Tag Archives: Canadian

Native Americans & Colonial Racist Stereotypes in 1940’s WOW Comics no. 10

INTRODUCTION

Native Americans are now known for being spiritual, environmental, and nomads and unfortunately, colonizers have used stereotypes to create an alternate assumed identity with this knowledge. Previous to now the stereotypes of the Native identity was wrong, but as time has progressed it has slowly corrected itself. Thanks to the education high school now offers on the basics of native heritage and history stereotypical aspects have faded slightly and the presumed slights have become less prominent. This is a step in the right direction to reconciliation for the atrocities Indigenous North American communities have faced, from residential schools to cultural assimilation to the numerous issues surrounding reserves and broken treaties.

The “right step forward” to reconciliation mentality in North American society has not always prevalent in history. Throughout the 1800 and the 1900s, First Nations fought and defended Canada in both World Wars but were not given the right to vote. Indigenous people were consistently depicted as the enemy in mass consumed media even in medias geared towards children. In the collection of comics called the “Canadian Whites,” it was common to find this villainous depiction. Even more so it was common to see the reliability these comics had on racist, propagandistic stereotypes of the Indigenous community. In order to understand this racism, analyzing how Canada has treated Native Americans in the past will explain how these people and society interacted. Researching into the specific comic “WOW, no. 10” (published in January of 1942) and the origins of the racism found in this specific comic created numerous questions.

Why is the native populace depicted in mass consumed media negatively and in a severely racist way without the care for separate tribal identities? Even with Native Americans aiding the war effort greatly through enlistment the government refused to acknowledge the help until much later. Instead, deciding to show off propagandistic comics that portrayed “true” Canadians to be solely white Canadians who are superior and used this belief to fuel what the government of past and present 1940s wanted for Canada’s imagined future. Examining the Native influence on Canada prior, during, and after the war, the understanding of how this racism and altered depiction of Natives will become more clear and highlight that the imagined identity was a predominantly white, European, Christian population. All those who were not these characteristics, be it those who were First Nations or otherwise, were to be expunged or assimilated.

THE IMAGE OF THE “RED SKINNED SAVAGE”

In the short story found in WOW no. 10 called “The Iroquois are Back,” by Kathleen Williams, the time period revolves around the mid 1600s. The features three young men; Henri, Jaques, and Louis, all who venture out of the community against previous discretion due to “red devils,” the Iroquois being seen in the surrounding area. First Nations people have survived on this land for thousands of years, promoting spirituality and prosperity. As colonization became the dominant identity to cultivate the land for its resources, Native Americans became closed off on reserves, far off from society all while colonizers lived on the ground that the tribes once claimed. The use of ‘red devil’ is used as a depictor of the red undertone skin (a racist stereotype of First Nations people) and disassociates any good inherent reason for the Iroquois to be in the area or attack. It makes Indigenous people the enemy before they had really caused any issues, an enemy who is weaker and less formidable than other white people.

Colonization created a bias against Natives and that is shown when Henri, Jaques, and Louis single-handedly kill Natives for over two hours, a feat that is then congratulated when they are rescued by others from their community. They slaughtered many Native Americans to represent that they are protecting themselves from the “red deviled savage.” The murder of people was celebrated because they were the antagonist of the story for existing in an area that was once theirs solely. They were villainous for existing as Indigenous tribes and people were viewed as “primitive, strange and alien” (Sangster. 191-200) and were shamed for acting like “the behavior of the Eskimo.”(Sangster. 1991 200) The actions and values of the First Nations were shamed as the “cultural hierarchy that cast white, Euro-Canadian modernity as preferable and superior” (Sangster. 191-200) was always considered better.

This “savagery” is seen again in the story “Jeff Waring” by Murray Karn when the Native chief and his soldiers arrive on a Native war canoe and automatically it’s assumed that the natives torture and kill them. It then progresses to Jeff Waring, and his friends being tied to be burnt at the stake and are only saved when the chief’s son is cured by the “white man’s” medicine. Savagery is assumed in the comic just as common nature for the  Indigenous creating only negative, primitive depictions of the supposed tribe. The need to immediately resort to burning them on the fire as an act of savagery and then only transitioning from an evil portrayal when the white man’s medicine is used to help save the chief’s son paints all tribes as primitive. It all relies on the dependence for progress that the colonizer can bring to the Indigenous community.

CREATING MIXED CULTURES

The war changed many aspects of society, altering acceptance and economic prosperity. The decriminalization of Japanese Canadians who were put into internment camps and Italian immigrants were no longer viewed as “enemy alien” after 1947. 

Enemy aliens “referred to people from countries, or with roots in countries, that were at war with Canada…. during the Second World War, people with Japanese, German and Italian ancestry.” (Patricia Roy, Canadian Encyclopedia) This was not something that transferred to Native Americans, who by this point still were not given the right to vote federally (July 1, 1960 legislation passed to federally vote) and were viewed in disregard as during the war. This lack of acceptance was shown best in the depiction of two separate tribes; the Iroquois and a tribe from the Amazon. They have no relation to one another in any way be it physical, environmental, time period, nor are in the same story of the comic book yet look identical to each other in both the “Jeff Waring” and “The Iroquois Are Back.” These outfits are identical in the comics, both using similar furs and feathers.

Traditionally the Iroquois used “furs obtained from the woodland animals, hides of elk and deer.” (Kanatiyosh. 1999) whereas Amazonian tribes wear woven plant-based clothing or body paint. This was common especially during the time period of “Jeff Waring” as the cloth used by westerners was harder to make and obtain. This is due to the temperature difference and the cultural significance of clothing. Traditionally in the Amazon the fewer clothes one would wear the higher the rank in the tribe similar to the more body paint worn the higher the rank as well. Whereas clothing in the Iroquois tribe is beaded, has bells, and sewn on designs to show rank as the weather in Canada is much more frigid, especially in the 1600s when the comic “the Iroquois are back” takes place.

This link of identicality is seen in the way the faces are constructed in the illustrations. Both drawings have shown Natives with high cheekbones, dark eyes, large foreheads. These identities, that are very different, look identical for the purpose to show that all Natives are the same in appearance, culture and savagery. This represents ideas of assimilation into colonization as the Native community was not even worth an actual identity and instead is just clumped together as one. This ideology of missing individuality was the “ultimate goal of eliminating the “Indian” as an entity apart from the mainstream of Canadian society.” (Sheffield. 17) The lack of identity also shows that they are less superior to those who have actual defining features and differences, specifically that they are less important, in both the comic and real life than the white westerners.

THE MOCCASINS ON THE GROUND.

In the comic book as a whole, there is not a single mention of positive actions that the Native Americans had done. During “The Iroquois are Back” it depicts violence as if that is all the Natives are capable of with statements such as “the Indians closed in for the kill, hatchets raised, tomahawks waving.” (Williams. 29) War heroes are the pride of a nation and meant to hold their heads up with glory. They receive medals, are put on the local news at six, and written about in the paper. All acts of heroism during these wars are assumed to have already been discussed except there is never any mention of the aid the Indigenous tribes provided to the war effort.

Violence is promoted in the comic as second nature to the Natives but highlights nothing of the violence that some Natives were told to do while enlisted. It promotes a figurative “one-sided” coin alluding to this being only true depiction with accuracy as to how Indigenous tribes act. This ideology is further emphasized during “Jeff Waring” where the first interaction with the Indigenous tribe in the Amazon was a war canoe approaching the heroes boat. Instantly, the Natives are a threat once again. This portrayal has created conflict as there was, during its publication, Natives fighting for Canada in Europe. With no mention as to Indigenous men and women in the military, it has “resulted in narratives that are selective, partial, biased and distorted” (Harvey et al. 257) Natives were known in the armed forces for “voluntary enlistment and conscription of thousands of First Nations men.” (Sheffield. 43) The Society of American Indians, a group that helped the fight for Native rights to citizenship, even went as far as to put in their Journal that “Already we hear the tread of feet that once wore moccasins; already the red men are enlisting.” (Sabol. 268) Yet the history books have erased their participation as until later in the search for the Canadian identity was it acceptable to be native. The narrative stayed consistently negative until the tropes and stereotypes that are found in the comics became less politically correct closer to the beginning of the 2000s and were filtered out.

RECONCILIATION

Reconciling on past governmental and societal mistakes is an everyday goal in Canada as the acknowledgment of Native cultural genocide becomes more well known across the country. In doing this, images and tales such as those found in “the Iroquois are Back” and “Jeff Waring” become slowly more obsolete. There have been recent steps backward such as Johnny Depp in the movie “The Lone Ranger” but as the populace began to understand the sacrifices that Native Americans have suffered at the hands of colonization and it has become a topic more serious and more informed. Reconciliation started in Canada and the United States when the US granted citizenship to Native Americans as “Congress passed the law to reward Indians for their service and commitment to the country at a time of great need.” (Steven. 268) Unfortunately, all efforts were put on pause during the 1930s as it was the Great Depression. Tensions were rising in Europe which forced reconciliation to be pushed back until the 1960s, when voting in Canada federally was granted to all Native Americans. After that historical event that came into effect July 1, 1960, reconciliation has tardily progressed into slow positive change.

IN CONCLUSION

In the creation of Canada, Native American people have been treated as second-class citizens and have been the public enemy for an extended amount of time. From the fight to conserve their traditions and values to the consistent work towards continued reconciliation. As society progressed to be more inclusive, once again Natives were left in the dust and forced to continue the fight for equality. The images, text and subliminal messages in the comic book WOW comics no. 10 are present due to consistent colonial influence and racist stereotypes that emerged from that time period, continuing even to this day. The results of reconciliation have slowly chipped away at these stereotypes but these remarks still leave a lasting mark on the Native community in Canada.

WORKS CITED

Sheffield, R. Scott. The Red Man’s on the Warpath. UBC Press, 2004. pp 43 https://books-scholarsportal-info.ezproxy.lib.ryerson.ca/en/read?id=/ebooks/ebooks0/gibson_crkn/2009-12-01/3/404358 Accessed 10 Oct. 2018.

Karn, Murray. “Jeff Waring.” Wow Comics, no.10. pp 15-25, http://data2.collectionscanada.gc.ca/e/e447/e011166673.pdfaccessed 10 Oct. 2018.

Williams, Kathleen. “The Iroquois are Back.” Wow Comics, no.10. pp 27-29, http://data2.collectionscanada.gc.ca/e/e447/e011166673.pdfaccessed 10 Oct. 2018.

Sabol, Steven. “In search of citizenship: the society of American Indians and the First World War.” Oregon Historical Quarterly, 22 June 2017, p. 268+. Academic OneFile, http://link.galegroup.com.ezproxy.lib.ryerson.ca/apps/doc/A499696071/AONE?u=rpu_main&sid=AONE&xid=0c276e89. Accessed 10 Oct. 2018.

Raynald, Harvey L., et al. “Conflicts, Battlefields, Indigenous Peoples and Tourism: Addressing Dissonant Heritage in Warfare Tourism in Australia and North America in the Twenty-First Century.” International Journal of Culture, Tourism and Hospitality Research, vol. 7, no. 3, 2013, pp. 257-271. ProQuest, http://ezproxy.lib.ryerson.ca/login?url=https://search-proquest-com.ezproxy.lib.ryerson.ca/docview/1412780619?accountid=13631. Accessed October 16/2018.

Sangster, Joan. “The Beaver as Ideology: Constructing Images of Inuit and Native Life in Post-World War II Canada.” Anthropologica, vol. 49, no. 2, 2007, pp. 191-209. ProQuest, http://ezproxy.lib.ryerson.ca/login?url=https://search-proquest-com.ezproxy.lib.ryerson.ca/docview/214174078?accountid=13631. Accessed October 16, 2018.

Sheffield, R. Scott. “Veterans’ Benefits and Indigenous Veterans of the Second World War in Australia, Canada, New Zealand, and the United States.” Wicazo Sa Review, vol. 32 no. 1, 2017, pp. 63-79. Project MUSE muse.jhu.edu/article/674309 Accessed October 16, 2018.

Kanatiyosh. “Iroquois Regalia.” Haudenosaunee Children’s Page. 1999. http://tuscaroras.com/graydeer/pages/childrenspage.htm Accessed November 20, 2018.

WORKS CITED: PHOTOS

ALL PHOTOS FALL UNDER FAIR USE POLICY. RYERSON UNIVERSITY IS NOT RESPONSIBLE FOR ANY DAMAGES CAUSED.

Brazilian Natives in Traditional Clothing. *Royalty free* Released free of copyrights under creative commons CC0. https://pxhere.com/en/photo/1254856 Accessed November 12, 2018.

Fair use expired copyright- “The Iroquois are Back.” Wow Comics, no.10. pp 29, http://data2.collectionscanada.gc.chttp://data2.collectionscanada.gc.ca/e/e447/e011166673.pdfa/e/e447/e011166673.pdfaccessed 10 Oct. 2018.

Fair use expired copyright- Goody, Edmond. WOW Comics, no.10 Front Cover page. January. 1942. http://data2.collectionscanada.gc.ca/e/e447/e011166673.pdfAccessed November 12, 2018.

Patriotism in Active Comics no. 5/ Instilling the Canadian Identity

 

©Copyright 2018 @Yousef Farhang, Ryerson University

Introduction

American comics were popular during WW2, and the Canadian youth immensely enjoyed reading them. However, the Canadian Whites, “due to the black and white interiors that distinguished them from the four-color American comics of the period, arose in response to the wartime importation ban on non- essential goods that removed American comic books from Canadian newsstands” (Beaty 429). These comics were used an entertainment medium for young readers, and influenced the role of youth during the war. Political messages were spread in newsletters and narratives of these comics to direct the readers into being faithful towards their country. In Active Comics no.5, the repeating theme of loyalty portrayed by Active Jim and other narratives, portrays the political aspects of the comics during the war, and how these messages were ultimately used to instill the Canadian identity into both the male and female readers. These comics advertise allegiance in their narratives, while also challenging the political issues of the war.

Themes in Comics: Loyalty

The Canadian Whites were not just a medium for entertainment. They included a variety of themes in their stories to influence the readers. Active Comics no. 5 (May 1943) is filled with stories about different superheroes who fight evil and represent the Canadian identity through their actions. In fact, Active Jim, “an athletic and clean-cut young man who serves as the spokesman and figurehead of the Club and who, from this issue on, merits a regular story in Active Comics until issue 24” is the voice of a Canadian youth during the war who advertises loyalty and how vital it is to be allegiant (Kocmarek 157). By using a character such as Active Jim, the writers not only made these comics interesting, but they also effectively included themes of loyalty which influenced patriotism to the children and adolescents who read these comic books.

As previously mentioned, the comic books were not only there for entertainment. Ann Babic, in her 2013 novel Comics as History, Comics as Literature, says “the stories within [the comic book’s] pages are more complex than a tale of a hero surpassing a villain” (Babic 15). In the Canadian White comics, there are some deliberate choices of themes in these comics. The comics bring political ideas to readers through their theme of good versus evil, which is portrayed by the superheroes and the villains. Active Comics no. 5 portrays the themes of good vs. evil by having two narratives where the hero of the story stops a villain who attempts to betray their own country. To illustrate, in the first story if Active Comics no. 5, “Dixon Of The Mounted,” Dixon, who is the protagonist of the story,

Steele, T.A. (w.a). Active
Comics. Dixon of the Mounted. No.5, May 1942, Bell Features Collection, Library and Archives Canada.

finds out the sheriff of the town is helping the villain of the story get away with his crimes. Similarly, in the story “The Brain,” the mayor of the city deceives everyone into thinking that he is helping the hero of the story, The Brain, save the city from Dr. Black who is a corrupted villain. However, The Brain is able to outsmart the mayor, and reveals that he was in fact Dr. Black. Aside from having racial intentions in naming a villain “Black,” which is interpreted as people of colour being evil, both of these short narratives were written to portray the themes of not only good versus evil, but also the theme of loyalty. In both stories, the villains were of high authority (sheriff and mayor) and are both breaking the law. In this way, the writers of the comics were able to show how being disloyal is being evil and it leads to not succeeding. Although the theme of loyalty is covert here, it is obvious that the plot of these stories had a message behind them and were done deliberately. To glorify loyalty and patriotism, Active Jim is a utility used by the writers of the comics to remind the audience of their duty towards their country. In fact, “Active Jim’s Monthly Message” does the same job as those two narratives. As mentioned before, in this monthly message, Active Jim praises loyalty and explains the importance of being loyal towards the “king and country” (Active Comics no. 17). This section of the comic is dedicated to a whole message about why allegiance is important. With the corrupted characters losing in every story, and the theme of loyalty and its benefits being spread in the comic, it is evident that that the repetition of this theme is vital because it is glorifying loyalty and denouncing corruptness.

Loyalty was taken seriously when it came to the Second World War. The pressure of war forced governments to do as much as they could to minimize any betrayal of loyalty. In fact, they praised loyalty through propaganda and newspapers. For example, in “French-Canadian Loyalty Demonstrated at Montreal,” a newspaper article from April 14th 1942, it is mentioned that “loyalty is, and always has been, one of the greatest qualities of French-Canadians” (“French-Canadian Loyalty Demonstrated at Montreal”). This praising of allegiance illustrates how much loyalty was important to Canada, and how conveying themes of loyalty in comics was not out of the ordinary and in fact, done deliberately.

Challenging The Norms of Political Messages

During the war, political messages were spread using many different mediums from television, radios, newspapers, and, of course, comics. While political messages that glorified Canada are easily spotted in Active Comics no. 5, political comments that are against Canada are not expressed overtly. However, when looking at both the art and the narratives of these comics, it is safe to assume the writers did have their own opinion of their government and what they thought of it. Going back to “Dixon Of the Mounted” and “The Brain,” these two stories do have messages that challenge the corruptness of the government of Canada itself. For instance, Dr. Black, who ends up being the mayor, wears a hat that has the British flag on it. This hat is very hard to see in the comic because it is shaded extremely dark. However, when looked closely, it is obvious that the hat does have the

L, Bachle. Panel from “The Brain”Active Comics, No. 5, May 1942, p. 18. Bell Features Collection, Library and Archives Canada.

British flag on it. The hat is significant because the artists of the comics were pointing fingers at the people in authority who ran the government (Dr. Black does after all end up being the mayor) and questioning their faithfulness towards their country. Similarly, in “Dixon of the Mounted,” it is the sheriff who is corrupted, even though it could have been anyone else in the story. Also, the sheriff being corrupt is only mentioned towards the end of the story, and they did not put much focus on that part; the writers did not challenge these norms by being blatantly obvious. This is vital because it shows how furtive the writers must have been to share their own unpopular and unwanted (by the government) opinion. This could have been because they knew what the government wanted the audience to take away from the comics, and that was to become more loyal towards their country instead of questioning if the government is corrupt or not. These issues of corruption are ways in which the writers broke thorough norms and challenged authority, while also pushing allegiance towards the readers. By doing this, the authors were able to express their own ideas through small details in the comics, while also being able to help the readers become more attached to their country and perhaps join the war for their country, since that is what their childhood heroes (the superheroes) have advertised in the comics they read.

The Male & Female Audience of The Comics

It is clear that these comics were used to push messages of loyalty to the readers and influence their ways of living during the war. However, it is vital to understand who these audiences were, and why they would be influenced by these comics. The comics “were read eagerly by the adolescents and pre-adolescents of Second World War” (Kockmarek 156). “During World War II, Canadian comics were the only option for comic book readers, [and these comics were] different from their American counterparts in their scope as well as their levels of violence and patriotism” (Reyns 15). The Canadian Whites being the only accessible comic, forced the readers to read these comics and also helped the messages these comics contained reach all the comic book fans, which were “both boys and girls” (J.L. Granatstein and F.Oliver). Knowing that both male and females read the comics, it is certain that Active Jim’s monthly message to stay loyal during the war was therefore for both the male and the female audience. It is easy to assume women did not have a role in the army, and therefore that his message most likely was not directed to the female audience of the comics. However, this is entirely false. Women were active in the war effort just as much as men, and they had many responsibilities such as “street car drivers to aircraft designers – and 1.4 million women were employed, a participation rate of almost one in three, at the wartime peak in 1945” (J.L. Granatstein and F.oliver). Understanding the role of women in connection to the comics is significant since that means the political messages of loyalty were just as much directed towards the female readers as the male readers.

Instilling The Canadian Identity

The superheroes are the characters who express loyalty towards Canada, and the evil villains are the ones described as “crooks” (Active Comics no. 5 11). The children who read these comics praised these heroes and wanted to be like them. This is why all the superheroes are men who are loyal to their countries. According to Beaty, the superheroes in these comics represent the Canadian identity (Beaty 431). With this being said, the superheroes were “not just entertaining fantasy figures” (Beaty 431), and indeed they played a much higher role. The roles of heroes such as The Brain were to show what a good soldier is like and how important it is to not lose your self identity. However, having superheroes who have powers was not very productive in influencing the readers. Therefore, the comics that “were often doled out by teenage creators only a little older than” the readers themselves” (Kocmarek 157), used characters like Active Jim to leave more room for the readers to relate to the comics. Active Jim did not have any powers and was an ordinary teenager during the war. He was the perfect example of a hero who was “exciting, but not overly exciting; active in the war, but not so active as to accomplish much of significance” (Beaty 430). Including relatable characters was done deliberately to help the readers connect to the characters more which ultimately helps the influence of the heroes become much higher; if the heroes did something completely unimaginable for the readers, the young readers would not be able to put themselves in the position of the hero and therefore not relate to the Canadian identity.

Conclusion

The Canadian Whites have been part of the Canadian culture since the Second World War and have been a great medium to influence the children of war. These comic books were not only used as entertainment in a time of war, where Canada was having difficulties with American goods; they were also used to influence the young readers to become more patriotic towards their home country. The political messages of allegiance spread by the narratives such as “The Brain” and “Dixon of The Mounted,” as well as “Active Jim’s monthly messages,” all contributed in helping the comic writers shape the Canadian identity and influence readers to not betray their own country and even join the war to support their leaders and families.

Continue reading Patriotism in Active Comics no. 5/ Instilling the Canadian Identity

The Representation of Heroes as Canadian Masculinity to Canadian Child Readers During World War II

© Copyright 2017 Dewe, Kristen. Ryerson University

Dingle, Adrian (a). Active
Comics. No.5, May 1942, Bell Features Collection, Library and Archives Canada.

Introduction:

On December 6th of 1940, during the second World War, William Lyon MacKenzie King, former Primer Minister of Canada declared the War Exchange Conservation Act (WECA), which was a measure used to protect the Canadian dollar and the general war economy (Kocmerac, 148). In this, comic books were listed as non-essential commodities that were deemed banned. During this time, Canadian superheroes became the most prominent features within Canadian comic books (Kocmerac, 151). Heroism became a very distinctive part of children’s lives, as they read and looked up to the superheroes who were prevalent within comic books such as Active Comics. In this work, the focus will be on Adrian Dingle’s fifth issue of Active Comics which was published for May of 1942. To identify how these heroes represented the idealized Canadian masculinity of a superhero to Canadian child readers, it is evident that we consider what makes a Canadian hero, why they are primarily men, the distinction between different aged superheroes and how child readers are influenced by these heroes. Throughout this work, we will uncover how the comic uses different age genres to depict heroism in Canada as a means of showing what it ultimately means to be a Canadian hero.


Steele, T.A. (w.a). Active
Comics. Dixon of the Mounted. No.5, May 1942, Bell Features Collection, Library and Archives Canada.

What Makes a Canadian Hero, a Hero in Active Comic No. 5 (May, 1942):

During Adrian Dingle’s issue of Active Comics in May of 1942, he depicts heroism as only masculine, however ranges from heroes being of different age groups. He makes it evident that heroes can be babies, teenagers and adults and does not limit the reader to believe in only one distinct type of hero, however, limits the reader to believe in only one gender of hero.

The first story in the issue, “Dixon of the Mounted”, shows heroism from Dixon, an adult who is after a murderer and attempted-murderer in hopes to save himself and society from the dangers of this man. His attempt is rather gory and very explicit in it’s use of fighting vigorously, showing that the adult form of heroism is to defeat through killing.

Saakel, Ross (w.a). Active
Comics. Active Jim. No.5, May 1942, Bell Features Collection, Library and Archives Canada.

The next story, “The Noodle – The Mighty Mite”, deals with heroism from a toddler who is out to save a female baby who was kidnapped by a Mummy, showing that he is out to protect society. Although he is a baby, his use of heroism exhibits strength and intelligence – to an extent far beyond a toddler’s capabilities, however does not display any acts of extreme violence or gore, showing that heroism from a toddler is different from that of an adult. Additionally, Active Jim, a teenage hero deals with providing safety for society by catching a leopard that escaped from a circus train with no form of explicit violence or murder.

Overall, the heroes within this specific comic book, all have a few things in common. First, they are all brave individuals whom risk their lives to help society, and in doing this, inspires its readers, specifically children. Children are drawn in by these superheroes who will stop at nothing to retain justice, regardless of their age. Moreover, they also have their gender in common. All the superheroes within this comic book are men, showing the gender inequality that is prevalent in the text.

Why are Heroes Masculine?

Within this specific comic book, only men are perceived as heroes. Babic offers that comic books are “…predictions of societal downfall, disfigured gender roles, and mass children embracing violence as a natural mechanism of communication failed to note that adult readership soared alongside that of children” (Babic, 15). It is evident that Babic realizes this gender inequality that stems from comic books, and continues by centering on what children will retain from reading comic books that are unrealistic as only men are the heroes.

Brown also offers insight towards the masculinity of heroes within Milestone Media (a novel on African American heroes) as a “comparison to the market-dominating comic books published by other companies which promote a popular trend of gender extremism” (Brown). In this, Brown tries to argue that newer comic books no longer have this ideology of a superhero being primarily a white male, however, have now gone into having diversity regarding gender and race.

In Mollegaard’s book review on Age of Heroes, Eras of Men, she discusses the complexities of the superhero genre as “the marginalization of the female superhero” (Mollegaard, 431). Mollegard further uses this to distinguish that the misconception of “the superhero genre is simplistic drivel for adolescent boys” (Mollegaard, 431). So, the underlying statement through this, is that because the target audience for comic books was adolescent boys, masculine superheroes seemed to have fit as better role models for these young boys.

The Distinction Between Different Aged Superheroes:


Saakel, Ross. (w.a). Active
Comics. The Noodle – The Mighty Mite. No.5, May 1942, Bell Features Collection, Library and Archives Canada.

Although the comic fails to show women as superheroes, it does contain superheroes of different ages, ranging from babies to adults. Within The Noodle – The Mighty Mite, the superhero who is a toddler shows an expansive amount of knowledge and is very strategic in figuring out how to protect society in a non-violent form. A superhero such as The Noodle is very inspirational for young children, as they can believe that if a baby can do something, they can achieve a lot as well.

Saakel, Ross. (w.a). Active
Comics. Active Jim. No.5, May 1942, Bell Features Collection, Library and Archives Canada.

Regarding Active Jim who is a teenage superhero, he is also inspirational for young children because of his age being close to young boys, and because he uses his strengths to defeat and outsmart the antagonists, similar to The Noodle, without violence. As Jim is still in high school and can look out for society, young boys may look at Jim as someone who is like themselves. Lastly, Dixon of the Mounted portrays an almost oppositional way to protect society, through using violence as a defence mechanism.

Steele, T.A. (w.a). Active
Comics. Dixon of the Mounted. No.5, May 1942, Bell Features Collection, Library and Archives Canada.

The conclusion from these three, are that adults have more of a will to commit murders, whereas children and teenagers have a more forgiving element to them and are primarily out to help society. It is prevalent that each age group handles being a hero in a different way and is not like how we would expect it to be within our society. For the most part, we would expect teenagers to be the ones with a lesser understanding of the significance of life as the violent-heroes, whereas we would expect the adults to be the more responsible and inspirational heroes, showing the oppositional positions that the comic offers versus what society would think. Regarding toddlers, we see toddlers as innocent, naïve individuals within our society, very different from how toddlers are described within this comic.

The comic does not reflect a modernized society in the depictions of violence based on age genres, however, it emphasizes oppositional positions in this through characterizing adults as the most violent. This comic would impact children in having distrust towards adults as they are depicted as the most violent, and give the reader an unrealistic understanding of babies, teenagers and adults.

How Child Readers are Influenced by These Comics:

Babic discusses how comic books have a larger impact on children than adults. She states, “Children clearly sucked in the storylines at a larger rate than that of adults, but adults— especially soldiers on the front lines— fueled themselves on the junkets of their favorite superheroes.” (Babic, 15) This source overall offers a distinct view point on how heroism is depicted by children and what they will adapt to believing a hero is.

Furthermore, Fradkin entails a small focus on comic books creating resilience for children. His article discusses the concept of “invincibility suggestion” and how comic books were and are used for children whom are fighting cancer or other diseases as they can relate to the superheroes in their journey to “fight evil”. Prior to this article, the idea of superheroes as characters to strengthen and inspire a child may almost seem absurd and unrealistic to some, but by putting it in this perspective, one can completely understand how a child with a condition would feel empowered by a comic book. Therefore, this shows superheroes as a beneficial factor for children (Fradkin).

Conclusion:

The idealized comic book heroes in Canadian comic books heavily influenced child readers during the Golden Age. The typical masculine superhero ascribed by different age genres shows diversity in ages, but lacks the diversity in genders, giving children an understanding that heroes are only masculine. In limiting children’s beliefs of what a superhero is, children were not only taught to be narrow-minded, but also to believe in men superiority, as the comic books described that women were not capable as the same things that men were. It is evident now that as society has evolved, this ideology of masculine superheroes is not as relevant as it was during the period of World War II, as we have familiarized ourselves with more women superheroes.

Images in this online exhibit are either in the public domain or being used under fair dealing and are provided solely for the purposes of research, private study or education.

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Works Cited:

Babic, Annessa Ann. Book. “Comics as History, Comics as Literature: Roles of the Comic Book in Scholarship, Society and Entertainment.” pp. 15-16. Fairleigh Dickinson University Press, ProQuest ebrary, Accessed April 2 2017, http://site.ebrary.com.ezproxy.lib.ryerson.ca/lib/oculryerson/detail.action?docID=10823569.

Brown, Jeffery. Review. “New Heroes: Gender, Race, Fans and Comic Book Superheroes.” University of Toronto, ProQuest ebrary, Accessed April 6 2017, http://search.proquest.com.ezproxy.lib.ryerson.ca/docview/304394534/fulltextPDF/79ABD99412984EFDPQ/1?accountid=13631.

Dingle, Adrian (a), TA Steele (w.a), Ross Saakel (w.a), and Al Cooper (w.a). “Active Comics.” No.5, pp. 1-64. Bell Features Collection, Library and Archives Canada, Accessed April 2 2017, http://data2.collectionscanada.gc.ca/e/e447/e011166506.pdf.

Fradkin, Chris. Book. “Shared Adversities of Children and Comic Superheroes as Resources for Promoting Resilience.” Child Abuse & Neglect. Vol. 54, pp. 69-77. Science Direct, Accessed April 6 2017, http://www.sciencedirect.com.ezproxy.lib.ryerson.ca/science/article/pii/S0145213416300187.

Kocmarek, Ivan. Review. “Truth, Justice, and the Canadian Way: The War-Time Comics of Bell Features Publications.” Canadian Review of Comparative Literature. Vol. 43, No. 1, pp. 148-151. Project MUSE, Accessed April 2 2017, https://muse-jhu-edu.ezproxy.lib.ryerson.ca/article/611725.

Mollegaard, Kirsten. Review. “Ages of Heroes, Eras of Men: Superheroes and the American Experience.” pp. 430-431. Scholars Portal, Accessed April 6 2017, http://journals2.scholarsportal.info.ezproxy.lib.ryerson.ca/pdf/15427331/v37i0004/430_aoheomutcsp2.xml.

 

WOW Comics No. 6: A Window to Past Culture and Ideologies

© Copyright 2017 Kristian Saflor, Ryerson University

An Academic Analysis:

Comic books in Canada during the second World War served as forms of entertainment for children. With its use of illustrations, stories, and advertisements, Canadian comics managed to attract children into reading them as it provides them with content that serve entertaining and fun through the eyes of children. However, comics are more than just forms of entertainment, but rather they are historical artifacts. Bell Features’ comic WOW Comics No. 6 contains what would be considered entertaining for children at the time; superheroes, advertisements for toys, contests, and eye-popping illustrations, but examining the content and analyzing the way it resonates with its audience suggests what culture was like at the time the comic was produced.

This exhibit will explore comics as a form of media altogether and emphasize the role of comics as an expression of cultural views and ideologies as opposed to viewing comics simply as forms of entertainment. The research provided throughout this exhibit seeks to correlate culture and entertainment, and how both of these aspects serve to educate contemporary readers of the historical context of when such comics were produced to the public. This exhibit will answer the questions; what does WOW Comics No. 6 provide besides entertainment for contemporary readers? And why is it important to view WOW Comics No. 6 more than just entertainment?

Reputation and Underlying Significance of Comics:

Comics, as compared to literary books, textbooks, and even film, are generally regarded to be inferior forms of entertainment, or simply just disregarded altogether. Mark Berninger states that comics have been largely marginalized by critics and academics (4), thus suggesting that comics have little to no value for academic analysis and examination. This notion altogether indicates that comics, to a vast majority of scholars and critics, are generally looked down upon. It is difficult to determine which specific aspects of comic books hinder scholars and critics to examine the medium as academic research and it is tedious to come to an overall general conclusion. It is important to view comics more than just forms of entertainment. Berninger emphasizes that comics are an extension of ourselves and uniquely suited to describe the human experience (3). With this in mind, examining WOW Comics No. 6 requires one to reflect upon the context of which it was produced and created. To expand on the idea of the human experience and how it relates to comic books, comics are heavily influenced by the culture it stems from, in regards to WOW Comics No. 6, the stories and undoubtedly, the advertisements are strongly influenced by wartime during the 1940s.

A Window to the Past:

Context at the time of a comic’s development and production is crucial for understanding set ideologies and values. Casey Brienza argues that there is an urgent need to study the context of a comic at the time of its production (107). WOW Comics No. 6 presents shocking, and somewhat comical imagery towards the depiction of Adolf Hitler, racist stereotypes, and misogyny. To modern readers, these representations may be deemed appalling and deeply offensive in many ways, but that was not the case for Canadians at the time WOW Comics No. 6  was produced. The offensive depiction at the time was deemed normal and part of culture, it was a different time, and different views were established in Canada during the 1940s. Annessa Ann Babic emphasizes that comic books, much like movies and music, are created to sell, and that they are sold according to consumer demands and preferences (111). Drawing from this notion, WOW Comics No. 6’s content is derived from consumers’ wants and preferences at the time of production, Babic states that the public makes demands on what themes should be presented in comics, and how the pages of a comic book provide a glimpse of the culture of when the comic was produced (111).

With this in mind, analysis of comics requires acknowledgement of culture and ideologies, in this case, the content presented within WOW Comics No. 6 reflects the desires and expectations of the people living in that era. Culture and ideologies within a country changes over time, a comic book produced at a time where war played a huge impact globally gives modern readers a small fragment of what culture was like at the time.

Comics, Wartime, and the Everyday:

The material and content of WOW Comics No. 6 is evidently influenced by wartime as it is clearly represented in sections such as the contest titled “What Would You Do With Hitler and his Gang?”. With the second world war in full effect, WOW Comics No. 6 implemented themes of war and nationalism in both the comic’s stories and advertisements. Looking at comics as a historical artifact, the contents and themes presented within the comic evidently identifies itself with what was going on in Canadian society.

With stories such as “Dart Daring and the Horror in the Hills” by E.T. Legault, and advertisements within the comic such as toy airplane advertisements, the notion of war and wartime playing a huge impact on Canadian society managed to find its way in merchandise and entertainment. WOW Comics No. 6 serves as a window to society at the time of the second world war, or as Frank Bramlett defines it, as the everyday in that the comic portrays notions of war and conflict through its superhero narratives. Bramlett emphasizes the notion of the everyday and the quotidian as presented in comic books through its story and characters. As Bramlett states, comics illustrates the quotidian to a high degree, the representation of the everyday in comics become reflexive to the reader, supporting the everyday through use of characters, dialogue, settings and narratives (247).

The everyday as shown in Dart Daring and Whiz Wallace presents the reader with the story’s heroes in a state of conflict and some sort of call of duty. The concept of the everyday expressed though the characters in the comic links to the everyday life of readers at the time. The stories and narratives presented in both “Dart Daring and the Horror in the Hills” and “Whiz Wallace and Two Worlds at War” evidently reflect the issues people had to deal with during the war. The distinction between the heroes and villains presents a stark contrast between the two groups where the villains are dehumanized and stereotypically labelled as seen in “Dart Daring”.

Comics are not only forms of visual entertainment for children, but it captures worldviews and culture through its presentation of stories, narratives, and characters. The link between war and conflict in “Dart Daring and the Horror in the Hills” and war and conflict in the context of the everyday of the readers during wartime indicate that comics do indeed mirror and reflect culture and ideologies at the time of the comic’s production. Comics encapsulate the everyday of the readers through its depiction of plot development, characters and character visuals. Looking more closely at “Dart Daring and the Horror in the Hills”, the antagonistic group, which appears to be Natives, are identified as “savages” (Legault 6). The name in itself suggests stereotypical views towards their enemies much like propaganda posters presented to the public. The advertisements within WOW Comics No. 6 clearly mirror propaganda posters with its stereotypical, comical and antagonistic view towards Germany, Adolf Hitler, and the Japanese. Bramlett emphasizes that comics rely on the reader’s sense of the everyday; comics incorporate culture’s view of the everyday into its characters, story and narratives (258).

Figure 1. E.T. Legault. Panel from “Dart Daring.” WOW Comics, No. 6, March 1942, p. 6. Bell Features Collection, Library and Archives Canada.

In regards to history, WOW Comics No. 6 mirrors societal views and ideologies and provides contemporary readers a brief understanding of culture and ideologies at the time it was produced. For contemporary readers, WOW Comics No. 6 demonstrates the reality and everyday notions of a country influenced by war. It signifies the way war has affected communication and depiction of people towards its readers, and for us contemporary readers, it signifies a tiny piece of history and the culture and ideology that comes with it.

Propaganda as an Agent of Ideology:

WOW Comics No. 6 contains heavy implications of nationalism, and antagonism towards Canada’s enemies at the time. It presents an abundance of nationalistic views, and propaganda, whether it be presented in a subtle or obvious manner.“Dart Daring and the Horror in the Hills” depicts Daring’s enemies as stereotypical “Indians”, are represented as hostile and villainous, and are referred to as “savage” (Legault 3). Advertisements are of war-related merchandise or purchases such as war saving stamps, and a contest titled, “What Would You Do With Hitler and his Gang?”, which bluntly antagonizes and ridicules Hitler and the Japanese, which they are referred to as “dirty japs” (32). The notion of propaganda presented in WOW Comics No. 6 and how it is presented gives contemporary readers an understanding of how communication was handled during the 1940s in Canada.

Figure 2. “What Would You Do With Hitler And His Gang?” Contest. Panel from WOW Comics, No. 6, March 1942, p. 32-33. Bell Features Collection, Library and Archives Canada.

With propaganda popping up in every page of the comic, it is important to explore the psychology behind propaganda in order to understand why this certain era relied on it to speak to its viewers. Ryan Jenkins discusses the concept of propaganda and who it really benefits. According to Jenkins, propaganda serves beneficial solely for the propagandist rather than the people who view it (1). With communication in mind, examining WOW Comics No. 6 requires exploration of the propagandist, Jenkins claims that the propagandist fill their needs and wants only if it furthers their ideologies (10). Propaganda plays a huge role in Canadian culture at the time, propagandist forced specific outlooks towards Canada’s enemies at the time. The question that comes to mind is, what is the significance of this in regards to comics as an agent of historical context?

Propaganda is meant to forcefully deliver the perspective and ideologies of the propagandist, because WOW Comics No. 6 is littered with propaganda, readers can interpret the perspectives and motivations behind the propaganda presented within the comic; what the propagandist is trying to communicate and what does it say about Canadian culture in the 1940s. For readers, analyzing propaganda within the comic enables us to decipher cultural outlooks on specific groups of people and the notion of war, an example of this is the representation of children’s interaction. Going back to the “What Would You Do with Hitler and his Gang” section, it is extremely difficult to deny that the outlook on Canada’s enemies are represented as overly comical, but perhaps there is a deeper message in regards to how Canadians sought to communicate with their readers. For the most part, Bell Features comics was catered towards children, the activities and stories were meant to be read and engaged with by children at the time.

Because WOW Comics No. 6 was focused on this age group, the inclusion of war related themes and propaganda suggests that Canadian culture during the second world war sought to involve children with wartime efforts in a very blunt manner, which also suggests that Canadian culture at the time made no effort to keep war discreet towards children. The inclusion of propaganda in a comic book further supports the idea that comics are an agent of historical context, as the messages being conveyed give modern readers a sense of how a country communicated to its consumers, in this case, how Canada communicated to children during the war.

WOW Comics and the Truth of Ideology:

Comic books as a whole serve as much more than what it is originally perceived as. To an extent, comic books are miniature history textbooks encapsulating a piece of history held together with paperback covers and printing paper. The comic contains Canadian ideology from the past, and provides, as well as educates readers of what culture was like at the time of the comic’s production. Perhaps most importantly, WOW Comics No. 6 encapsulates needed accuracy of Canadian ideology in the 1940s.

History textbooks and secondary sources speaking of Canadian history and views can potentially be altered to create a false image of Canada; a fragmented outlook on Canada and Canadians during the struggles and influences of war. The essentiality of the comic is that it is clear and unedited. The content is all there and everything is intact in terms of thematic elements and messages given to the reader at the time. With the lack of editing and possible fragmentation of information, WOW Comics No. 6 signifies a piece of history that is accurate of Canadian ideology.


Works Cited

Babic, Annessa Ann. Comics as History, Comics as Literature: Roles of the Comic Book in Scholarship, Society, and Entertainment. Fairleigh Dickinson University Press, December 2013, pp. 111-22. ProQuest site.ebrary.com.ezproxy.lib.ryerson.ca/lib/oculryerson/reader.action?docID=10823569

Bramlett, Frank. “The Role of Culture in Comics of the Quotidian.” Journal of Graphic Novels & Comics. December 2010, pp. 246-59. Schlars Portal Journals, journals1.scholarsportal.info.ezproxy.lib.ryerson.ca/details/21504857/v06i0003/246_trocicotq.xml

Brienza, Casey. “Producing Comics Culture: A Sociological Approach to the Study of Comics.” Journal of Graphic Novels & Comics. December 2010, pp. 105-19. Scholars Portal Journals, journals2.scholarsportal.info.ezproxy.lib.ryerson.ca/details/21504857/v01i0002/105_pccasattsoc.xml

Berninger, Mark. Comics as a Nexus of Cultures. McFarland & Company, Inc. April 2014. ProQuest, ebookcentral.proquest.com.ezproxy.lib.ryerson.ca/lib/ryerson/reader.action?docID=1594826

Legault, E.T. and Henly, J.O. “Thrilling Adventures of Dart Daring Master Swordsman.” WOW Comics, no. 6, March, 1942. Bell Features Collection, Library and Archives Canada. data2.collectionscanada.gc.ca/e/e447/e011166669.pdf

Jenkins, Ryan. “The Thin Line Between Propaganda and Persuasion.” Southern Illinois University at Carbondale. ProQuest Dissertations Publishing, 2013. December 2013, pp. 1-61. ProQuest, search.proquest.com.ezproxy.lib.ryerson.ca/docview/1524023363?pq-origsite=summon


Images in this online exhibit are either in the public domain or being used under fair dealing for the purpose of research and are provided solely for the purposes of research, private study, or education.