medicine is used to help save the chief’s son paints all tribes as primitive. It all relies on the dependence for progress that the colonizer can bring to the Indigenous community.

CREATING MIXED CULTURES

The war changed many aspects of society, altering acceptance and economic prosperity. The decriminalization of Japanese Canadians who were put into internment camps and Italian immigrants were no longer viewed as “enemy alien” after 1947. 

Enemy aliens “referred to people from countries, or with roots in countries, that were at war with Canada…. during the Second World War, people with Japanese, German and Italian ancestry.” (Patricia Roy, Canadian Encyclopedia) This was not something that transferred to Native Americans, who by this point still were not given the right to vote federally (July 1, 1960 legislation passed to federally vote) and were viewed in disregard as during the war. This lack of acceptance was shown best in the depiction of two separate tribes; the Iroquois and a tribe from the Amazon. They have no relation to one another in any way be it physical, environmental, time period, nor are in the same story of the comic book yet look identical to each other in both the “Jeff Waring” and “The Iroquois Are Back.” These outfits are identical in the comics, both using similar furs and feathers.

Traditionally the Iroquois used “furs obtained from the woodland animals, hides of elk and deer.” (Kanatiyosh. 1999) whereas Amazonian tribes wear woven plant-based clothing or body paint. This was common especially during the time period of “Jeff Waring” as the cloth used by westerners was harder to make and obtain. This is due to the temperature difference and the cultural significance of clothing. Traditionally in the Amazon the fewer clothes one would wear the higher the rank in the tribe similar to the more body paint worn the higher the rank as well. Whereas clothing in the Iroquois tribe is beaded, has bells, and sewn on designs to show rank as the weather in Canada is much more frigid, especially in the 1600s when the comic “the Iroquois are back” takes place.

This link of identicality is seen in the way the faces are constructed in the illustrations. Both drawings have shown Natives with high cheekbones, dark eyes, large foreheads. These identities, that are very different, look identical for the purpose to show that all Natives are the same in appearance, culture and savagery. This represents ideas of assimilation into colonization as the Native community was not even worth an actual identity and instead is just clumped together as one. This ideology of missing individuality was the “ultimate goal of eliminating the “Indian” as an entity apart from the mainstream of Canadian society.” (Sheffield. 17) The lack of identity also shows that they are less superior to those who have actual defining features and differences, specifically that they are less important, in both the comic and real life than the white westerners.

THE MOCCASINS ON THE GROUND.

In the comic book as a whole, there is not a single mention of positive actions that the Native Americans had done. During “The Iroquois are Back” it depicts violence as if that is all the Natives are capable of with statements such as “the Indians closed in for the kill, hatchets raised, tomahawks waving.” (Williams. 29) War heroes are the pride of a nation and meant to hold their heads up with glory. They receive medals, are put on the local news at six, and written about in the paper. All acts of heroism during these wars are assumed to have already been discussed except there is never any mention of the aid the Indigenous tribes provided to the war effort.

Violence is promoted in the comic as second nature to the Natives but highlights nothing of the violence that some Natives were told to do while enlisted. It promotes a figurative “one-sided” coin alluding to this being only true depiction with accuracy as to how Indigenous tribes act. This ideology is further emphasized during “Jeff Waring” where the first interaction with the Indigenous tribe in the Amazon was a war canoe approaching the heroes boat. Instantly, the Natives are a threat once again. This portrayal has created conflict as there was, during its publication, Natives fighting for Canada in Europe. With no mention as to Indigenous men and women in the military, it has “resulted in narratives that are selective, partial, biased and distorted” (Harvey et al. 257) Natives were known in the armed forces for “voluntary enlistment and conscription of thousands of First Nations men.” (Sheffield. 43) The Society of American Indians, a group that helped the fight for Native rights to citizenship, even went as far as to put in their Journal that “Already we hear the tread of feet that once wore moccasins; already the red men are enlisting.” (Sabol. 268) Yet the history books have erased their participation as until later in the search for the Canadian identity was it acceptable to be native. The narrative stayed consistently negative until the tropes and stereotypes that are found in the comics became less politically correct closer to the beginning of the 2000s and were filtered out.

RECONCILIATION

Reconciling on past governmental and societal mistakes is an everyday goal in Canada as the acknowledgment of Native cultural genocide becomes more well known across the country. In doing this, images and tales such as those found in “the Iroquois are Back” and “Jeff Waring” become slowly more obsolete. There have been recent steps backward such as Johnny Depp in the movie “The Lone Ranger” but as the populace began to understand the sacrifices that Native Americans have suffered at the hands of colonization and it has become a topic more serious and more informed. Reconciliation started in Canada and the United States when the US granted citizenship to Native Americans as “Congress passed the law to reward Indians for their service and commitment to the country at a time of great need.” (Steven. 268) Unfortunately, all efforts were put on pause during the 1930s as it was the Great Depression. Tensions were rising in Europe which forced reconciliation to be pushed back until the 1960s, when voting in Canada federally was granted to all Native Americans. After that historical event that came into effect July 1, 1960, reconciliation has tardily progressed into slow positive change.

IN CONCLUSION

In the creation of Canada, Native American people have been treated as second-class citizens and have been the public enemy for an extended amount of time. From the fight to conserve their traditions and values to the consistent work towards continued reconciliation. As society progressed to be more inclusive, once again Natives were left in the dust and forced to continue the fight for equality. The images, text and subliminal messages in the comic book WOW comics no. 10 are present due to consistent colonial influence and racist stereotypes that emerged from that time period, continuing even to this day. The results of reconciliation have slowly chipped away at these stereotypes but these remarks still leave a lasting mark on the Native community in Canada.

WORKS CITED

Sheffield, R. Scott. The Red Man’s on the Warpath. UBC Press, 2004. pp 43 https://books-scholarsportal-info.ezproxy.lib.ryerson.ca/en/read?id=/ebooks/ebooks0/gibson_crkn/2009-12-01/3/404358 Accessed 10 Oct. 2018.

Karn, Murray. “Jeff Waring.” Wow Comics, no.10. pp 15-25, http://data2.collectionscanada.gc.ca/e/e447/e011166673.pdfaccessed 10 Oct. 2018.

Williams, Kathleen. “The Iroquois are Back.” Wow Comics, no.10. pp 27-29, http://data2.collectionscanada.gc.ca/e/e447/e011166673.pdfaccessed 10 Oct. 2018.

Sabol, Steven. “In search of citizenship: the society of American Indians and the First World War.” Oregon Historical Quarterly, 22 June 2017, p. 268+. Academic OneFile, http://link.galegroup.com.ezproxy.lib.ryerson.ca/apps/doc/A499696071/AONE?u=rpu_main&sid=AONE&xid=0c276e89. Accessed 10 Oct. 2018.

Raynald, Harvey L., et al. “Conflicts, Battlefields, Indigenous Peoples and Tourism: Addressing Dissonant Heritage in Warfare Tourism in Australia and North America in the Twenty-First Century.” International Journal of Culture, Tourism and Hospitality Research, vol. 7, no. 3, 2013, pp. 257-271. ProQuest, http://ezproxy.lib.ryerson.ca/login?url=https://search-proquest-com.ezproxy.lib.ryerson.ca/docview/1412780619?accountid=13631. Accessed October 16/2018.

Sangster, Joan. “The Beaver as Ideology: Constructing Images of Inuit and Native Life in Post-World War II Canada.” Anthropologica, vol. 49, no. 2, 2007, pp. 191-209. ProQuest, http://ezproxy.lib.ryerson.ca/login?url=https://search-proquest-com.ezproxy.lib.ryerson.ca/docview/214174078?accountid=13631. Accessed October 16, 2018.

Sheffield, R. Scott. “Veterans’ Benefits and Indigenous Veterans of the Second World War in Australia, Canada, New Zealand, and the United States.” Wicazo Sa Review, vol. 32 no. 1, 2017, pp. 63-79. Project MUSE muse.jhu.edu/article/674309 Accessed October 16, 2018.

Kanatiyosh. “Iroquois Regalia.” Haudenosaunee Children’s Page. 1999. http://tuscaroras.com/graydeer/pages/childrenspage.htm Accessed November 20, 2018.

WORKS CITED: PHOTOS

ALL PHOTOS FALL UNDER FAIR USE POLICY. RYERSON UNIVERSITY IS NOT RESPONSIBLE FOR ANY DAMAGES CAUSED.

Brazilian Natives in Traditional Clothing. *Royalty free* Released free of copyrights under creative commons CC0. https://pxhere.com/en/photo/1254856 Accessed November 12, 2018.

Fair use expired copyright- “The Iroquois are Back.” Wow Comics, no.10. pp 29, http://data2.collectionscanada.gc.chttp://data2.collectionscanada.gc.ca/e/e447/e011166673.pdfa/e/e447/e011166673.pdfaccessed 10 Oct. 2018.

Fair use expired copyright- Goody, Edmond. WOW Comics, no.10 Front Cover page. January. 1942. http://data2.collectionscanada.gc.ca/e/e447/e011166673.pdfAccessed November 12, 2018.

Racism as Humour in Commando Comics No. 15

© Copyright 2018 Michelle Ransom, Ryerson University

Introduction

Around the world, comic books have always been of interest to children and adults. Over time, the interests of readers change and comics must consequently change to adapt to those shifting ideas. Comics have altered through time not just because of the interests of the readers however, they will change also due to pressures of war. While comic books today are much different than those of the era of the Second World War, Canadian comics do still exist. However, after close examination and analysis of comics from the war period, it is clear that they have progressed since these were created. This essay will create an analysis of a set of comics found in Commando Comics issue fifteen. The comics in this issue of Commando Comics promote the comic ideas of Canadians during the Second World War in a way that allows for the humour to be interpreted in a number of ways. These ideas fall on a spectrum of being racist for the sake of humour, for the purpose of being beneficial to eradicate racism or politically driven. These humour ideals encompass racism through comics titled “Whoop-Um” and “Th’Chief” by Frank Keith. This essay seeks to research the way the comics are racist by critically examining those in question. Furthermore, the way in which the comics are beneficial will be explored as comics have positive outcomes to acknowledge the racism in society. Finally, the comics will be studied to highlight the political reasons for creating racism in comics.

History of Canadian Comics During World War Two

Prior to World War Two, Canadian children were highly invested in the comic books from the United States. These comics ranged in topics and genres that enticed kids and were hugely popular. Once World War Two had started comic books were considered non-essential goods. Non-essential goods were then banned from being imported to Canada. The status of being non-essential meant that comics would no longer enter Canada from the US beginning in 1940 (Beaty 429). With the lack of American comics but a huge demand for them, Canadian companies such as Bell Features and Anglo-American publishing created comics within Canada. These comics have come to be known as Canadian Whites, with the name largely referencing the black and white pages in the comic books, unlike the four coloured American comics. These comics, like their American counterparts, featured multiple genres and characters (Beaty 429). The comics produced during the World War Two period are better known as comics from the Golden Age of Comic Books.

Racism in the Comics

Frank Keith. Page from “Whoop-Um.” Commando Comics, No. 15, January 1942, Bell Features, p. 16. Canadian Whites Comic Book Collection, 1941-1946, RULA Archives and Special Collections, Ryerson University, Toronto, Canada.

Featured in Commando Comics issue fifteen, there are two humour comics that are racist. The first comic, “Whoop-Um” by Frank Keith, features a story of an Indigenous chief going around a town or city while being followed by other Indigenous men making comments of what they see. The comments the other men make are riddled with improper grammar and spelling. “Whoop-Um” perpetuates the stereotypical ideas of Indigenous peoples through the comments that the Indigenous men make. One instance of the stereotypes is seen when one of the other Indigenous men says, “I see th’Chief’s out of th’dog-house – he smokum pipe of peace with um squaw” (Keith 16). By using improper grammar and spelling mistakes, Keith is giving the idea to the reader that Indigenous people are not as smart as them because they are unable to speak in a proper and coheistant sentence. Portraying the speech of the Indigenous people as incorrect, Keith provides evidence to Canada’s discrimination against Indigenous people. Including the bad grammar in the comic, it shows that Keith, and possibly many others, would have believed this sort of mocking as justified and comedic.

Frank Keith. Page from “Th’Chief.” Commando Comics, No. 15, January 1942, Bell Features, p. 17. Canadian Whites Comic Book Collection, 1941-1946, RULA Archives and Special Collections, Ryerson University, Toronto, Canada.

The other racist comic that is being examined is “Th’Chief” by Frank Keith. “Th’Chief” features a story of an Indigenous man going to a shote and buying a baby carriage for his wife to push their baby, instead of carrying it on her back. When he gives the carriage to her, she ties both the carriage and the baby on her back, completely missing the point of the carriage itself. Unlike the last comic, “Th’Chief” features less talking amongst the Indigenous characters as they mainly only say “ugh,” except when “Th’Chief” is in the store (Keith 17). This comic also portrays Indigenous people as incompetent because of the storyline itself. Keith’s storyline of the Indigenous mother not understanding what to do with a baby carriage portrays the mother, and other Indigenous people, as unintelligent. In making “Th’Chief” a humour comic, it gives the reader a chance to laugh at the incompetence of the Indigenous peoples, supporting the idea that Canadians during the World War Two period enjoyed jokes that had racist undertones.

Similarly in “Whoop-Um” as well, Keith portrays the Indigenous characters in an exaggerated way in his drawings. The characters in Keith’s comics are drawn with large noses that take up the majority of their faces. The white characters in both stories are not drawn with any exaggerated features besides roundness and fullness in their faces. The Indigenous characters are also always seen in blankets and headdresses, while the white people are always in regular everyday clothes (Keith 16-17). These stark contrasts in the portrayals of the two different groups of people show that the society felt this way as well, that they are not the same or equal. By creating a large divide between white and Indigenous people, it portrays society’s belief that the separation between these two groups was humorous because of the caricatures.

Racism in Canadian Culture

The racism seen in the two comics reflect the cultural ideas of Canadian society during the Second World War period. One of the biggest and most well known acts of racism against the Indigenous population was residential schools. Residential schools were institutions for Indigenous children who were placed there against their will. Residential schools started in the 1800s and ended in the 1980s. The schools sought to assimilate the Indigenous population with the rest of Canadian society. Residential schools were government run but were poorly funded, proving the lack of compassion of the society. Many children faced hardships and abuse while at the schools (Gulliver 79). These schools were specifically designed to make Indigenous people behave as white Canadians do. In Keith’s comics, the Indigenous characters are seen in the white town, pushing the idea of assimilating them. The character goes to shops and buys different things they may not need, like the baby carriage, in hopes that it promotes assimilation. Gulliver also explains in his article that white families brought Indigenous children into their homes to teach them how to behave like white people during the 1960s (Gulliver 82). While the Second World War was before the 1960s, it is plausible that these ideas were circulating in the minds of Canadians during the war period. As seen in Keith’s comics, he portrays the white and the Indigenous people to be very different in the way they look and act. This portrayal of Indigenous people gives evidence of the racist thinking in Canada.

This idea also connects to the humour aspect of the comics. With this way of thinking about the two different populations, white Canadians could have found the difference between themselves and the Indigenous people to be laughable. The caricature portrayals do not resemble how any person looks, but it is possible to think that that is how people thought Indigenous people looked, thus, making fun of them. In Jean Lee Cole’s article examining early portrayals of blacks in comics, they bring up important questions about black caricatures that can be related to the caricatures of Indigenous people in Keith’s comics. Cole asks, “Is caricature a way of representing the unknown and feared, as was the case for many whites?” (376). These questions can help to unpack the way Indigenous peoples were seen during this period. To answer the first question, white Canadians may have felt as though Indigenous people were one to be feared because of their long lived stereotype of being “savage.” White people in Canada may be fearing that, like the Germans and Italians who are fighting Canada, Indigenous people could do the same. Something that jumps out of “Whoop-Um” is that the Indigenous men do mention a tomahawk and that the Chief forgot it (Keith 16). The way this was implied is that Indigenous men always carry their tomahawk around and ready to fight, inciting fear into the Canadians who are reading this comic. Turing cultural anxieties into comedic relief serve a strong purpose as it means that the white Canadians who read these comics, will realize their fears are irrational.

To answer the second question posed by Cole is: “Or is it an imposition, a representation that dictates how one is seen?” (376). Cole explains that caricatures are “a site for the enactment of double consciousness,” giving someone the feeling that their identity is divided (376). She states that these ideas are “intentionally invoked by comics artists” (Cole 376). Keith could have been trying to demonstrate an idea similar to what Cole found. Keith’s comics do give an imposition of how someone else will see Indigenous people. A child who reads these comics will be influenced to believe the stereotypes that Keith put forward. The racism used to make the comic funny to a child makes it possible that they will connect their feelings towards the comic to how they see Indigenous people. This comic will then negativity impact how children see Indigenous people.

Possible Benefits

Racism in these comics do not elicit a beneficial outcome; however, the work of Jill E. Twark brings up countering ideas centering on racism in humour. Twark’s article examines how humour in contemporary controversial times can be used to help create a lasting memory of what happened during the period. The creation of racist jokes can be explained because of wanting to make a lasting impression. One of the examples given by Twark is a comic surrounding colonization in Africa. While it is a horribly dark humour comic, Twark believes that it “pack[s] a powerful emotional punch” (178). Keith could have been trying to use the “powerful emotional punch” in his comics as he would have been aware of the discrimination towards Indigenous people. Keith’s comics are memorable and may have made racist jokes to allow people to remember the subject matter and realize the problems within the situation. There is little material on Frank Keith so it is hard to say what race he was and his ideologies surrounding race. It is unfair to say he was making caricatures just to make fun of the Indigenous people, as he may have been trying to shed light unto the unfair inequality between the Indigenous and white people.

Immoral Jokes

The final topic of discussion is the idea surrounding racist and immoral jokes can be found funny by various people. Scott Woodcock uses the idea of comic immoralism to understand when a joke that is seen as immoral may or may not be considered funny. Woodcock explains that “there are surely some jokes with offensive enough content that it detracts from their ability to amuse,” but with the right balance of immoralism, the offensive bits may help to give the joke more humour (203). Jokes that do contain immoral and degrading content are often seen as not clever and most of the time not funny. However, even with this idea in mind, immoral jokes can “exhibit sufficient wit to create humour without help from their immoral features” (Woodcock 204). Keith’s comics may have been attractive to people at the time because of their immorality. While every person has a different opinion on what they believe is funny, immorality in humour does not always equate not humorous. Keith may have added the racist speech of the Indigenous people in the comics to add a little more comic immorality to push the reader into thinking the joke pages were funny. Keith’s portrayal of racist jokes could have been what Canadians found to be funny during this war period as something to distract them from the atrocities happening in the world. It is not a definite answer but since Keith was not using the war in either of his comics, he could have known that the Canadians did not want to laugh about the war. Canadians wanted something else to laugh at to distract them from the horrible events of the war.

Conclusion

In conclusion, it is clear that there is racism in the fifteenth issue of Commando Comics regarding Indigenous people. The comics that were analyzed were both humour comics and encompassed racist undertones about Indigenous people. By examining these comics and using the works of other scholars, it is clear that these comics in one way or another were reflective of the Canadian society’s views on humour. As it is unknown of the true meaning behind Keith’s portrayal of racism in his comics, one can speculate multiple reasonings. His reasons could have been from a hatred for Indigenous people, influenced by the racism in Canada leading up to and during the period of World War Two; in order to shed light on the horrible treatment the Indigenous people were receiving at this time; or because the immoral jokes were something the Canadian population thought was funny to help distract from the horrors of war.


Works Cited

Beaty, Bart. “The Fighting Civil Servant: Making Sense of the Canadian Superhero.” American Review of Canadian Studies, vol. 36, no. 3, October 2006, pp. 427-436. ProQuest, doi:10.1080/02722010609481401.

Cole, Jean Lee. “Laughing Sam and Krazy Kats: The Black Comic Sensibility.” Canadian Review of American Studies, vol. 47, no. 3, 2017, pp. 373-402. Project MUSE, https://muse-jhu-edu.ezproxy.lib.ryerson.ca/article/677488.

Gulliver, Trevor. “Canada the Redeemer and Denials of Racism.” Critical Discourse Studies, vol. 15, no. 1, 2018, pp.68-86. Taylor & Francis Online, doi:10.1080/17405904.2017.1360192.

Keith, Frank. “Th’Chief.” Commando Comics, no. 15, January 1945, pp. 17. Canadian Whites Comic Book Collection, 1941-1946. RULA Archives and Special Collections, Ryerson University, Toronto, Canada.

Keith, Frank. “Whoop-Um.” Commando Comics, no. 15, January 1945, pp. 16. Canadian Whites Comic Book Collection, 1941-1946. RULA Archives and Special Collections, Ryerson University, Toronto, Canada.

Twark, Jill E. “Approaching History as Cultural Memory Through Humour, Satire, Comics and Graphic Novels.” Contemporary European History, vol. 26, no. 1, February 2017, pp. 175-187. ProQuest, doi:10.1017/S0960777316000345.

Woodcock, Scott. “Comic Immoralism and Relatively Funny Jokes.” Journal of Applied Philosophy, vol. 32, no. 2, May 2015, pp. 203-216. Wiley Online, doi:10.1111/japp.12084.


Images in this online exhibit are either in the public domain or being used under fair dealing for the purpose of research and are provided solely for the purposes of research, private study, or education.

Shaping Childhood: The Significance of Educational Propaganda (Wow Comics No. 12)

© Copyright 2018 Kisha Rendon, Ryerson University

Introduction

Comic books have been regarded through multimedia platforms, scattered on the spectrum of both print and film. When thinking about comics, we envision certain theatrical conventions that were popularized by the D.C. and Marvel American franchises. It would be safe to say that each of us have encountered a superhero movie, or at least an advertisement for one. Coincidentally though, we do not often encounter Canadian comic books in our time the same way people had encountered them during the years of 1941-1946. These years will be remembered as the “Canadian Golden Age of Comics” (“Canadian Golden Age”); when Canadian comics were a revered form of media, and served a greater purpose than providing simple entertainment. During this time, Canadian children turned to comics as an escape from reality, where stories of victory and war time toys would scatter the pages and fulfill their imaginations.

When analyzing an archived copy of Bell Features’ Wow Comic Issue No.12, I found a pattern in the structural scheme of the comic book. This specific issue held a total of six comics/storylines. Three of the said stories were war related with propagational connotations. This especially caught my attention because in comparison, the issue has eleven advertisements/newsletters that are educational/are related to the war effort.

Fig. 1. Front Cover (recto) of "Wow Comics Issue No.12" in four toned printing using the colours magenta, yellow, cyan, and black. The "Bell Features" 10 cent logo is seen on the right hand side underneath the large print words; "WOW COMICS".
Fig. 1. Front Cover (recto) of “Wow Comics Issue No.12”. April 1943, Bell Features Collection, Library and Archives Canada.

This can be exemplified on the back cover (verso) of the book where there is an advertisement for model airplanes following the comic “Whiz Wallace: Bombers to Victory” created by C.T. Legault (54), which happens to be centered around fighter pilots and aircrafts. Another obvious structural theme was the use of letters or cartoonish lettering over imagery in these advertisements/newsletters, althemore pronouncing the contrast from modern day advertising, which is highly based on imagery and film media. Comic books in this time heavily relied on the use and understanding of literary conventions, thus highlighting the weight at which advertisements/newsletters were used as educational tools.

Although the success of Canadian Comics were a result of the War Exchange Conservation Act (W.E.C.A.) enacted in 1939 (Thomas), through the exploration of the Bell Features Publication Wow Comics Issue No.12, it is reasonable to say that the attempt to refurbish the popular culture of comic books brought forward a medium to propagate Canadian nationalism and the war effort. As well, this research exemplifies that comics hold a larger issue surrounding the ideology of childhood and how children were perceived by the government. Through the exploration and analysis of this specific comic (Issue No.12), I will shed light on the hidden purpose the printing press served in the alternate use of comic books, and will further develop the reasons and educational values expected of children during this time.  

Birth of Printing Press: Coming to Comics

Fig. 2. Archived propagational poster from the Canadian War Savings Committee, printed in three tones (red, black, and white) utilizing the image of two children collecting war stamps to encourage the support of the war effort.
Fig. 2. Unknown. “Canada, War Savings Committee, ‘We’re doing our bit! We’re buying War Savings Stamps’ (Ottawa, n.d. [1942])”. War, Memory and Popular Culture Archives – The University of Western Ontario – London, Ontario, 1942. Wartime Canada http://wartimecanada.ca/sites/default/files/documents/War%20Savings%20Stamps.pdf. Copyright is in the Public Domain.
During the first world war, issues of censorship were circulating in Canada and amongst other countries. This time period highly relied on the printing press in order to convey announcements and war time news, which transformed the concept of print into “propaganda machine” (“Government Propaganda”). This propaganda paradigm follows in the time of the outbreak of the Second World War. Print was cheap to produce which provided as an effective source to promote the war effort and patriotism, while also doubling as a way to conserve the dollar. Newspapers were the prime example of an advocate of wartime broadcasting and easily became an agent in shaping/maintaining a sense of value. The enactment of the War Exchange Conservation Act propelled individualized production in Canada in attempt to save the Canadian dollar (Kocmarek 148). The prohibition included the halt on the importing of American magazines and comic books. A new industry for printing, independent from the United States, emerged from the importation ban.

Children would read comics as a pastime or form of entertainment. Thus, when the import of American comics was discontinued, the child industry was left open for exploitation. Publishers utilized the prohibition of American comics to establish Canadian comic printing companies such as Bell Features. Founders of Bell Features Publications utilized the publicity of the war time status to establish a Canadian printing press, especially by targeting influential youth who were adamant on supporting different gimmicks in contribution to war effort participation. This resulted in the eruption of the time period called the “Canadian Golden Age of Comics” (1941-1946).

Undercover Propaganda

This time brought to light new Canadian heroes, and thus, Canadian based comic book series came to life. To name a few iconic figures; “Crash Carson”, “Nelvana”, “Johnny Canuck”, and etc., were among most of which who followed the mold of an average patriotic citizen, turned sacrificial, brave superhero. Furthermore, Canadian comic books would specifically include true victory stories like that of “Tommy Holmes V.C.” (24) to instill patriotic ideologies in children, and further encourage enlisting in the war and their participation in the war effort. So although on the surface level, comics served as a form of entertainment, publishers would often times include propaganda in forms of advertisement and newsletters, including war toys and self promotion to support, therefore maintaining the war time environment and propagation. Interestingly, during the Golden Age of Comics, education became a crucial aspect in shaping children’s values (Cooke 2), leading back to why true war stories were included in the collection of comics in this issue, and developing the acceptability of “educational” propaganda in children’s entertainment. Through the inclusion of subtle value based advertisements and newsletter additions in between comics and victory stories, comic print cultivated a new level of propagation that changed the meaning of childhood during the war.

According to the Cambridge Dictionary, “propaganda” is defined as displays of often one sided idea/opinion based information displayed through images, broadcastings, or publications intentionally spread to influence people’s opinions. Propaganda was commonly seen during both the First and Second World Wars to do exactly this in regard to the upholding of patriarchal values and beliefs. The Cambridge definition of the word “propaganda” insinuates the use of subliminal messaging. In the Wow Comics Issue No.12, there are instances of comics that follow the idea of subliminal messaging. Taking the example of Parker’s Tommy Holmes once again, the comic follows the real life victory encounter of Tommy Holmes being a Canadian soldier, and how he won the Victory Cross. The educational value of this comic, shows to have propagational background in the sense of glorifying enlistment into the front line and educational value through the teaching of a real time event. This is amplified then, by the following overzealous inclusion of advertisements in the children’s print.

Advertisements are typically used to depict messages through mass media. Often times advertising is meant to persuade the purchase of goods or services (Goodis and Pearman), which can be exemplified in this comic issue through the promotion of model plane sets on the back cover (verso). The page is printed in four tone (red, yellow, black, and white) and is displayed with two miniscule drawings of the “Identoplane” box and a boy yelling. All other details on the page are written in different fonts and lettering that mimic/direct the way they are to be read. However, through the comparison of this advertisement against advertisements found in modern day, it is visually more word oriented versus the media we see now. In an article written by Beth Hatt and Stacy Otto in 2011, they discuss the use of visual culture and imagery in advertisements as a way for accessibility to the audience (512). Thus, by using word based advertisements and newsletters in children’s comic books, there needed to be a target audience who could read and understand the content, and were overall meant to be in possession of these comics.  

The Canadian Effort: Educating Youth

Fig. 3. Illustrated newsletter printed in black and white, and drawn by Canadian artist Al Cooper. Newsletter describes a German Nazi plane called the "Torpedo Aircraft", along with informational text boxes.
Fig. 3. Al Cooper. “Informational newsletter on the ‘Torpedo Aircraft'”. Wow Comics Issue No. 12, April 1943, p. 32. Bell Features Collection, Library and Archives Canada.

These findings lead to the question about how children were educated during the war time. The use of comics was an easy solution in educating children through advertisements and newsletters that actually served as politically driven propaganda. Ultimately, the most popular example of educational use in comic books leads back to the highly weighted importance of participating in the war effort. The advertisements for related Bell Features comic books advertise comics aimed toward both boys and girls. In analyzing Issue No.12 further, page 32 stood out as an independent/unique newsletter amongst the others. This newsletter is a stand alone page that has two text boxes with information on the “Torpedo Aircraft”. The page is accompanied by three illustrations of a Nazi German aircraft drawn by the infamous Canadian illustrator, Al Cooper. At first glance the newsletter could be mistook for an advertisement or a one panel comic due to its cartoon-like demeanour, but upon deeper analysis the page is a definite informational newsletter. The newsletter appears to be specifically beneficial to the male audience as it discusses the Torpedo Aircraft in two entire text boxes; which is an example of male gender content. However, during the war time schools as a whole became highly involved in the contributions to the war effort.

Through the outbreak of the war and the installment of the W.E.C.A, school began to revolve around supporting the front line. Educational systems led and focused on contributions to propagational campaigns that would help save the dollar. An example of this would be classrooms being transformed into sewing rooms for girls, where they would “learn” how to sew/knit for the Red Cross organization, and articles would go to servicemen and victims of bombed areas.

Fig. 4. Unknown. Archived. Captured in black and white, vintage photograph of three boys working on the mechanics of an aviator machine at Wester Technical School.
Fig. 3. Unknown. “Archived vintage photograph of boys working on aviator machine”. City of Toronto Archives
www.toronto.ca/archives, 1930, Toronto Guardian, City of Toronto Archives. Copyright is in the Public Domain.

Boys on the other hand were to “learn” how to produce scale models of aircrafts that would go toward training pilots and gunners. Furthermore, this explains why the verso of the comic advertising “Identoplanes” is printed in colour, and makes sense of the use of letters versus images as building aircrafts was associated with school. Education was being strategically interwoven into popular culture through the comic book medium. Moreover, students would often receive education on defence and war emergency training. The type of education included would be how to recognize enemy aircrafts and understanding how they function (Millar “Education”), which is the exact information included on the newsletter from page 32. This thus encompasses the image and value of education as presented to children through political propagation as it was important for students to be educated on certain war time concepts to better protect themselves.

Building Childhood: Concluding Thoughts

The government imposed many political standings over Canadians which is clearly presented through newspapers and printed propaganda, reaching out to parental figures at home, while children were more often concerned with new war toys and other popular culture novelties. School systems held the great responsibility over shaping the values and ideologies of children in a time where there was no structure of understanding or definite knowledge to when the war would end. The war time brought significant changes to the social environment of many families in Canada, which in turn, highlighted school as a facility of direction. Education taught children how to observe and retain knowledge from the world around them, and still plays an important role in shaping personal perspectives. It is important to recognize that children are impressionable and will reflect actions and mistakes. For example, when there is a high standard set on expectations of a noble soldier like Tommy Holmes, children will reflect on that image and mimic it’s value. Therefore, the manipulation of comics as war educated propagational mediums, holds potential power for abuse. Although comics served as entertainment, they were also popular tools used to educate children on serious topics ranging from political ideologies, moral values, and racial categorization. If used/misused with from an ignorant standpoint, there could have been severe consequences in the social development of war time children that would last far into the future.

The most interesting thing about analyzing the issue of childhood education through propaganda in comic books is the lack of thorough research done on this topic. The Golden Age of Comics arose multiple issues that have been overlooked in scholarly work such as: the importance of word oriented/educational advertisements and newsletters in children’s comic books and the purpose that they serve. The values of education in correlation to comic books and popular culture is almost nonexistent. This is concerning considering the weight at which the government influenced Canadian values and ideologies during the Second World War. Continually, there was minimal research regarding how children experienced the war time and war effort movements. Although young and impressionable, the social results of their own experience has not been thought to be analyzed thus far. It was through compiling this research that I found it difficult to produce a connective argument, as this argument does not yet exist, but should exist. It was not hard to point at a page in the comic book and correlate it to a post-war time issue/concern. Wow Comics embraces a great ordeal of information through example illustrations of propaganda and subliminal messaging in story lines. I believe that comic books are detrimental to future studies and analysis on World War II and the experiences of those who lived through it.  

In conclusion, through the analysis of the structure of the Wow Comics Issue No.12 and it’s significant use of advertising and newsletters, comic books are proven to have served as educational tools for children during the Second World War. The printing press and pulp print built an opportunity for publishers such as Cyril Bell, to bring forward publication firms such as Bell Features Comics and develop the initial platform for popular culture propaganda. However, it was the importance of education that ultimately motivated the inclusion of subliminal propaganda in comic books. Furthermore, this research envelopes the notion of the child as an important figure in the construction of social values through their impressionable nature, but also the leading figure of direction through their capability to mold the future of Canada. Essentially, the government simultaneously established manipulation and dependence on the education of children through comic books, locking themselves in a feedback loop entailing both the political figures and the children to rely on one another.   

 


 

Works Cited

Clemenso, Al, et al. Wow Comics, no. 12. Bell Features and Publishing Company Limited, April

1943, pp. 1-65. Bell Features Collection, Library and Archives Canada.

http://data2.collectionscanada.gc.ca/e/e447/e011166674.pdf

Cook, Tim. “Canadian Children and the Second World War | The Canadian Encyclopedia.” The

Canadian Encyclopedia, 12 Apr. 2016,

https://www.thecanadianencyclopedia.ca/en/article/canadian-children-and-wwii.

Cooke, Ian. “Children’s Experiences and Propaganda.” British Library, Creative Commons, 29

January 2014,

https://www.bl.uk/world-war-one/articles/childrens-experiences-and-propaganda.

Cooper, Al. “Torpedo Aircraft.” Wow Comics, no. 12. Bell Features and Publishing Company

Limited, April 1943, p. 32. Bell Features Collection, Library and Archives Canada.

http://data2.collectionscanada.gc.ca/e/e447/e011166674.pdf

Good, Edmond. “Wow Comics Issue No.12” Wow Comics, no. 12. Bell Features and Publishing

Company Limited, April 1943, cover page (recto). Bell Features Collection, Library and

Archives Canada.

http://data2.collectionscanada.gc.ca/e/e447/e011166674.pdf

Goodis, Jerry and Brian Pearman. “Advertising.” The Canadian Encyclopedia, Historica Canada,

4 March 2015, https://www.thecanadianencyclopedia.ca/en/article/advertising.

Hatt, Beth, and Stacy Otto. “A Demanding Reality: Print-Media Advertising and Selling

Smartness in a Knowledge Economy.” Educational Studies, vol. 47, no. 6, 2011, pp.

507–26. Scholars Portal Journals, doi:10.1080/00131946.2011.621075.

Legault, C.T.. “Whiz Wallace: Bombers to Victory.” Wow Comics, no. 12. Bell Features and

Publishing Company Limited, April 1943, pp. 54-63. Bell Features Collection, Library

and Archives Canada. http://data2.collectionscanada.gc.ca/e/e447/e011166674.pdf

Millar, Anne. “Education during the Second World War.” Wartime Canada,

http://wartimecanada.ca/essay/learning/education-during-second-world-war. Accessed 30

September 2018.

Parker. “Tommy Holmes V.C.” Wow Comics, no. 12. Bell Features and

Publishing Company Limited, April 1943, pp. 24-31. Bell Features Collection, Library

and Archives Canada. http://data2.collectionscanada.gc.ca/e/e447/e011166674.pdf

“PROPAGANDA”  Meaning in the Cambridge English Dictionary.

https://dictionary.cambridge.org/dictionary/english/propaganda. Accessed 20 November

2018.

“Save While Supporting the War.” Wartime Canada. 1942. The University of Western Ontario,

London, Ontario. War, Memory and Popular Culture Archives,

http://wartimecanada.ca/document/world-war-ii/victory-loans-and-war-savings/save-whil

e-supporting-war

Thomas, Michael. “Canadian Comics: From Golden Age to Renaissance (Includes Interview).”

Digital Journal, 18 Aug. 2015,

http://www.digitaljournal.com/a-and-e/arts/canadian-comics-from-golden-age-to-renaissa

nce/article/440981. Accessed 30 September 2018.

“WarMuseum.ca – Democracy at War – Information, Propaganda, Censorship and the

Newspapers.” Canadian War Museum, 14 Nov. 1940,

https://www.warmuseum.ca/cwm/exhibitions/newspapers/information_e.shtml.

“Western Technical School – Boys Working on Aviation Motor.” Toronto Guardian. 1942.

Western Technical School, Toronto, Ontario. City of Toronto Archives, Fonds 1266, Item

19594, https://torontoguardian.com/2016/08/vintage-school-students-photographs/

 

Images in this online exhibit are either in the public domain or being used under fair dealing for the purpose of research and are provided solely for the purposes of research, private study, or education.

 

Using Humor As A Method to Promote Propaganda with Dizzy Don No. 8

© Copyright 2017 Sahra Alikouzeh, Ryerson University

Introduction

Fig. 1. Manny Easson. Panel from “The Mystery of The Million Dollar Baby” The Funny Comics with Dizzy Don, No. 8, 1943, Bell Features & Publishing Company Limited. p. 1. http://data2.collectionscanada.gc.ca/e/e447/e011166599.pdf

This post will focus on Manny Easson’s eighth comic issue, titled “The Mystery of the Million Dollar Baby”, apart of Bell Features, Great Canadian White Collection. The Great Canadian White Collection is a series of comic books published between the years 1941 to 1946. Due to the importation banning of American comics, this revolutionized an era titled the “Canadian Golden Age of Comics”. (Bell) Issued during World War two, the method of using humor in texts was a popular choice by authors as it not only provided reader’s a mere moment of distraction from the stressful times occurring, but to also allow readers to explore an alternative escapist reality. This post will also discuss the use of the main character, Dizzy Don, who is the protagonist of this comic book intended for children, and some of the influential effects this text has. Understanding how hard the toll of the war was on the Canadians at home, the easygoing nature of the comic book genre can be seen as a stress-reliever suitable for all.

Through the use of humor, authors also took the time to incorporate their own messages within their text to sway the reader’s perspective.

Canadianization

Dating back to the moment in World War 2 where Canada joined the British Commonwealth Air Training Plan, Canada provided an indispensable amount of contribution to the generation of British air power. Despite the eventual success due to the tag teaming by both the Canadian air force and the British, Canada made sure to enforce the continued national identification of their personnel. The reason being that national identification allowed for the increase of Canadian political independence. Despite the mixed review received from Britain about the separation, many Canadians embraced the newfound “Canadianization” (Johnston, 2015) Going ahead with this bold move, it was one that was successful as Canadians celebrated, ensuring the importance of their national identity. National identity also increased the amount of Canadians distancing themselves from those whom were seen as non-Canadian. This distance led to the emergence of the anti-immigration perspective.

Fig. 1. Manny Easson. Panel from “The Mystery of The Million Dollar Baby” The Funny Comics with Dizzy Don, No. 8, 1943, Bell Features & Publishing Company Limited, p. 5. http://data2.collectionscanada.gc.ca/e/e447/e011166599.pdf

In order to feel patriotic there is the aspect of appreciating one’s culture and then there is also the put down of other cultures, as a form of whom is to be regarded as superior. The Nazi’s are mocked in this panel due to the faux imitation of their accents. Mocking is a sign of discrediting intelligence and belittling the culture and foreign language being spoken. It provokes this feeling of alienation, humiliation, and disrespect to those of the mocked heritage. This displays how some Canadians felt about German foreigners and their own air of superiority.

Germanophobia

During the time of World War 2 as many soldiers were abroad fighting, Germans in Canada were suspicious of their fellow Canadians. There were many posters and propaganda alike, floating around in promotion of hailing Canadians at war, while at the same degrading the Germans. The method of spreading information through mediums such as texts and the media, allowed the importance of these immigrants’ presence to go unacknowledged and ignored. Instead German immigrant’s importance was replaced with the title of an “enemy alien” (Bassler, 1990) Those with German descent in Canada began to see him or herself as unwanted, to their Canadian neighbors. In comic books there was the mockery of German accents, creation of the German characters as evil and made to look angry, all endorsing these negative stereotypes.

Fig. 1. Manny Easson. Panel from “The Mystery of The Million Dollar Baby” The Funny Comics with Dizzy Don, No. 8, 1943, Bell Features & Publishing Company Limited, p. 3. http://data2.collectionscanada.gc.ca/e/e447/e011166599.pdf

There is a clear binary present as the happy American family is depicted and immediately right after, there is the aggressive German Nazi’s. By illustrating this family as those whom would sacrifice their life in order to save their kin, “The ambassador and his wife huddle around Adorable in an effort to save her life” (Easson, 1943) displays the good North American family image. Something the North American readers would be proud of to relate too. Meanwhile, representing the Germans as those opposing this happy lifestyle, with adjectives such as “merciless” when drawn as attackers.

Fig. 2. Manny Easson. Panel from “The Mystery of The Million Dollar Baby” The Funny Comics with Dizzy Don, No. 8, 1943, Bell Features & Publishing Company Limited, p. 5. http://data2.collectionscanada.gc.ca/e/e447/e011166599.pdf

Humor and Propaganda

Propaganda is the aggressive dissemination of a distinct point of view for a specific purpose. Using persuasive techniques, images, wording and messages to manipulate targeted audiences. By having them assume the propagandist’s perspective is the correct vantage point of view that should be adopted, believed and acted on. (McRann, 2009) Humor allows writers and artists of all kinds to attain a method of expression. Texts embedded within comedic expressions can have large impacts on its audiences, winning over hearts, wars and minds. Humor was used as an approach during the war to construct a national identity, decoding the importance of humor, especially to children during the time of war. Wartime cartoonists were big on getting children involved in the war efforts through their drawings. (Penniston-Bird & Summerfield, 2001) These cartoonists would embrace the gender roles by drawing little boys as soldiers while also promoting the theme of national identity to little girls as well, reminding them to remain patriotic and not make amends with the opposition.

Fig. 3. Manny Easson. Panel from “The Mystery of The Million Dollar Baby” The Funny Comics with Dizzy Don, No. 8, 1943, Bell Features & Publishing Company Limited, p. 2. http://data2.collectionscanada.gc.ca/e/e447/e011166599.pdf

Dizzy Don is introduced as a comedic radio host, who leads the adventures in many of The Funny Comic book issues alongside his pal Canary Byrd. As the main protagonist in this children’s comic book series, his comments and actions are depicted clearly in the story, including his sentiments. Canary Byrd starts off his interaction with Dizzy on the radio saying: “Say Dizzy – when our grocer told you that domestic sardines are 15 cents and imported 25 cents which did you take?” and Dizzy’s response: “Domestic, why should I pay their way over?” (Easson, 1943) Being introduced as a comedian aids the harsh message of how Dizzy feels about foreigners from abroad coming into his homeland. Although the banter can be taken lightly due to Dizzy’s stature as a comedian, the context of the racist message is still present right at the beginning of the story. This also displays clear patriotism, as the support for domestic products over imported is not even something to be questioned by Dizzy.

Conclusion

Humor, especially the sort that is a medium for social and political commentary, plays an important role in the community of a wartime nation. Furthermore, understanding the intention behind a text can be problematic as it reveals discovery on the social impact of the audience. (Penniston-Bird, & Summerfield, 2001) This comic uses the method of humor to promote anti-immigration sentiments, due to the light hearted stance the genre takes, in which the audience is expected to put their guard down. This creates a dimmer focus on the serious aspect of the topic when being discussed, resulting in non-consequential results from its readers. Unknowingly, this targeted audience does not realize the influence Bell Features authors’ texts have on their daily interactions and perspectives, as it creates racist stereotypes and promotes exclusion of those whom are of German descent. This aids explanation as to why there was the continuous racist endorsement; especially as many German Canadians during the war were put under a lot of scrutiny. Putting this in a children’s book allows these ideologies to also exploit the future generation and further these thoughts. Through the use of the main character Dizzy Don and his interactions, he was used as a platform to spread anti-immigration sentiments embedded within humorous texts.

Works Cited

  • Twark, E. Jill. “Approaching History as Cultural Memory Through Humor, Satire, Comics, and Graphic Novels.” RULA Archives & Special Collection, Ryerson University. Toronto, Ontario. https://journals-scholarsportal-ezproxy.lib.ryerson.ca/pdf/09607773/v26i0001/175_ahacmthscagn.xml. Accessed 30 Nov 2017.
  • Easson, Manny. The Funny Comic and Dizzy Don No.8: The Mystery of the Million Dollar Baby. Bell Features, 1943. Print.
  • Johnston, E. Iain. “The British Commonwealth Air Training Plan and the Shaping of National Identities in the Second World War.” RULA Archives & Special Collection, Ryerson University. https://journals-scholarsportalezproxy.lib.ryerson.ca/pdf/03086534/v43i0005/903_tbcatpiitsww.xml. Accessed 30 Nov 2017.
  • Bassler, Gerhard P. “Silent or Silenced Co-Founders of Canada? Reflections on the History of German Canadians.” Canadian Ethnic Studies = Etudes Ethniques Au Canada; Calgary. vol. 22, no. 1, Jan.1990, pp. 38–46.
  • Penniston-Bird. C. Summerfield. P. “Hey! You’re Dead! The multiple uses of humor in representations of British national defence in the Second World War.” RULA Archives & Special Collection, Ryerson University. https://journals-scholarsportalinfo.ezproxy.lib.ryerson.ca/pdf/00472441/v31i0123/413_ydtmuoditsww.xml. Accessed 30 Nov 2017.

Images in this online exhibit are either in the public domain or being used under fair dealing for the purpose of research and are provided solely for the purposes of research, private study, or education.

 

Japanese Representation in World War II Comics -The Funny Comics With Dizzy Don no.17.

© Copyright 2017 Francesca Jamshidy Student, Ryerson University

Japanese Representation in World War II Comics

Introduction

This digital exhibit intends to analyze the historical conflicts between Canada and Japan During World War II, specifically when it came to the media. The rivalry between Japan and Canada is not discussed often when it comes to World War II, but in this exhibit, I want to shine light on how the unflattering portrayal of Japanese characters in “In the Human Rocket” in the series The Funny Comics with Dizzy Don, is connected to the historical context of the conflict between Japan and Canada during World War II. The tension between Canada and Japan is depicted through Easson’s writing style, the way setting is represented in panels surrounding Japanese people and the Japanese characters physical appearance.

Writing Style in World War II Comics

The introduction to the comic is free of tension. There is a quick introduction to all the characters. This is done in order to familiarize new readers with the who is going to be in the story and what their relationship is to one another, from main characters to supporting characters. Unfortunately, after reading through the comic, it is apparent that there is one character which is excluded from the introduction, and that character is Japanese. Not only is this character not introduced, but he is also referred to as “Tokyo Joe” (13), once he is a named, or noted, character. By being referred to as Tokyo Joe, it is made apparent that his character is being “othered” as this distinction separates him from the other generic Canadian characters. In the 1940’s “younger children were preoccupied with many projects” however, “there was a fear that teenagers might be corrupted by the lack of supervision during the war” (Stranger Ross, et at.). By slipping casual racism into remarks that teenagers read, the creators of these comics were exploiting the impressionable minds of teenagers. This implied that it was okay to grow up believing and repeating racist remarks. An example of this is on page 13 when the only Japanese character is referred to as the “Stooges of Japan”, which was another form of calling him stupid. During the Second World War “Canadian policies emerged from the war… [exemplifying] long- standing racism” (Stranger-Ross, et al.), which later reflected upon not only comics but other forms of media as well. Within Easson’s work, it is evident that racism is encouraged. Tokyo Joe is only given the chance to speak once during the entire comic and the one time he speaks he is grammatically incorrect. Rather than saying “It’s not so easy my friend” instead he says “No so easy, my friend” (13), insinuating that Tokyo Joe is the only character with an accent or an inability to speak without grammatical errors. These details used to write the comic are ultimately meant to show the difference between Japan and Canada. What many Canadians didn’t know according to the article “Government Propaganda Machine Is Now in High Gear” (1940), is that during the time period that the comic issue was made there was pressed censorship. People carefully looked through work from articles to books and continued to do that during the war, in order to make sure nothing was written to comfort the enemy. This showed how controlled the media was during this time period. This also included comics, with this information it now makes sense as to why the only Japanese character was portrayed unfairly by Manny Easson. Japan was considered the enemy that the Canadian Government wanted to scare.

Background Settings

When reading a comic, a character’s physical appearance stands out right away, what many do not realize is that the background and setting of an image can subconsciously manipulate and infer/alter things into a certain perspective. When looking at “In the Human Rocket”, and analyzing the background setting within images, there is an automatic and clear switch between the backgrounds of characters depending on where they are from. Since this essay is examining the relationship between Japan and Canada, the first thing that was automatically analyzed was the background setting behind the only character that was not Canadian. When looking at the background setting of the only character not from Canada within the comic it is quite evident that his ethnicity is overly expressed through his surrounding in order to alienate him from every other character in the comic. Looking at the picture on the

Fig.1. Manny, Easson. Panel from “In the Human Rocket.” The Funny Comics with Dizzy Don, No. 17, April 1945, Canadian Whites Comic Book Collection, RULA Archives and Special Collections, Ryerson University, Toronto, Canada, p.13. http://data2.collectionscanada.gc.ca/e/e447/ e011166608.pdf

left (Figure 1) taken from Manny Easson comic “In the Human Rocket” in the series The Funny Comics with Dizzy Don (13), right away one can see that “Tokyo Joe” has a picture of a sun symbolizing the Japanese flag and a dragon on his table cloth, both details placed in the background automatically let readers know that he is from Japan and not like the other character. On the same page in the 4th panel Easson zooms into Tokyo Joe with only the sun beams from the image behind him
showing, nothing more, as if to infer the only attribute and supporting information to him is his ethnicity, leaving readers with only two things, he is the villain in this comic and he is Japanese. What aids this theory that background, and settings are purposely placed and drawn in images in order to support the negative portrayal and alienation of Japanese people in this time period, is that it is an on-going trend, the portrayal in this comic is not an isolated incident, it happened throughout many forms of media. Below on the left there is a propaganda poster found on “Canadian Propaganda Posters” Mystery in History, published online in 2014 this website had posters from Canada during the second World War. Automatically when comparing the comic to this poster (Figure 2)

Fig.2. “This Is the Enemy”, “Canadian Propaganda Posters.” Mystery in History, June 2014, collected at https://mysteryinhistory.wordpress.com/2
014/06/10/canadian-propaganda-posters/
Fig.3. Manny, Easson. Panel from “In the Human Rocket.” The Funny Comics with Dizzy Don, No. 17, April 1945, Canadian Whites Comic Book Collection, RULA Archives and Special Collections, Ryerson University, Toronto, Canada, p.35. http://data2.collectionscanada.gc.ca/e/e44
7/e011166608.pdf

it is glaring to note that they were created by different artists yet they both have the same things in common, the sun rays signifying that this person is of Japanese descent and a negative portrayal of the character/person of Japanese descent. This was clearly not a coincidence but rather a tool to ensure Canadians feared Japanese people. This fear turned into a hatred because during the Second World War since Japanese people were considered the enemy “22,000 Japanese Canadians were uprooted from their homes, separated from their families, and sent away to camps” (Government Apologizes, 1988). Sadly, these people were being punished for simply being of Japanese descent although they were Canadian citizens, and many were even born and raised in Canada that was still not enough. When comparing this to Manny Easson’s illustrations, attention can quickly be brought to the only other image drawn of Tokyo Joe (Figure 3). In this image Tokyo Joe is behind bars (35). He could have been placed in any setting, perhaps at the police station or an interrogation room but instead he is last seen in jail. His imprisonment is a direct correlation to Japanese Canadians being sent to camps because that was a form of their own torture and jail. This is relevant because the jail setting showed a negative portrayal of the only Japanese character within the comic. By having the last image of Tokyo Joe being behind bars it is also arguably a comforting image as he is seen as less of a threat, providing a sense of closure to the previously established impressionable minds, since the enemy is depicted to be “contained”. This ultimately proves through background and setting, Japanese people were being targeted in many forms of media, this comic included, due to the tension between Canada and Japan during World War II.                                                                                                                                                                                                                                                

Physical Characteristics

Unfortunately, things did not simply end with settings and backgrounds but rather got worse when it came to physical characteristics of Japanese people. When looking at “In the Human Rocket” the physical appearance of Tokyo Joe in comparison to everyone else is significantly different, not just in terms of historically accurate physical differences. According to the “Canadian Propaganda Posters,” Mystery in History (2014), stereo-types were exaggerated in the propaganda posters and in the media when it came to Japanese people.

Fig.4. “Tokio Kid”, “Canadian Propaganda Posters.” Mystery in History, June 2014, collected at https://mysteryinhistory.wordpress.com/2014/06/
10/canadian-propaganda-posters/

This exaggeration can be seen from teeth to eyes, even their ears were made fun of. In the poster above (Figure 4) published by “Canadian Propaganda Posters” (2014), the man shown is by far the most terrifying thing at first sight. When analyzing he does not look anything like a human but instead he is portrayed as an animal. He has sharp pointy fangs, small eyes that need glasses, extremely pointy ears and claws. In addition, once again this poster shows the man has a hat with sun ray beams in order to let everyone who sees this poster know that the terrifying man within this image is Japanese. When analyzing the Tokyo Joe in the comic, differences were noted in comparison to other characters. Examples of this are that out of the two villains in the comic Tokyo Joe is dressed in all black signifying darkness just like all the other portrayals of Japanese people. His mouth if looked at closely can be seen in an upside-down position rather than smiling. If given the chance to smile it could have shown a different outlook on him because people tend to be more appealing and inviting when they smile. But due to his constant frowning Easson was solely able to create a negative atmosphere for his character. Just like the poster he isn’t given a specific age but with the over exaggerated wrinkles one could assume he is prehistoric, lastly, he is the only character in the entire comic given glasses, supporting the stereotype of an inability to see. These physical characteristics are not only disgusting and incorrect, they are also a deliberate way to show that the portrayal of the Japanese culture and beauty is not celebrated but rather mocked.

Conclusion the “So What”

In conclusion, this exhibit intended to analyze how the unflattering portrayal of Japanese characters in “In the Human Rocket” in the series The Funny Comics with Dizzy Don, was due to the tension between Canada and Japan during World War II. The war and the comic connected to one another because they were created during the same time period. It was also intended to analyze how the tension was deep rooted and how due to the negative portrayal of Japanese people, Canada’s fear had quickly turned into prejudice and anger, leading to the horrible events that occurred and affected many Japanese-Canadians. This was shown by many artists in many forms of media during the 1940’s, including Manny Easson’s work. Through his writing style, the way he drew the settings around those of Japanese descent and the overall illustration of Japanese characters, with specific detailing to their physical appearances, his work as well as many others proved my theory that the comic was used in combinations with other media platforms intending to encourage a prejudice against people of Japanese descent. It is also quite evident after analyzing different media forms that Japanese people were villainized whether through animalistic representations to being made the enemy which needed to be put behind bars to ensure a feeling of safety during the hard times when Canada was at war.

 


 Works Cited

“Canadian Propaganda Posters.” Mystery In History, June 2014, mysteryinhistory.wordpress.com/2014/06/10/canadian-propaganda-posters/.

Cook, Tim. “Canadian Children and The Second World War.” Historica Canada, December 2016, www.thecanadianencyclopedia.ca/en/article/canadian-children-and-wwii/.

Easson, M. “In the Human Rocket.” The Funny Comics with Dizzy Don, no. 17, April, 1945, pp.1-35. Canadian Whites Comic Book Collection, 1941-1946. RULA Archives and Special Collections, Ryerson University, Toronto, Canada.

“Governments Propaganda Machine Is Now in High Gear.” The Toronto Telegram, Canadian War Museum, July 1940, http://www.warmuseum.ca/cwm/exhibitions/newspapers/information_e.shtml

Stranger-Ross, Jordan., & Landscapes of Injustice Research Collective. “Suspect Properties: The Vancouver Origins of the Forced Sale of Japanese-Canadian-owned Property, WWII.” Journal of Planning History, vol. 15, no. 4, February 2016, pp. 271-89. https://doi- org.ezproxy.lib.ryerson.ca/10.1177%2F1538513215627837

“Tokio Kid”, “Canadian Propaganda Posters.” Mystery In History, June 2014,  mysteryinhistory.wordpress.com/2014/06/10/canadian-propaganda-posters/.

“This Is the Enemy”, “Canadian Propaganda Posters.” Mystery In History, June 2014, mysteryinhistory.wordpress.com/2014/06/10/canadian-propaganda-posters/.

“1988: Government Apologizes to Japanese Canadians – CBC Archives.” CBCnews, CBC/Radio Canada, March 2017, www.cbc.ca/archives/entry/1988-government-apologizes-to- japanese-canadians.

Images in this online exhibit are either in the public domain or being used under fair dealing for the purpose of research and are provided solely for the purposes of research, private study, or education.

Depiction Of Heroes in Wow comics no. 12 © Copyright 2017 Sebin Kang, Ryerson University

Sebin Kang

Dr. Monique Tschofen            

ENG 810

29 November 2017

Depiction of Heroism in WOW Comics Issue no.12

Heroes have always been known throughout many stories and in real life. It has been established as a real concept without truly knowing what a hero really is. A firefighter, a nurse, and soldiers are all considered to be examples of heroes. Someone who saves or help people is what people generally believe a hero to be, or even something simple as doing the right thing can be considered a hero. For one thing, it is someone who we admire. Superheroes, on the other hand, might be considered something more than a hero, more specifically who can do the impossible. Superheroes or heroes both have similar characteristics, which is that they inspire and influence people. Specifically for people of the younger ages because children are at their growing stages and are prone to be influenced due to their minds constantly evolving and processing new information. The comic that I am analyzing shows how Canadian war heroes are depicted in comic books as superheroes. Superheroes have been present in comics since before World War II and the intended audience for these comics are the children. Real life war heroes inspired high morale during the wartime, and to convey their importance and inspiration to an audience of children, they were turned into superheroes in order to inspire young adolescents to do the same. Superheroes are created to inspire and during the production of this comic, times were difficult for people and the purpose of depicting heroes in comics was made to inspire and give hope to children. It was created with the intent to give positivity and hope to children during challenging times.

The comic that I have been assigned is Wow Comics no. 12, and the specific issue I will be studying on will be my examination of how Canadian war heroes are depicted in comic books as superheroes. In my comic, I have noticed that one of the stories in my comic was titled, Tommy Holmes, and I speculated that there was a reason why the comic was so detailed and once researched, I found that Tommy Holmes is a very real person who had fought in World War I and I found this particularly interesting because there is a reason why this was done so the way it was. Therefore, I will mainly focus on the story of Tommy Holmes and the depiction of the soldiers as superheroes as well as other stories within the comic.

Tommy Holmes and his heroics

Tommy Holmes is represented as the main hero of the story and helps in the contribution of the interpretation of heroes. The definition of heroes is different for everyone but one that is most notable for everyone is that it is someone who is selfless and a good person, as well as willing to risk their own life to save another. The story of Tommy Holmes starts off with a narration describing Tommy Holmes. It explains how Holmes was one of the youngest Canadian soldiers during World War 1 and has served with the 4th Canadian Mounted Rifles, Canadian Expeditionary Force. When hearing the word “Soldier”, one understands it is a person who risks their life in order to fight for their country. This comic story dedicates Holmes as a hero in a couple of forms. It begins with the art of the comic and the narratives displaying the hardships of the war. Fallen weapons were shown to delve into the outcome of the war and, heavy rains causing a very dangerous and harsh environment for the soldiers to be in. Not only does this story emphasize on the heroics of Tommy Holmes, it also shows the heroics of all the soldiers. It shows fellow soldiers helping one another through the harsh environment. The beginning of this story already manifests how awful the Canadian wars were. This comic does a good job in the representation of war. Each panel shows the chaos of these violent images. This serves a purpose of showing the realism and to show the audience how horrifying war was through these brave soldiers who fought through the war and gave up their lives. It helps to show the heroics of these soldiers, specifically Tommy Holmes. There are many different types of heroes. Some heroes attack more while other heroes defend more. In my comic, it displays to be an attacker. He ran through the ranks in order to take out the enemies but he does not attack in a way to beat his opponents, he does it in order to defend his comrades. One must first understand basic hero types and why they were created in order to understand them. Superheroes generally have powers. In comics, people know they are superheroes because it is their job to be one. They dress up in costumes and fight crime but in these comics, the soldiers’ jobs are not supposed to be heroes. They do not fight to be known as heroes but fight until the end of the battle. Tommy Holmes does not have powers but he represents one. The comic shows this through Tommy’s real acts in the war. This was also shown in the comic when all his comrades could not do anything against the heavy machine gun fire but Tommy runs through the bullets and takes them down. It shows his bravery and courage and this is a major component in “superheroes”.
Superheroes are known for their bravery and courage and this comic does a good job of representing Tommy Holmes as a “superhero”

Construction of heroes in literature

In every comic, heroes are constructed differently. There is Superman who is considered to have been always good and righteous in every way or Spider-Man who learned through tragedy and became a hero. Superheroes are generally characters who have a well-rounded backstory while heroes can be anyone who does good. Tommy Holmes can also be considered as one. In the comic, the narrative explains who he is right from the start, and continues to tell the audience what he is best known for and what heroic deed he performed.

“Wow Comics, No. 12” , Bell Features Publishing, Canadian Writer’s Comic Book Collection. 1941-1946, RULA Archives & Special Collections, Ryerson University, Toronto, Canada

In these panels, the narrative describes the acts of Tommy with spontaneous words to amplify his heroism. Terms such as “Marvelous” and “Coolness” is used to describe his heroism. On the second panel as well, it describes how “good” he is, defeating Nazis and fighting for his country. When reading and learning about heroes, there are couple things people study. The heroes background is important because it lets the readers know who he is. Every superhero in comics has a backstory and this is one of the main reason why they are so popular. The history allows the readers to see the growth and transformation the character goes through. Using exaggerated words such as “Spectacular” or “marvelous” helps to make the characters greater because the readers are being told who and what attributes to admire. What my comic does in the study of heroes is that firstly they used a real person who was a hero as a character which establishes the term, heroism. They gave the necessary history the audience needed to know to understand this story

Tommy Holmes’ Heroic Acts

. The comic also tends to optimize everything. They build up the character’s good qualities. In the panel below, two soldiers are staring in awe at Tommy for not being able to do what he did. They looked on in “amazement” and this shows how they encourage Tommy’s strength as a hero and this also displays his comrade’s reaction to admiration. Showing reactions also encourage and influence similar to laugh tracks in sitcoms to show the audience what they should be experiencing and doing. In the second panel, the narrative describes his ability to throw a grenade. In normal stories, just stating what is happening is the case but in comics, they make more of the situation. They exaggerate to show admiration. Comic’s make something simple as throwing a baseball into a more magnificent. If one were to look at the image without the narratives, Tommy is just throwing a grenade. It can be compared to a normal person throwing a baseball as such description but the narrative is what brings out the heroism. Comics job is to use both art and narratives to create a unique form of storytelling. Tommy Holmes is written as if he is a superhero due to the narratives. He has no superpowers yet he is looked upon by readers.This comic does a good job of displaying Tommy as a hero.

Comic heroes and the Influence

I have found sources which help inform people of heroism and the influence it has. In the article I have found, there is a passage stating “To understand the process whereby the Canadian comic book industry was repatriated as a part of Canadian nationalism, it is important to consider not only the history of the comic book in Canada but, more importantly, the ways that fan discourses help to shape the recuperation of the Canadian superhero during its second wave of popularity in the post-Centennial period by distinguishing it from superheroes in the United States.” (Making sense of the Canadian Superhero) This passage touches on the fact that fans influence characters in comics. During the times when Wow Comics were created, times were not happy. Comic book industries take notice of the war which influenced the stories they write. The illustrator and the writer knew who Tommy Holmes was and made him into a character because he influenced real people such as his fellow soldiers during the war and so by including him into comics to give the same effect on the audience reading the comics. Realizing the character in the comic was a real person and a hero contributes greatly in the war by influencing people due to admiration. During the war times, there was hardly any hope. The children’s fathers went out to war to fight not knowing if they would come back home to their families. Many supplies were lacking and the food was scarce because they were deposited and scattered in order to aid everyone. “As the war nears its devastating conclusion, both children are forced from the shelter of their families and must struggle to survive amid the rubble of a bombed-out Berlin” (Rennison, Nick. “Children in War.”), this article explains the lacking of supplies and homes children experienced during the war. Times were not simple and happy but more depressed and hopeless. People had to find small joys during the war to keep them positive and comics were the small joys of war. Comics gave joy and small hopes to kids and even adults. The comics also show influence in one of the other stories shown in my comic.

“Wow Comics, No. 12” , Bell Features Publishing, Canadian Writer’s Comic Book Collection. 1941-1946, RULA Archives & Special Collections, Ryerson University, Toronto, Canada

The story is called Whiz Wallace Bombers to Victory. In this comic, a heavy viewpoint of influence occurs when the main character Whiz Wallace, had to leave for the war and his love interest, Elaine Kenyon had to stay behind because she was a woman. When no one was looking, she had an idea to knock one of the pilots, put on his uniform and help fight. This did not go well as her plane crashed but she somehow survived. Although Elaine is a character from the comics, it still represents the realism of influence. Soldiers are depicted as “superheroes” which then influences people to do something and in this case, it influenced a grown woman to do some good. Children are the intended audience and as previously mentioned, kids are constantly growing and learning new information and are easily influenced. Seeing someone do something, can influence children’s behavior and in this case, can also influence children to do good as well. Even in the comic, admiration of heroism influenced the character to do the right thing. Heroes inspire not just kids but adults as well.

In conclusion, I have proved that all these elements were administered to further show the “super” in the heroism of Canadian soldiers in the war. This was shown with the usage of real characters, the comic form of narration, the construction of heroism of comics and the influences heroes have on people. As well as observing and analyzing the comic panels while mainly focusing on the comic form of Tommy Holmes and the way the story was written. This allows us to see the influence “superheroes” have on people through the depiction of soldiers as “superheroes” This is important because influence is a powerful tool and many would not see comic book as an influential tool. Comic books are seen as silly stories with pictures but there is so much more to a comic book than what it implies. Every child grew up admiring someone or something at one point and in this case, comics are the source of inspiration for the stories it tells.

___________________________________________________________________________

Work Cited

Beaty, Bart. “The Fighting Civil Servant: Making Sense of the Canadian Superhero.” American

Review of Canadian Studies 36.3 (2006): 427-39. Web. 24 Nov. 2017.

https://journals-scholarsportal-info.ezproxy.lib.ryerson.ca/details/02722011/v36i0003/427_tfcsmsotcs.xml

“Thomas William Holmes VC.” Lives of the First World War,

livesofthefirstworldwar.org/lifestory/5933980#timeline.

https://livesofthefirstworldwar.org/lifestory/5933980

Rennison, Nick. “Children in War.” Sunday Times, Jul 30, 2017, pp. 38, Global Newsstream,

http://ezproxy.lib.ryerson.ca/login?url=https://search-proquest-com.ezproxy.lib.ryerson.ca/docview/1924355716?accountid=13631.

Wow Comics, No. 12 , Bell Features Publishing, Canadian Writer’s Comic Book Collection.

1941-1946, RULA Archives & Special Collections, Ryerson University, Toronto, Canada

Disclaimer

Images in this online exhibit are either in the public domain or being used under fair dealing for the purpose of research and are provided solely for the purposes of research, private study, or education.

The Strange Villains of Active Comics #2

© Copyright 2017 Dustin Brousseau, Ryerson University

Introduction

During the Second World War comic books were already in the pockets of the children of Canada and the United States. Heroes like Superman and Batman had already captured their imaginations with their stories full of action, adventure, and of course, dastardly villains. When the War Exchange Conservation act prevented those stories from coming through the Canadian borders. Children were left without their favorite heroes and villains, which in turn led to the creation of the Canadian Whites, Canadian comics which could have not competed with the colorful American comics before. The Canadian Whites brought with them new heroes and new villains for those heroes to fight. While everyone likes a good hero, what is a hero without its rogues gallery? Without the villains that fight against those heroes there would be no stories, action, no comics! Despite being written during a time of war however, the villains of these comics remained largely like those of American comics of the time, mostly divorced from the war happening at the time. Why is this? Using Active Comics #2 from March of 1942 as examples I will try and figure out why the comic book villains of the Canadian Whites were so strange and divorced from the very real enemies that were fought in the war at the time.

 

The Villains and Stories:

A deformed mad scientist ranting about his evil plans on the top half, and a picture of Thunderfist punching a robotic dinosaur with a descriptor on the bottom half
E.T. Legault. Page from “Thunderfist and the Monster of Catastrophe.” Active Comics No. 2, March 1942, Commercial Signs of Canada, p. 1. Bell Features Collection, Library and Archives Canada (Figure 1)

In Active Comics #2 there were four stories, each featuring a hero and a single villain or a cabal of evil doers. The first story stared Thunderfist, a hero with super strength and flight fighting Dr. Bruzzack (Figure 1), a mad scientist attacking a New York City with robotic dinosaurs. The second story featured a regular, if not extraordinarily brave Mounty by the name of Dixon of the Mounted who fought a demon known only in the story as “The Devil”, though this devil is unlikely Satan himself. After Dixon’s story there is Captain “Red” Thortan, an incredibly athletic man with no discernible superpowers fighting against the Japanese army, and finally the is The Brain, a hero with super strength and clairvoyance fighting against a criminal organization led by a man known as The Saboteur. Only one of these villains is connected to the war, with two of them seeming much like standard comic book villains, and one seeming like a threat that could exist in the real world, if not for their over the top way of doing things.

 

Why Not Focus on the War?

It is important to note that the Canadian Whites were written, at least in part by teenagers and younger people in general, some of which would have enjoyed comics before the ban. While much of my information is about American comics of the time these younger comic creators would have likely been influenced by the comics that they read before, and even if they were older it would have made sense for them to mimic the style of comics that were already popular with children in the first place. Because of this despite the information that I will be using comes from studies of American comics, they are still viable for the Canadian comics of the time as well. Many villains of the Canadian Whites are similar to the villains that American heroes would be fighting at the time, in that they were usually divorced from the war, or were taking part in the war in less important ways than being at the front lines. Many of the villains in Canadian comics at the time were using villains bred from the same tropes and ideas that their American counterparts were using. Things like evil geniuses, gang leaders, and mythical beasts were popular types of villains in the Golden Age of comics, so it only comes to reason that these teenagers that are writing the Whites would write villains that follow these sort of archetypes. Due to the format of the comics having several stories in one issue, there was not a lot of time to develop these villains, so making them recognizable as a certain type of villain immediately was important.

 

The Devil throws Dixon of the Mounted forward, with a text box describing the scene on top of the action
E.T. Legault. Panel from “Dixon of the Mounted and Dreadful Dwellings.” Active Comics No. 2, March 1942, Commercial Signs of Canada, p. 22. Bell Features Collection, Library and Archives Canada (Figure 2)

When Canadian comic books began to become popular due to the inability to import American comics it would come to no surprise to see comics with similar themes and characters. The heroes and villains of Active Comics #2 are no exception to this. In The Fighting Civil Servant: Making Sense of the Canadian Superhero Bart Beaty claims that “the concept of the man-god, a dedication to principles of justice, the secret identity, a conflict with the father, and the belief in the magical power of science.” (428) are key elements in superhero mythology. While the heroes don’t hit all of those traits they all hit at least one. The villains on the other hand are quite the opposite. Dr. Bruzzack certainly no “man-god”, using robotic dinosaurs in an attempt to destroy humanity, starting with New York City. Rather than believing in the “magical power of science” he believes only in himself, his robots being extensions of himself having been created by him. The Devil (Figure 2) appears to be no man, has no dedication to justice, or any of the above traits. The Saboteur is no “man-god” either, relying on his gang for help, and threatens to kill a woman helping The Brain. These villains are meant to be the opposite of what is traditionally seen as heroic back in the Golden Age of Comics according to Beaty.

 

Much like the superhero comics in America, superhero comics in Canada were in the golden age. While the Golden Age of Canadian Comics is differentiated from the Golden Age of Comics in America, they were happening in the same timeframe, the Canadian Golden Age happening between the years of 1941 – 1947, whereas the American Golden Age was happening from 1938 – 1954, both starting before and ending after the Canadian Golden Age (Fennell 305). This means that both Golden Ages were happening during the time of World War II. So the question remains: Why weren’t the villains in these stories representative of the war? Why are the most of the villains in Active Comics #2 divorced from the war that was going on at the time? Why would the heroes ignore the people fighting and dying against fascism? The reason, according to Jason Bainbridge in “The Call to do Justice”: Superheroes, Sovereigns and the State During Wartime, is because of the things that made them “super”, their superpowers, which could easily allow them to singlehandedly end the war, which could somewhat diminish the efforts put in by real soldiers on the battlefield (751). It was for those reasons that superheroes were often stuck fighting crime or monsters on the home front rather than helping with the war effort. Even those with no superpowers such as Dixon of the Mounted were still much more athletic and competent than any real man. Even when heroes were allowed to fight the same enemies that the soldiers were fighting in the real world they were often relegated to stopping either far-fetched schemes that only a superhero could stop, like the aforementioned robotic dinosaurs, or schemes that had little to do with the actual war effort, like capturing the daughter of a British commander, often to mask the horror of what the real war was like (751).

 

Why These Villains?

A two men in suits prepare to kill a tied up young woman to a contraption to kill her by dropping spikes on her
Leo Bachle. Panel from “The Brain.” Active Comics No. 2, March 1942, Commercial Signs of Canada, p. 61. Bell Features Collection, Library and Archives Canada (Figure 3)

Now that we know why superheroes rarely interacted with the war directly, choosing to instead help the home front, why are the villains that they fight so outrageous? There are several reasons for that in fact. One reason is that the heroes of the time needed to be demonstrably good. In the Golden Age it was thought that heroes needed to be selfless and aid others who needed it because if they didn’t, then that character was not truly heroic (751). For villains to come in line with that line of thinking they had to be outlandishly evil. For example Dixon of the Mounted finds himself fighting an actual demon in Active Comics #2, even going as far as to call it “The Devil”. Even the less obviously evil villains in this issue are still extreme in their villainy. The Syndicate from The Brain story have James Bond villain style machine to kill those who betray them (Figure 3), and Dr. Bruzzack attempts to destroy New York City with robotic dinosaurs. Strangely the villains that have the least dastardly plans is the Japanese army that Captain “Red” Thortan fights, who have only kidnapped the daughter of a British commander, but still fall under the category of “plainly evil” by merit of being part of the Axis Powers. The villains of Active Comics #2 did not view themselves in anyway but evil.

 

Another reason for the villains being divorced from reality is that the heroes, and therefore the villains as well, are based on standards of justice of the time they were made (“Superhero Comics” 333). The morality of the time for fiction was influenced by Judeo-Christian ideals, combining the above self-sacrificing hero, with the idea of a crusader against evil, according to Ryan Edwardson in The Many Lives of Captain Canuck: Nationalism, Culture, and The Creation of a Canadian Comic Book Superhero (187). As such it would make sense for the villains that they fight to be the opposite: Self-serving, and completely evil, the perfect enemy for a self-sacrificing crusader against evil. While not all of the villains in Action Comics #2 are necessarily self-serving, with The Devil appearing to be a beast who mostly relishes in evil acts, with it saying nothing throughout the story and having torture implements in its lair, they are all most certainly evil. Dr. Bruzzack wants to kill all humans because he hates them, and The Saboteur is the leader of a group of gangsters who are going to kill a woman for betraying them to help The Brain.

 

Conclusion:

It seems that the answer to the question of why the villains in Active Comics #2 is simple. They were divorced from both the war, and in many ways reality, because they had to be at the time. Both heroes and villains of the Golden Age, both Canadian and American, were simple in their conception. The heroes were meant to be the ultimate forces of good, being self-sacrificing and forces for good, and the villains had to be the opposite of them, self-serving and evil. Their villains were not made to be villains that would have any place in the war so that the efforts of the soldiers in the war would not be diminished, and even when they did participate in the war it was in ways that did not directly affect the war effort itself. The heroes could not use their powers to end the war themselves, and so the authors had to find some way to make sure that they could not, and that way was to simply make other threats that were bigger or more immediately dangerous such as Dr. Bruzzack’s robotic dinosaurs, or that were closer to home, such as The Devil or the Saboteur, both being in Canada, and both being immediately dangerous for the people on the home front.


Bibliography:

Bainbridge, Jason. “’The Call to do Justice’: Superheroes, Sovereigns and the State During Wartime.” International Journal for the Semiotics of Law vol. 28, no. 4, May 2015, pp. 745-763. Springer Link, DOI: 10.1007/s11196-015-9424-y

 

Beaty, Bart. “Superhero Comics.” Fueling Culture: 101 Words for Energy and Environment, edited by Imre Szeman et al., Fordham University, NEW YORK, 2017, pp. 333–337, www.jstor.org/stable/j.ctt1hfr0s3.93.

 

Beaty, Bart. “The Fighting Civil Servant: Making Sense of the Canadian Superhero.” Amerrican Reviews of Canadian Studies vol. 36, no. 3, October 2006, pp. 427-439. Scholars Portal Journals, DOI: 10.1080/02722010609481401

 

Edwardson, Ryan. “The Many Lives of Captain Canuck: Nationalism, Culture, and the Creation of a Canadian Comic Book Superhero.” Journal of Popular Culture vol. 37, no. 2, November 2003, pp. 184-201. Scholars Portal Journals, DOI: 10.1111/1540-5931.00063

 

Fennell, Jack. “The Aesthetics of Supervillainy.” Law Text Culture vol. 16, no. 1, January 2012, pp. 305-328. Hein Online, http://ro.uow.edu.au/ltc/vol16/iss1/13

 

Legault, E.T. (w) and M. Karn (a). Active Comics, no. 2, March, 1942, pp. 1-15. Bell Features Collection, Library and Archives Canada. http://data2.collectionscanada.gc.ca/e/e447/e011166503.pdf

Images in this online exhibit are either in the public domain or being used under fair dealing for the purpose of research and are provided solely for the purposes of research, private study, or education.

Comics for Creativity: Why Comics Should Have a Place in Art and Literary History

Introduction

Many art historians have deemed comics to be amongst the lowest form of art or simply not art at all. However, by turning comics away from the world of high art, literature and academic study, there are many opportunities for learning and creativity that are missed. Through integrating a close reading of WOW Comics issue 3, into a history of why comics aren’t considered art, how comics have similar movements to art history, the hybrid nature of comics and Roy Lichtenstein’s use of comics for creativity, I will raise the question as to why comics aren’t considered art and what opportunities are missed as literary and artistic thinkers by discluding comics from our discourses and serious history.

Comics Aren’t Art – Critics and Art History

In Bart Beaty’s book “Comics versus Art”, Beaty raises a point about Clement Greenberg’s critical approach to comics. Greenberg is a famous modernist art critic and Beaty summarizes his critique of comics by saying that “comics as among the lowest forms of debases and industrialized pseudo-culture” (20). Beaty goes on to explain that similar to many art critics’ problems with new movements in art history, comics are being disregarded in the same way. Beaty highlights that critics see comics as a medium that does not evolve from any practices in art that came priory to it (20-21).

With this understanding of how comics have been perceived throughout art history, Beaty raises an argument towards the way people look at comics as destructive. Rather than seeing comics as literature or art, Beaty argues that comics should be understood as a hybrid art form (21). A hybrid art form, when concerning comics, is the working relationship of images and text that make up the whole of any comic (Witek 34). With understanding that hybrid art forms are created by the merging of multiple different inspirations, ideas and mediums, it makes them extremely hard to categories. It is important to enter the discussion of comics by keeping in mind their hybrid nature. Within the hybrid form that comics present themselves, it is also important to remember that, unlike other forms of high art or literature, comics are printed cheaply and by masses.

However, by keeping the nature of comics in mind their placement in the world of literature and art becomes extremely important. With the marrying of both text and images, comics form the delicate line between the world of visual and literary arts. By focusing on the ideas that are open for expression through the hybrid nature of comics, their less academic appearance becomes irrelevant. Diving into the hybrid nature of comics, the printing process and consumer quality that fills up most of WOW Comics and many other comics coming out of World War One, will become less important. While their value in history, their relationship between visual and literary qualities, and the overall wealth acquired from looking at comics as art will become apparent.

Art and History – World History and Movements Within Comics  

When looking at comics as art, it is important to document that most comics that are being created surrounding a war, WOW Comics included, are almost always focused on the war occurring. With this recurrence of war within comic, a connection can be made between the goals of many famous painters and writers that include war in their works of art. This framework of seeing comics like other works of art, as a way to document history and/or movements in a society, help us to understand their artistic and historic value.

In Sabin Roger’s book Comics, Comix, & Graphic Novels, there is an outline of the movements in comics that occurred to fill a new motif. Here Roger describes action comics and their newly found way of artistic expression: “the name of the game was bold, figurative art with strong colours. In terms of content, the emphasis was again on simplicity: the heroic derring-do found in the pulps was perfect” (57). This shows how a movement within a comic books changes how the artists met new demands in their medium. This happens in action and hero comics, like WOW Comics where there is a demanded to draw more attention onto the hero and their call to action. This shift in relation to motif and visual representation proves that, like many other movements in art history, artist within comics are looking at past ways of dealing with medium and remodeling it to fit the ideas they want to share.

This demand for comic book artists to shape their work to fit the story line of action heroes, is also a challenge that they faced when drawing comics for World War One. Sabin Roger explains that in Britain, the First World War created a new demand for artistic representation within comics. “Artistically speaking, the genre made new demands on comics (54). Invariably, the style would have to be ‘realistic’ in order to carry the story, and this required a new attention to detail”(57). What Rogers speaks to in this quote, is not only the adaptation the comic must undergo to match the subject matter, but the hybrid relationship that all comics carry. The hybrid relationship is the marriage of the realistic images needed to coincide within the new storyline of World War One.

Showing that by understanding the comics’ way of shaping the artists format to match the subject matter and working between the relationship of imagery and subject to convey a coherent message reveals that comics should be recognized in art history.This hybrid relationship of the marriage between a comics media and visual representation is shown

A three panel of Dart fighting with shipmates.
Figure 1. E.T. Legault. Panel from “Dart Daring.” WOW Comics, No. 3, December 1941, p. 9. Bell Features Collection, Library and Archives Canada.

in WOW Comics Issue 3. Shown in figure 1 on page 9 of “Dart Daring’s” action packed fight, the medium is being used to convey meaning. The viewer’s eyes automatically go to the middle panel, where the gutters are being used to draw tension onto to Dart’s relentless fight. This overt feeling of tension being placed on the main character is drawn into full force by the use of medium to convey a message.

The Hybrid – Scout McCloud and the Lines between Art and Comics

While understanding the complex hybrid nature of art, it is important to look into Scott McCloud’s rich understanding of the comic’s place within high art. McCloud explains that movements in art, like Modernism, Expressionism, Dada and Surrealism, made their way into being ‘art’ the same way comics did – by the balance of “appearance and meaning”. While comics have a hybrid balance of words and images, they take on the birth that many  famous works in art history have (144-149). In further relation to the language in art and comics, McCloud expands on the expressionist use of line in relation to comics. McCloud explains that late nineteenth century artists such as Much and Van Gogh, worked with line as a way to express deep meaning, meaning that can also be found in comics (122-125). Although the comics use of line might not be as vibrant as one of Van Gogh’s night skies, it does mean that comics lack expression within their use of line or colour. It might mean that the comic is expressing something more calm and simple.

Dart is draw in a page containing three triangle panels. In panel one, Dart sits shirtless on his boat staring into panel two. In panel two Dart holds onto his lover while staring at the viewer. In panel three Dart holds his lover while knelling before a latter leading to a ship.
Figure 2. E.T. Legault. Panel from “Dart Daring.” WOW Comics, No. 3, December 1941, p. 2. Bell Features Collection, Library and Archives Canada.

This use of line as expression can also be found in WOW Comics Issue 3, when “Dart Daring” is show in a three piece triangular panel in the first section of his spread. Seen in figure 2, this early introduction to Dart is important as it requires the viewer to see him as an important character in their first encounter. Line is used here, like the expressionist, to render tremendous meaning. In its most obvious way the three panels are broken up by harsh lines, placing Dart in an altarpiece of panels. In panel one the reader makes their way from the horizontal lined waves that are forced into corners, arriving at Dart creating a line with his  body, leaning towards the next panel. As he looks onto himself in panel two,  he guides the viewer’s eyes. While the last panel uses line to create literal distance and give Dart, the only rounded figure in the panel, a chance to break free from the daunting lines of the boat and the adventure that lies ahead.

By recognizing how comics use line in a subconscious way, it can become clear how they hold as much meaning in relation to the way famous artist use line.  Continuing with McCloud’s comparison of high art to comics, he explains that “the father of the modern comic in many ways is Rodolphe Topffer” (120),  revealing that his cartooning and use of panel explores a combination of pictures and words. This made him a contributor to the understanding of comics. According to McCloud, Topffer was a master and creator of a form that was “both and neither” text and image (122). All of these recurring ideas that flow between high art and comics should be taken into consideration when understanding that these two art forms function similarly and should be treated as such.

Pop Art – Roy Lichtenstein, High Art and Comics for Creativity

When you combine high art and comics, you get Roy Lichtenstein, “being one of the best known pop artists of the 1960’s to use comics and cartoons as source material for their work” (Greenville 228). In order to understand the comics place in high art and academia, it is vital to understand how Lichtenstein took hold of the medium for an artist message. By diving into Lichtenstein’s goal of using comics in his art, we can come to a conclusion on why we should learn from Lichtenstein and use comics for creativity.

In Bruce Greenville’s book KRAZY! Roy Lichtenstein’s rendering of the comic is presented in full force, by Greenville saying that “Lichtenstein’s genius lay(s) in his ability to grasp the most compelling elements of comic composition and bring them forward for scrutiny”(Greenville 228). This quote acknowledges Lichtenstein’s tribute to comics. He also used comics to his advantage by working with a strong understand of the new visual culture that was emerging at the time. He used a medium as a vessel to express his artistic message (288), as many great artist of the past have. This use of medium in relation to message within high art is an idea that takes place in comics as well. In Rublowsky’s book Pop Art, he highlights Lichtenstein’s interest in comics and their mechanical creator, the separation within the comics that comes from the lack of viewing the artist’s hand (1-2). Here, there is specific definition of what Lichtenstein found so intriguing about comics.  

Continuing with a greater understanding of what Roy Lichtenstein was trying to achieve by using comics as a medium, it becomes clear that we should be following in his footsteps and use comics for our own artistic and literary expression. In Michael Lobel’s book Image Duplicator, there is an explanation of how art historians disapproval of Lichtenstein’s work allows for a deeper insight into the academic use of comics. The explanation states, “I think it is fair to say that art history as a discipline has tended to view realist painting of any period as if they were nothing more than accurate transcriptions of reality outside themselves” (Lobel 14). Lobel expands by using an art historians critic of Liechtenstein to his advantage saying, “I want to treat Fried’s components in much the same way Lichtenstein treated printed images: I will appropriate and strategically reuse them for my own purpose” (Lobel 15). By combining Lichtenstein’s use of comics for an artistic message and Lobel’s tactical way of turning art historians critique of Liechtenstein to fit his project, it is clear that the same should be done with comics. By looking at comics as artistic expression or a vessel in which artists (like Lichtenstein) can be inspired, their space within art history and academic study allows for more opportunities of creativity and learning.   

Conclusion

The evidence that comics belong in academic and creative discourse is overwhelming. The risk in not including this hybrid art form that is comics into the world of art and literary history allows for current gaps to form in creativity and learning. By understanding a critical reading of WOW Comics issue 3, the historical view of comics as ‘false art’, how comics work within movements similar to art history, the hybrid art of comics and the inspiring way in which Roy Lichtenstein’s uses comics for creativity, academic and creative thinkers must be called to re-evaluate comics as valuable components of our past and future history.


Work Cited

Legault, E.T. “Dart Daring”. WOW Comics,Volume 1, No. 3, December 1941, p. 2-9. Canadian Whites Comic Book Collection, 1941-1946. RULA Archives and Special Collections Ryerson University, Toronto, Canada.  

Beaty, Bart. Comics Versus Art . University of Toronto Press, 2012. Toronto, Canada.

Greenville, Bruce,  et al. KRAZY!: The Delirious World of Anime + Comics + Video Games + Art. Vancouver Art Gallery,University of California Press, 2008. Vancouver, B.C.

Lobel, Michael. Image Duplicator: Roy Lichtenstein and the Emergence of Pop Art. Yale University Press, 2002. New Haven.

McCloud, Scott. Understanding Comics: the Invisible Art. Harper Perennial 1994. 1st edition. New York, N.Y.

Rublowsky, John and Ken Heyman. Pop Art. Basic Books, 1965.  New York, N.Y.

Sabin, Roger. Comics, Comix, & Graphic Novels: A History of Comic Art. Phaidon Press Limited, 1996. London.

Witek, Joseph. Comic Books as History: The Narrative Art of Jack Jackson, Art Spiegelman, and Harvey Pekar. University Press of Mississippi, 1989.


Images in this online exhibit are either in the public domain or being used under fair dealing for the purpose of research and are provided solely for the purposes of research, private study, or education.